Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BloodyRando
Nu Wa
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,462 Elo+
Party 2
Nox
Nox
JayGP059
Nox
Level 90
God Stats
5W - 7L
1,488 SR
Queue Stats
134W - 151L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
ORFC Rugger
Sylvanus
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 245L
1,489 Elo+
Party 2
Ullr
Ullr
Wayne Kerr9967
Ullr
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 180L
1,357 Elo+
Party 2
Team Averages
Level 119
1,498 SR
1,440 Elo+

VS

Team Averages
Level 106
1,513 SR
1,426 Elo+
Chernobog
Chernobog
CombatCondum318
Chernobog
Level 147
God Stats
5W - 1L
1,736 SR
Queue Stats
382W - 407L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
DartLucifer
Gilgamesh
Level 99
God Stats
4W - 2L
1,483 SR
Queue Stats
193W - 188L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
GoblinOfJuice
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,266 Elo+
Party 3
Ix Chel
Ix Chel
SeraphAngelSan
Ix Chel
Level 120
God Stats
1W - 0L
1,248 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 3
Chiron
Chiron
Slashklaudio
Chiron
Level 136
God Stats
4W - 1L
1,600 SR
Queue Stats
140W - 133L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 1 / 2
10,384
742
12,630
11,697
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 1 / 1
8,928
638
12,677
6,902
3,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 2
8,026
573
5,079
14,730
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ORFC Rugger
Sylvanus
15
0 / 5 / 3
8,057
576
7,640
20,737
21,718
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 0
7,098
507
2,545
14,437
6,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CombatCondum318
Chernobog
17
4 / 2 / 8
10,326
738
13,054
10,270
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DartLucifer
Gilgamesh
17
4 / 1 / 13
10,489
749
9,493
13,714
14,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
16
2 / 2 / 12
10,802
772
8,580
15,338
19,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 11
11,235
803
13,623
11,602
6,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
7 / 1 / 13
10,514
751
17,749
8,744
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
23
23
Deaths
6
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
2
4
L
2
1
1
2.5
W
Chernobog
CombatCondum318
Chernobog
4
2
8
4
W
Gilgamesh
DartLucifer
Gilgamesh
4
1
13
10.5
W
Kuzenbo
2
2
12
4
L
0
8
2
0.13
L
Sylvanus
ORFC Rugger
Sylvanus
0
5
3
0.3
W
6
0
11
11.5
W
Chiron
7
1
13
13.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
62,499
68,503
Taken
59,668
54,066
Mitigated
50,861
11,626
Healing
28,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,630
5,061
577
1,120
11,697
14,780
0
4,996
6,701
38,394
0
L
12,677
3,853
433
1,585
6,902
3,840
0
1,792
5,110
27,747
0
W
Chernobog
CombatCondum318
Chernobog
13,054
4,258
26
1,877
10,270
5,086
2,318
7,041
3,170
0
31,626
W
Gilgamesh
DartLucifer
Gilgamesh
9,493
930
808
2,148
13,714
14,911
485
7,847
5,759
1,249
22,817
W
Kuzenbo
8,580
3,180
3,427
4,176
15,338
19,379
531
7,975
7,284
13,653
3,213
L
5,079
580
866
1,785
14,730
7,484
0
5,667
9,063
15,470
0
L
Sylvanus
ORFC Rugger
Sylvanus
7,640
1,314
1,478
3,608
20,737
21,718
0
6,173
14,564
12,893
767
W
13,623
2,917
8,534
4,417
11,602
6,911
1,545
8,656
2,888
43,110
1,063
W
Chiron
17,749
5,431
1,671
1,835
8,744
4,574
2,648
6,009
2,639
0
41,590
L
2,545
1,422
0
174
14,437
6,244
0
2,890
11,547
0
3,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
53,366
123
Minions Killed
194
0
Camps Cleared
0
1,052,511
Distance Traveled
1,397,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,384
742
48
3
0
267,781
0
L
Nu Wa
8,928
638
37
3
0
216,485
0
W
Chernobog
10,326
738
32
2
0
263,642
0
W
Gilgamesh
10,489
749
25
2
0
315,503
0
W
Kuzenbo
10,802
772
24
2
0
258,012
0
L
Nox
8,026
573
28
2
0
188,532
0
L
Sylvanus
8,057
576
9
1
0
211,054
0
W
Ix Chel
11,235
803
61
4
0
297,400
0
W
Chiron
10,514
751
52
4
0
263,003
0
L
Ullr
7,098
507
1
0
0
168,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role