Player Matchup

Cthulhu
Cthulhu
IsraGeer
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,119 Elo+
Party 1
Bellona
Bellona
SERKINGXX
Bellona
Level 38
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 6L
1,016 Elo+
Party 1
Osiris
Osiris
WhodoesWhat
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,294 Elo+
Solo
Nut
Nut
iTzGodlikee
Nut
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
sipchoccymlk
Nu Wa
Level 73
God Stats
12W - 8L
1,580 SR
Queue Stats
91W - 76L
1,445 Elo+
Solo
Team Averages
Level 65
1,471 SR
1,246 Elo+

VS

Team Averages
Level 67
1,540 SR
1,385 Elo+
Rama
Rama
Col_Colostomy
Rama
Level 45
God Stats
56W - 57L
1,404 SR
Queue Stats
120W - 137L
1,292 Elo+
Solo
Guan Yu
Guan Yu
Knoxez
Guan Yu
Level 84
God Stats
3W - 0L
1,700 SR
Queue Stats
15W - 11L
1,396 Elo+
Solo
Athena
Athena
PancakesAreTasty
Athena
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 243L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
TheShape1078
Zhong Kui
Level 77
God Stats
36W - 22L
1,534 SR
Queue Stats
254W - 239L
1,461 Elo+
Solo
Thanatos
Thanatos
sl11py
Thanatos
Level 63
God Stats
50W - 30L
1,560 SR
Queue Stats
63W - 42L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsraGeer
Cthulhu
7
0 / 2 / 0
4,871
443
2,924
6,896
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
SERKINGXX
Bellona
11
1 / 0 / 0
5,371
488
2,501
8,515
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
3
0 / 3 / 0
3,825
348
774
4,416
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 0
5,188
472
4,727
5,653
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
5,853
532
3,932
4,115
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,210
565
5,256
5,763
2,104
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Knoxez
Guan Yu
11
0 / 1 / 1
6,370
579
3,414
6,609
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

8
2 / 0 / 1
5,631
512
3,036
8,207
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
TheShape1078
Zhong Kui
12
2 / 0 / 0
6,791
617
3,998
4,662
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
sl11py
Thanatos
13
0 / 0 / 4
6,512
592
2,208
9,619
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
6
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Cthulhu
IsraGeer
Cthulhu
0
2
0
0
W
Guan Yu
Knoxez
Guan Yu
0
1
1
0.5
W
2
0
1
2.5
L
Bellona
SERKINGXX
Bellona
1
0
0
1
W
Zhong Kui
TheShape1078
Zhong Kui
2
0
0
2
L
Osiris
0
3
0
0
L
1
0
0
1
L
0
1
0
0
W
Thanatos
sl11py
Thanatos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
17,912
29,595
Taken
34,860
17,169
Mitigated
21,065
8,830
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
3,866
0
1,697
5,763
2,104
0
2,019
3,642
0
39,509
L
Cthulhu
IsraGeer
Cthulhu
2,924
316
772
1,671
6,896
4,692
0
1,401
5,495
17,684
0
W
Guan Yu
Knoxez
Guan Yu
3,414
680
108
1,314
6,609
5,201
0
298
6,249
0
39,622
W
3,036
1,209
116
1,418
8,207
6,159
30
1,484
6,621
16,720
1,088
L
Bellona
SERKINGXX
Bellona
2,501
552
0
2,233
8,515
7,506
0
338
8,177
0
32,715
W
Zhong Kui
TheShape1078
Zhong Kui
3,998
795
0
3,428
4,662
3,227
475
1,573
2,757
47,289
4,125
L
Osiris
774
440
0
280
4,416
1,767
0
949
3,467
0
4,613
L
4,727
3,046
0
2,258
5,653
2,049
90
1,494
4,159
0
30,734
L
3,932
320
0
1,616
4,115
1,155
144
2,641
1,474
37,754
0
W
Thanatos
sl11py
Thanatos
2,208
556
0
6,945
9,619
4,374
0
738
8,735
0
62,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
31,514
199
Minions Killed
332
0
Camps Cleared
0
972,793
Distance Traveled
1,099,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,210
565
71
6
0
192,926
0
L
Cthulhu
4,871
443
17
2
0
243,550
0
W
Guan Yu
6,370
579
58
5
0
199,862
2
W
Athena
5,631
512
14
1
0
227,569
0
L
Bellona
5,371
488
52
5
0
227,763
0
W
Zhong Kui
6,791
617
89
8
0
202,409
0
L
Osiris
3,825
348
4
0
0
128,128
0
L
Nut
5,188
472
54
5
0
185,257
0
L
Nu Wa
5,853
532
72
7
0
188,095
0
W
Thanatos
6,512
592
100
9
0
276,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role