Player Matchup

Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nut
Nut
Diamond V
Buеller
Nut
Diamond V
Level 129
God Stats
1W - 3L
1,260 SR
Queue Stats
82W - 77L
1,877 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Cevg
Gilgamesh
Platinum III
Level 169
God Stats
3W - 1L
1,625 SR
Queue Stats
28W - 22L
1,882 MMR
Party 1
Sobek
Sobek
Platinum II
Delipa
Sobek
Platinum II
Level 154
God Stats
8W - 3L
1,790 SR
Queue Stats
50W - 30L
1,954 MMR
Party 1
Chronos
Chronos
Diamond V
Maryeris
Chronos
Diamond V
Level 169
God Stats
2W - 0L
1,754 SR
Queue Stats
59W - 44L
1,916 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,586 SR
1,826 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,724 SR
1,817 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
AlCev
King Arthur
Diamond V
Level 168
God Stats
7W - 3L
1,886 SR
Queue Stats
179W - 168L
1,866 MMR
Solo
Ganesha
Ganesha
Platinum I
TheNarwhalBear
Ganesha
Platinum I
Level 157
God Stats
2W - 2L
1,879 SR
Queue Stats
86W - 65L
1,859 MMR
Solo
Lancelot
Lancelot
Diamond III
TinosLand
Lancelot
Diamond III
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 221L
1,984 MMR
Party 2
Ullr
Ullr
Diamond II
YuucKy
Ullr
Diamond II
Level 125
God Stats
7W - 6L
1,855 SR
Queue Stats
186W - 167L
1,878 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 3 / 12
10,082
630
13,654
14,718
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
4 / 0 / 7
10,084
630
18,390
13,397
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
Cevg
Gilgamesh
16
3 / 0 / 4
9,747
609
10,905
18,975
19,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Delipa
Sobek
14
5 / 1 / 9
9,146
572
7,186
14,153
15,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos
Maryeris
Chronos
16
3 / 1 / 1
9,930
621
7,448
5,388
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ThanatosThothOdin

VS

Bans
KuzenboAthenaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 3 / 1
8,386
524
4,794
11,506
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
AlCev
King Arthur
14
0 / 3 / 0
8,464
529
8,827
14,035
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 7 / 3
6,966
435
5,077
18,830
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Lancelot
TinosLand
Lancelot
15
4 / 5 / 0
8,372
523
8,154
16,078
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
YuucKy
Ullr
13
1 / 5 / 0
7,391
462
10,712
15,588
6,532
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
5
5
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
12
4.67
L
Anhur
 
Anhur
0
3
1
0.17
L
King Arthur
AlCev
King Arthur
0
3
0
0
W
4
0
7
7.5
W
Gilgamesh
Cevg
Gilgamesh
3
0
4
5
W
Sobek
Delipa
Sobek
5
1
9
9.5
W
Chronos
Maryeris
Chronos
3
1
1
3.5
L
0
7
3
0.21
L
Lancelot
TinosLand
Lancelot
4
5
0
0.8
L
Ullr
YuucKy
Ullr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
37,564
66,631
Taken
76,037
47,779
Mitigated
46,559
27,134
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,654
4,266
0
6,921
14,718
5,556
0
1,246
13,472
0
74,517
L
Anhur
 
Anhur
4,794
3,031
0
4,607
11,506
4,421
0
5,820
5,418
0
80,846
L
King Arthur
AlCev
King Arthur
8,827
1,009
0
1,803
14,035
11,573
0
820
13,215
0
77,533
W
18,390
12,261
0
9,107
13,397
6,105
1,566
824
12,573
0
106,479
W
Gilgamesh
Cevg
Gilgamesh
10,905
2,625
0
3,995
18,975
19,197
495
321
18,654
2,378
78,646
W
Sobek
Delipa
Sobek
7,186
1,035
0
5,827
14,153
15,053
99
2,698
11,455
19,314
1,129
W
Chronos
Maryeris
Chronos
7,448
2,719
0
1,284
5,388
1,868
0
320
5,068
85,893
2,262
L
5,077
537
0
1,891
18,830
16,776
0
4,471
14,278
19,101
0
L
Lancelot
TinosLand
Lancelot
8,154
1,310
0
3,639
16,078
7,257
0
1,526
14,552
0
61,777
L
Ullr
YuucKy
Ullr
10,712
3,755
0
2,927
15,588
6,532
0
1,236
14,352
0
64,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
39,579
566
Minions Killed
486
0
Camps Cleared
0
1,721,009
Distance Traveled
1,487,974
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,082
630
107
7
0
373,333
5
L
Anhur
8,386
524
140
9
0
274,455
3
L
King Arthur
8,464
529
122
8
0
257,265
0
W
Nut
10,084
630
154
10
0
325,486
3
W
Gilgamesh
9,747
609
129
8
0
361,174
4
W
Sobek
9,146
572
19
1
0
337,555
0
W
Chronos
9,930
621
157
10
0
323,461
6
L
Ganesha
6,966
435
6
0
0
316,297
6
L
Lancelot
8,372
523
98
6
0
363,670
0
L
Ullr
7,391
462
120
8
0
276,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role