Player Matchup

Odin
Odin
Gold II
F1ShNippLeS
Odin
Gold II
Level 129
God Stats
7W - 4L
1,781 SR
Queue Stats
227W - 230L
1,568 MMR
Solo
Kukulkan
Kukulkan
Gold III
KetNaKotak
Kukulkan
Gold III
Level 87
God Stats
15W - 16L
1,606 SR
Queue Stats
368W - 368L
1,637 MMR
Solo
Medusa
Medusa
Platinum IV
UltraParadise
Medusa
Platinum IV
Level 65
God Stats
7W - 5L
1,603 SR
Queue Stats
90W - 85L
1,652 MMR
Solo
Ares
Ares
Diamond V
cj10monkey
Ares
Diamond V
Level 149
God Stats
21W - 12L
1,983 SR
Queue Stats
107W - 96L
1,926 MMR
Party 1
Tyr
Tyr
Platinum V
craftycarper68
Tyr
Platinum V
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 62L
1,713 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,695 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,591 SR
1,671 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
ARAMPLAYER
Hou Yi
Diamond V
Level 160
God Stats
40W - 25L
1,827 SR
Queue Stats
384W - 355L
1,933 MMR
Solo
Geb
Geb
Gold I
ItzDope385
Geb
Gold I
Level 99
God Stats
15W - 14L
1,521 SR
Queue Stats
188W - 192L
1,621 MMR
Solo
Lancelot
Lancelot
Platinum IV
NobodyCares
Lancelot
Platinum IV
Level 156
God Stats
58W - 55L
1,605 SR
Queue Stats
158W - 155L
1,757 MMR
Solo
Scylla
Scylla
Silver I
Reddeemr
Scylla
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
13,908
535
13,356
20,631
14,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
KetNaKotak
Kukulkan
19
1 / 5 / 6
13,229
509
16,034
17,166
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 2
16,613
639
23,597
26,349
16,127
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 13
13,641
525
14,495
24,315
37,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

20
3 / 2 / 7
14,480
557
20,409
33,004
42,066
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosAh Muzen CabAthenaAnhur

VS

Bans
AwilixJanusLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 7 / 6
11,993
461
15,813
30,007
34,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ARAMPLAYER
Hou Yi
20
3 / 4 / 4
13,215
508
21,649
22,861
12,200
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 3 / 4
10,273
395
9,520
20,629
25,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
NobodyCares
Lancelot
20
11 / 2 / 1
13,350
513
21,362
23,511
13,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Reddeemr
Scylla
18
0 / 7 / 5
11,386
438
8,617
18,632
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
23
Kills
15
15
Deaths
23
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
6
0.57
L
Hou Yi
ARAMPLAYER
Hou Yi
3
4
4
1.25
W
6
4
4
2
L
0
3
4
0.67
W
Kukulkan
KetNaKotak
Kukulkan
1
5
6
0.8
L
Lancelot
NobodyCares
Lancelot
11
2
1
5.75
L
Scylla
Reddeemr
Scylla
0
7
5
0.36
W
10
2
2
5.5
W
3
2
13
4.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,891
Damage
76,961
121,465
Taken
115,640
120,419
Mitigated
93,936
39,853
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,813
1,367
0
5,316
30,007
34,276
4
6,883
23,124
941
87,087
L
Hou Yi
ARAMPLAYER
Hou Yi
21,649
11,470
0
8,664
22,861
12,200
0
4,172
18,689
0
146,773
W
13,356
2,408
0
5,068
20,631
14,676
440
3,439
17,122
40
129,306
L
9,520
705
0
2,038
20,629
25,930
0
7,303
13,326
32,384
1,946
W
Kukulkan
KetNaKotak
Kukulkan
16,034
317
0
1,466
17,166
9,936
268
2,817
14,349
116,999
2,834
L
Lancelot
NobodyCares
Lancelot
21,362
4,306
0
6,776
23,511
13,570
0
7,307
16,204
0
136,704
L
Scylla
Reddeemr
Scylla
8,617
1,238
0
3,806
18,632
7,960
140
4,721
13,911
87,980
0
W
23,597
11,868
0
12,702
26,349
16,127
15,881
3,315
23,034
0
172,004
W
14,495
2,392
0
5,204
24,315
37,614
579
5,327
18,988
36,246
0
W
20,409
3,250
0
15,413
33,004
42,066
748
5,783
27,221
70
133,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
60,217
737
Minions Killed
705
0
Camps Cleared
0
2,700,848
Distance Traveled
2,588,369
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,993
461
141
5
0
493,286
3
L
Hou Yi
13,215
508
182
7
0
447,913
2
W
Odin
13,908
535
151
6
0
587,055
0
L
Geb
10,273
395
26
1
0
562,693
13
W
Kukulkan
13,229
509
167
6
0
494,499
3
L
Lancelot
13,350
513
198
8
0
609,950
3
L
Scylla
11,386
438
158
6
0
474,527
4
W
Medusa
16,613
639
223
9
0
530,544
3
W
Ares
13,641
525
22
1
0
549,615
8
W
Tyr
14,480
557
174
7
0
539,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role