Player Matchup

Fafnir
Fafnir
DemGraphicsX
Fafnir
Level 140
God Stats
8W - 5L
1,721 SR
Queue Stats
75W - 76L
1,497 Elo+
Solo
Thor
Thor
FireNejiFire
Thor
Level 144
God Stats
1W - 3L
1,706 SR
Queue Stats
75W - 86L
1,512 Elo+
Solo
Ymir
Ymir
SuperMonker8omb
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,540 Elo+
Solo
Tiamat
Tiamat
overkilla
Tiamat
Level 157
God Stats
2W - 6L
1,542 SR
Queue Stats
28W - 31L
1,675 Elo+
Party 1
Hachiman
Hachiman
torchlink5
Hachiman
Level 129
God Stats
4W - 2L
1,686 SR
Queue Stats
10W - 6L
1,756 Elo+
Party 1
Team Averages
Level 144
1,631 SR
1,596 Elo+

VS

Team Averages
Level 129
1,654 SR
1,602 Elo+
Jormungandr
Jormungandr
CalamityJorm
Jormungandr
Level 59
God Stats
1W - 0L
2,034 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Erlang Shen
Erlang Shen
IceIceBuzz
Erlang Shen
Level 164
God Stats
6W - 6L
1,501 SR
Queue Stats
222W - 229L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
Tdog13
Ne Zha
Level 160
God Stats
3W - 0L
1,676 SR
Queue Stats
80W - 82L
1,571 Elo+
Party 2
Hachiman
Hachiman
Thizzi091
Hachiman
Level 146
God Stats
15W - 10L
1,641 SR
Queue Stats
47W - 52L
1,560 Elo+
Party 3
Agni
Agni
TionSensei
Agni
Level 114
God Stats
2W - 2L
1,416 SR
Queue Stats
59W - 46L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 1 / 0
6,170
475
3,272
11,672
10,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
6,269
482
4,349
10,865
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 1
6,332
487
3,710
9,146
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
overkilla
Tiamat
14
2 / 0 / 3
7,342
565
3,620
6,520
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
torchlink5
Hachiman
13
0 / 2 / 0
6,809
524
6,709
9,641
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalamityJorm
Jormungandr
14
0 / 0 / 2
8,292
638
8,518
8,909
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
IceIceBuzz
Erlang Shen
10
2 / 0 / 1
6,811
524
5,464
9,263
7,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Tdog13
Ne Zha
14
1 / 2 / 5
7,162
551
5,146
11,695
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Thizzi091
Hachiman
13
2 / 0 / 0
7,387
568
7,811
8,375
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,373
567
5,783
5,279
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
6
6
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CalamityJorm
Jormungandr
0
0
2
1
L
Fafnir
0
1
0
0
L
1
3
2
0.67
W
Erlang Shen
IceIceBuzz
Erlang Shen
2
0
1
2.5
L
2
0
1
2.5
W
Ne Zha
Tdog13
Ne Zha
1
2
5
1.75
W
Hachiman
Thizzi091
Hachiman
2
0
0
2
W
1
3
0
0.33
L
Tiamat
overkilla
Tiamat
2
0
3
3.5
L
Hachiman
torchlink5
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
32,722
47,844
Taken
43,521
29,311
Mitigated
24,770
10,647
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CalamityJorm
Jormungandr
8,518
1,500
0
3,435
8,909
7,490
160
2,557
5,929
71,464
3,191
L
Fafnir
3,272
672
0
2,580
11,672
10,025
0
5,722
4,997
27,760
1,128
L
4,349
994
0
583
10,865
4,593
0
2,328
8,276
0
48,398
W
Erlang Shen
IceIceBuzz
Erlang Shen
5,464
2,231
0
2,909
9,263
7,271
12
1,706
7,498
0
17,925
L
3,710
857
0
2,307
9,146
7,355
0
1,277
7,724
18,251
2,566
W
Ne Zha
Tdog13
Ne Zha
5,146
2,011
0
6,460
11,695
4,748
0
1,299
10,362
0
63,673
W
Hachiman
Thizzi091
Hachiman
7,811
5,267
0
5,553
8,375
3,300
0
725
7,650
0
64,923
W
5,783
349
0
500
5,279
1,961
0
3,232
1,646
52,319
885
L
Tiamat
overkilla
Tiamat
3,620
458
0
1,398
6,520
3,683
0
2,785
3,323
48,182
538
L
Hachiman
torchlink5
Hachiman
6,709
4,180
0
3,779
9,641
3,655
0
0
9,641
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
37,025
406
Minions Killed
468
0
Camps Cleared
0
1,264,714
Distance Traveled
1,402,416
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,292
638
118
9
0
253,238
0
L
Fafnir
6,170
475
67
5
0
210,866
0
L
Thor
6,269
482
75
6
0
258,103
0
W
Erlang Shen
6,811
524
19
1
0
317,582
7
L
Ymir
6,332
487
30
2
0
283,169
6
W
Ne Zha
7,162
551
83
6
0
302,639
0
W
Hachiman
7,387
568
125
10
0
252,966
1
W
Agni
7,373
567
123
9
0
275,991
2
L
Tiamat
7,342
565
128
10
0
276,756
4
L
Hachiman
6,809
524
106
8
0
235,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role