Player Matchup

Cthulhu
Cthulhu
ImMattDamon
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Martichoras
Martichoras
LemonWizard58
Martichoras
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 5L
1,890 Elo+
Party 1
Kukulkan
Kukulkan
NoMoreBadWords
Kukulkan
Level 46
God Stats
10W - 8L
1,531 SR
Queue Stats
56W - 50L
1,537 Elo+
Party 1
Thanatos
Thanatos
Thanatosname123
Thanatos
Level 106
God Stats
29W - 20L
1,647 SR
Queue Stats
38W - 32L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
fateV7
Sun Wukong
Level 31
God Stats
0W - 1L
1,797 SR
Queue Stats
23W - 23L
1,628 Elo+
Party 1
Team Averages
Level 51
1,638 SR
1,620 Elo+

VS

Team Averages
Level 108
1,503 SR
1,520 Elo+
Cthulhu
Cthulhu
AcidRain2798
Cthulhu
Level 84
God Stats
13W - 6L
1,729 SR
Queue Stats
68W - 61L
1,518 Elo+
Party 2
Shiva
Shiva
Generalsteve225
Shiva
Level 153
God Stats
11W - 4L
1,830 SR
Queue Stats
86W - 79L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
MrBigbls
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Solo
Cupid
Cupid
SummerKnight
Cupid
Level 69
God Stats
1W - 2L
1,192 SR
Queue Stats
145W - 132L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
vaedrath
Baron Samedi
Level 144
God Stats
1W - 1L
1,263 SR
Queue Stats
81W - 72L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImMattDamon
Cthulhu
8
0 / 3 / 0
4,944
449
2,428
6,528
3,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Martichoras
LemonWizard58
Martichoras
9
0 / 0 / 0
4,799
436
2,769
5,161
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
12
1 / 0 / 2
6,853
623
5,948
4,854
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 2 / 1
5,920
538
6,799
11,734
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
fateV7
Sun Wukong
8
0 / 5 / 0
4,685
426
2,670
7,944
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcidRain2798
Cthulhu
10
1 / 1 / 2
6,308
573
3,846
8,867
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 1
7,934
721
7,660
7,906
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
MrBigbls
Hun Batz
10
1 / 2 / 1
5,553
505
1,222
8,405
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

10
2 / 0 / 1
6,231
566
7,274
5,803
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
vaedrath
Baron Samedi
11
1 / 2 / 0
5,706
519
2,498
6,435
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcidRain2798
Cthulhu
1
1
2
2
W
5
0
1
5.5
L
Cthulhu
ImMattDamon
Cthulhu
0
3
0
0
L
Martichoras
LemonWizard58
Martichoras
0
0
0
0
W
Hun Batz
MrBigbls
Hun Batz
1
2
1
0.75
L
Kukulkan
1
0
2
2
W
2
0
1
2.5
L
Thanatos
4
2
1
2.25
L
Sun Wukong
fateV7
Sun Wukong
0
5
0
0
W
Baron Samedi
vaedrath
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
22,500
36,221
Taken
37,416
16,778
Mitigated
16,984
13,032
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcidRain2798
Cthulhu
3,846
411
1,340
2,272
8,867
4,509
0
3,474
5,393
28,063
626
W
7,660
1,425
0
1,982
7,906
4,329
0
0
7,445
0
62,609
L
Cthulhu
ImMattDamon
Cthulhu
2,428
166
744
612
6,528
3,219
0
1,474
5,054
13,103
0
L
Martichoras
LemonWizard58
Martichoras
2,769
516
0
212
5,161
2,113
0
1,065
4,096
0
36,037
W
Hun Batz
MrBigbls
Hun Batz
1,222
57
0
3,286
8,405
2,843
0
1,351
7,054
0
41,183
L
Kukulkan
5,948
629
0
250
4,854
2,208
0
2,257
2,597
63,281
1,567
W
7,274
3,695
285
2,065
5,803
2,001
232
1,255
4,548
0
43,908
L
Thanatos
6,799
1,709
0
9,521
11,734
4,463
0
1,470
10,264
0
42,023
L
Sun Wukong
fateV7
Sun Wukong
2,670
167
0
1,693
7,944
4,775
0
0
7,944
0
24,954
W
Baron Samedi
vaedrath
Baron Samedi
2,498
40
60
1,122
6,435
3,302
0
2,188
4,247
41,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
31,732
293
Minions Killed
362
0
Camps Cleared
0
1,068,361
Distance Traveled
1,096,462
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,308
573
24
2
0
214,857
0
W
Shiva
7,934
721
113
10
0
209,656
4
L
Cthulhu
4,944
449
16
1
0
194,728
0
L
Martichoras
4,799
436
58
5
0
187,718
0
W
Hun Batz
5,553
505
70
6
0
247,651
0
L
Kukulkan
6,853
623
115
10
0
220,377
0
W
Cupid
6,231
566
84
8
0
199,951
0
L
Thanatos
5,920
538
56
5
0
257,872
0
L
Sun Wukong
4,685
426
48
4
0
207,666
0
W
Baron Samedi
5,706
519
71
6
0
224,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role