Player Matchup

Charon
Charon
NastyJr05
Charon
Level 69
God Stats
10W - 0L
1,804 SR
Queue Stats
25W - 13L
1,592 Elo+
Party 1
Anubis
Anubis
VMochiyuki
Anubis
Level 3
God Stats
9W - 0L
1,804 SR
Queue Stats
10W - 0L
1,790 Elo+
Party 1
Nut
Nut
xXxGamingKing16
Nut
Level 3
God Stats
10W - 0L
1,823 SR
Queue Stats
10W - 0L
1,790 Elo+
Party 1
Team Averages
Level 25
1,810 SR
1,724 Elo+

VS

Team Averages
Level 28
1,315 SR
1,289 Elo+
Cu Chulainn
Cu Chulainn
Visssooorrr
Cu Chulainn
Level 7
God Stats
0W - 2L
1,190 SR
Queue Stats
2W - 8L
1,192 Elo+
Party 2
Bakasura
Bakasura
Weed_Master101
Bakasura
Level 28
God Stats
7W - 8L
1,472 SR
Queue Stats
12W - 20L
1,338 Elo+
Party 2
Cupid
Cupid
chuckybou06
Cupid
Level 48
God Stats
0W - 2L
1,282 SR
Queue Stats
12W - 22L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
NastyJr05
Charon
16
5 / 2 / 17
11,249
804
11,467
18,232
20,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
VMochiyuki
Anubis
17
10 / 3 / 13
12,194
871
22,089
12,793
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 2 / 15
12,451
889
18,883
14,366
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Visssooorrr
Cu Chulainn
14
3 / 7 / 4
9,909
708
10,002
20,646
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
1 / 11 / 5
8,896
635
5,541
21,157
8,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 2
9,565
683
13,887
18,540
6,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
25
Kills
7
7
Deaths
25
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
NastyJr05
Charon
5
2
17
6.75
W
Anubis
VMochiyuki
Anubis
10
3
13
5.5
L
Cu Chulainn
Visssooorrr
Cu Chulainn
3
7
4
0.71
L
Bakasura
1
11
5
0.32
L
3
7
2
0.57
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
29,430
45,391
Taken
60,343
34,931
Mitigated
35,268
9,907
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
NastyJr05
Charon
11,467
1,677
0
1,138
18,232
20,990
816
8
17,511
27,112
1,385
W
Anubis
VMochiyuki
Anubis
22,089
1,569
1,396
3,693
12,793
6,865
796
12
12,464
55,649
0
L
Cu Chulainn
Visssooorrr
Cu Chulainn
10,002
1,067
0
722
20,646
19,707
0
9,915
10,512
0
25,777
L
Bakasura
5,541
3,417
125
3,017
21,157
8,982
152
10,773
10,070
0
21,739
L
13,887
7,393
809
2,926
18,540
6,579
152
10,883
7,435
0
44,600
W
18,883
11,089
0
3,680
14,366
7,076
864
296
13,771
0
63,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
28,370
155
Minions Killed
133
0
Camps Cleared
0
721,730
Distance Traveled
666,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,249
804
14
1
0
277,336
0
W
Anubis
12,194
871
64
5
0
218,927
2
L
Cu Chulainn
9,909
708
24
2
0
228,128
0
L
Bakasura
8,896
635
48
3
0
208,350
0
L
Cupid
9,565
683
61
4
0
230,000
0
W
Nut
12,451
889
77
6
0
225,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role