Player Matchup

Apollo
Apollo
 
Apollo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BotFarmerJoe
Eset
Level 173
God Stats
2W - 2L
1,420 SR
Queue Stats
30W - 30L
1,579 Elo+
Party 1
Bacchus
Bacchus
ExtendoDawg
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 1
Hercules
Hercules
MadMinermike
Hercules
Level 107
God Stats
9W - 5L
1,603 SR
Queue Stats
99W - 80L
1,592 Elo+
Party 1
Nemesis
Nemesis
Vicarfortunato
Nemesis
Level 158
God Stats
2W - 0L
1,841 SR
Queue Stats
77W - 54L
1,452 Elo+
Solo
Team Averages
Level 134
1,573 SR
1,516 Elo+

VS

Team Averages
Level 120
1,725 SR
1,623 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ILove-FemBoys-
Chiron
Level 13
God Stats
1W - 1L
1,854 SR
Queue Stats
27W - 22L
1,735 Elo+
Party 3
Tyr
Tyr
RoonyFrag
Tyr
Level 124
God Stats
7W - 7L
1,719 SR
Queue Stats
337W - 322L
1,639 Elo+
Party 2
Terra
Terra
Trulify--
Terra
Level 148
God Stats
0W - 1L
1,785 SR
Queue Stats
30W - 25L
1,609 Elo+
Party 3
Olorun
Olorun
TyCooper
Olorun
Level 188
God Stats
1W - 1L
1,769 SR
Queue Stats
219W - 212L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 0 / 1
6,152
615
5,407
7,340
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 2
7,348
735
9,033
4,920
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ExtendoDawg
Bacchus
11
2 / 1 / 4
6,407
641
3,564
8,299
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
MadMinermike
Hercules
11
3 / 0 / 1
7,159
716
4,961
5,802
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 3
6,393
639
4,385
6,090
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 5 / 1
5,050
505
2,245
9,847
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,419
542
4,905
7,172
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,763
476
2,440
9,039
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Terra
Trulify--
Terra
7
0 / 2 / 1
4,807
481
2,714
8,143
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
TyCooper
Olorun
10
1 / 4 / 0
5,654
565
2,313
8,005
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
2
2
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
L
Serqet
 
Serqet
0
5
1
0.1
W
7
1
2
8
W
Bacchus
ExtendoDawg
Bacchus
2
1
4
4
L
1
1
0
1
W
Hercules
MadMinermike
Hercules
3
0
1
3.5
L
0
4
0
0
L
Terra
Trulify--
Terra
0
2
1
0.25
L
Olorun
TyCooper
Olorun
1
4
0
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
14,617
32,451
Taken
42,206
18,846
Mitigated
18,746
12,659
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,407
2,779
0
3,418
7,340
2,606
0
1,075
6,265
0
55,495
L
Serqet
 
Serqet
2,245
131
0
500
9,847
3,643
0
2,991
6,640
0
39,572
W
9,033
1,625
110
766
4,920
1,790
555
1,581
3,093
52,523
908
W
Bacchus
ExtendoDawg
Bacchus
3,564
1,064
0
1,841
8,299
7,008
217
1,848
6,287
19,363
0
L
4,905
1,626
253
1,487
7,172
2,473
0
1,679
5,453
0
44,120
W
Hercules
MadMinermike
Hercules
4,961
1,292
0
2,432
5,802
5,207
0
0
5,802
736
41,323
L
2,440
487
0
962
9,039
6,697
0
272
8,268
0
23,220
L
Terra
Trulify--
Terra
2,714
561
839
1,910
8,143
3,853
0
2,668
5,377
13,596
1,639
L
Olorun
TyCooper
Olorun
2,313
402
60
1,339
8,005
2,080
0
4,471
3,120
34,576
917
W
4,385
1,529
0
4,092
6,090
2,235
45
435
5,470
0
48,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
25,693
372
Minions Killed
284
0
Camps Cleared
0
1,102,900
Distance Traveled
942,458
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,152
615
88
9
0
199,909
2
L
Serqet
5,050
505
70
7
0
230,241
0
W
Eset
7,348
735
110
11
0
204,965
2
W
Bacchus
6,407
641
23
2
0
232,631
3
L
Chiron
5,419
542
72
7
0
194,551
0
W
Hercules
7,159
716
74
7
0
186,626
0
L
Tyr
4,763
476
42
4
0
170,649
0
L
Terra
4,807
481
22
2
0
152,014
2
L
Olorun
5,654
565
78
8
0
195,003
0
W
Nemesis
6,393
639
77
8
0
278,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role