Player Matchup

Baron Samedi
Baron Samedi
Silver III
Japanesero
Baron Samedi
Silver III
Level 129
God Stats
1W - 0L
1,586 SR
Queue Stats
8W - 5L
1,399 MMR
Party 1
Bellona
Bellona
Silver II
JoshStaple
Bellona
Silver II
Level 108
God Stats
2W - 2L
1,412 SR
Queue Stats
9W - 4L
1,440 MMR
Party 1
Bastet
Bastet
Silver III
TheSleepyMedic
Bastet
Silver III
Level 120
God Stats
1W - 0L
1,404 SR
Queue Stats
9W - 5L
1,399 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,467 SR
1,413 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 140
1,543 SR
1,398 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
SpagetiSuprt
Kukulkan
Bronze III
Level 116
God Stats
0W - 2L
1,485 SR
Queue Stats
2W - 4L
1,485 MMR
Party 2
Hera
Hera
Bronze V
k1ng0fu
Hera
Bronze V
Level 164
God Stats
2W - 3L
1,644 SR
Queue Stats
4W - 13L
1,210 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Japanesero
Baron Samedi
19
6 / 0 / 7
12,128
809
10,568
11,480
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bellona
JoshStaple
Bellona
17
5 / 2 / 7
11,245
750
9,443
19,021
21,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 2 / 9
11,211
747
12,590
17,736
7,208
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresVulcanYmirAh Muzen Cab

VS

Bans
OdinSurtrMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 6 / 1
10,442
696
9,244
15,291
5,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
SpagetiSuprt
Kukulkan
13
0 / 5 / 3
9,401
627
6,331
9,935
3,786
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
k1ng0fu
Hera
15
0 / 4 / 4
10,019
668
17,799
10,104
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
3
4
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
1
0.58
W
Baron Samedi
Japanesero
Baron Samedi
6
0
7
9.5
W
Bellona
JoshStaple
Bellona
5
2
7
4.25
L
Kukulkan
SpagetiSuprt
Kukulkan
0
5
3
0.3
W
4
2
9
4.25
L
Hera
k1ng0fu
Hera
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
33,374
48,237
Taken
35,330
35,355
Mitigated
12,378
15,807
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,244
3,995
219
463
15,291
5,130
1,278
2,727
12,252
0
29,646
W
Baron Samedi
Japanesero
Baron Samedi
10,568
551
1,515
3,330
11,480
6,745
1,324
7,072
4,408
63,608
0
W
Bellona
JoshStaple
Bellona
9,443
3,045
0
5,312
19,021
21,402
1,146
8,888
10,133
0
42,376
L
Kukulkan
SpagetiSuprt
Kukulkan
6,331
332
0
69
9,935
3,786
0
4,649
5,126
34,003
132
W
12,590
3,837
355
5,295
17,736
7,208
450
8,277
9,459
0
48,309
L
Hera
k1ng0fu
Hera
17,799
3,667
0
750
10,104
3,462
208
3,256
6,316
47,645
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
29,862
205
Minions Killed
175
0
Camps Cleared
0
936,835
Distance Traveled
757,146
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,442
696
40
3
0
238,599
0
W
Baron Samedi
12,128
809
99
7
0
297,926
0
W
Bellona
11,245
750
58
4
0
314,433
0
L
Kukulkan
9,401
627
58
4
0
237,246
10
W
Bastet
11,211
747
48
3
0
324,476
0
L
Hera
10,019
668
77
5
0
281,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role