Player Matchup

Chaac
Chaac
Andreghetti
Chaac
Level 106
God Stats
33W - 33L
1,646 SR
Queue Stats
105W - 116L
1,464 Elo+
Solo
Chronos
Chronos
Sebass_0226
Chronos
Level 25
God Stats
20W - 28L
1,338 SR
Queue Stats
74W - 79L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
SoyEredio
Ne Zha
Level 65
God Stats
1W - 2L
1,257 SR
Queue Stats
81W - 87L
1,437 Elo+
Party 1
Team Averages
Level 65
1,413 SR
1,443 Elo+

VS

Team Averages
Level 110
1,442 SR
1,343 Elo+
Pele
Pele
HSS_Niah
Pele
Level 76
God Stats
1W - 1L
1,327 SR
Queue Stats
33W - 40L
1,343 Elo+
Party 2
Hel
Hel
siescc
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,343 Elo+
Party 2
Nike
Nike
sup_its_lily
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,185
653
11,317
11,695
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Sebass_0226
Chronos
11
0 / 5 / 0
6,729
612
4,699
9,201
3,099
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ne Zha
SoyEredio
Ne Zha
12
0 / 4 / 0
6,965
633
1,863
8,589
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 0 / 6
8,373
761
3,304
7,493
2,882
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
siescc
Hel
14
2 / 0 / 11
8,245
750
10,445
7,141
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 7
9,069
824
9,293
10,265
6,605
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Pele
5
0
6
8
L
Chronos
Sebass_0226
Chronos
0
5
0
0
L
Ne Zha
SoyEredio
Ne Zha
0
4
0
0
W
Hel
siescc
Hel
2
0
11
7.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
23,042
29,485
Taken
24,899
14,857
Mitigated
11,916
3,432
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,317
1,296
0
2,210
11,695
8,756
0
2,470
9,225
0
35,815
W
Pele
3,304
361
0
856
7,493
2,882
0
563
6,572
0
14,796
L
Chronos
Sebass_0226
Chronos
4,699
1,098
0
438
9,201
3,099
0
4,911
4,290
18,613
563
L
Ne Zha
SoyEredio
Ne Zha
1,863
233
0
784
8,589
3,002
0
2,932
5,657
0
24,124
W
Hel
siescc
Hel
10,445
564
4,236
4,180
7,141
2,429
0
1,388
5,576
39,161
415
W
9,293
1,273
0
0
10,265
6,605
0
2,554
7,224
0
28,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,879
Gold Earned
25,687
125
Minions Killed
125
0
Camps Cleared
0
522,061
Distance Traveled
626,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,185
653
42
4
0
179,881
0
W
Pele
8,373
761
26
2
0
238,308
0
L
Chronos
6,729
612
34
3
0
161,519
0
L
Ne Zha
6,965
633
49
4
0
180,661
0
W
Hel
8,245
750
64
6
0
196,896
0
W
Nike
9,069
824
35
3
0
191,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role