Player Matchup

Hel
Hel
 
Hel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DrG0nz0
Izanami
Level 159
God Stats
9W - 8L
1,466 SR
Queue Stats
278W - 271L
1,492 Elo+
Party 1
Nike
Nike
SinfulReii
Nike
Level 120
God Stats
14W - 13L
1,474 SR
Queue Stats
881W - 856L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
heju
Ao Kuang
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,520 Elo+
Party 1
Nut
Nut
unfadingextreme
Nut
Level 108
God Stats
1W - 1L
1,674 SR
Queue Stats
107W - 94L
1,517 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,512 Elo+

VS

Team Averages
Level 144
1,434 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
BluePheasant11
Ah Muzen Cab
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,619 Elo+
Party 2
Aphrodite
Aphrodite
Merlybrit
Aphrodite
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Xenocatt
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,621 Elo+
Party 2
Vulcan
Vulcan
djalex03
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
x ONE WING x
Nu Wa
Level 158
God Stats
7W - 5L
1,170 SR
Queue Stats
319W - 325L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 5 / 5
7,960
569
5,087
18,182
15,411
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DrG0nz0
Izanami
12
1 / 9 / 4
8,079
577
10,589
16,696
6,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 3
8,982
642
13,484
21,211
19,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
heju
Ao Kuang
15
5 / 6 / 2
9,220
659
7,095
15,755
7,149
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 4
9,219
659
11,477
16,594
6,534
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BluePheasant11
Ah Muzen Cab
19
18 / 3 / 7
12,456
890
30,011
21,200
11,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Merlybrit
Aphrodite
16
0 / 1 / 19
9,696
693
5,116
9,694
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Xenocatt
Cthulhu
18
8 / 1 / 14
12,151
868
13,512
17,454
20,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
djalex03
Vulcan
17
3 / 2 / 14
10,584
756
20,835
8,783
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 3 / 23
9,996
714
13,407
8,986
3,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
29
29
Deaths
10
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
5
0.5
W
Ah Muzen Cab
BluePheasant11
Ah Muzen Cab
18
3
7
7.17
L
Izanami
DrG0nz0
Izanami
1
9
4
0.33
W
Aphrodite
Merlybrit
Aphrodite
0
1
19
9.5
L
3
4
3
1.13
W
Cthulhu
Xenocatt
Cthulhu
8
1
14
15
W
Vulcan
djalex03
Vulcan
3
2
14
5
L
Ao Kuang
heju
Ao Kuang
5
6
2
1
L
0
5
4
0.4
W
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
82,881
88,438
Taken
66,117
55,031
Mitigated
45,783
25,098
Healing
31,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,087
305
7,586
6,153
18,182
15,411
0
8,661
9,521
13,879
0
W
Ah Muzen Cab
BluePheasant11
Ah Muzen Cab
30,011
12,320
786
4,584
21,200
11,772
1,845
4,063
17,137
0
50,664
L
Izanami
DrG0nz0
Izanami
10,589
7,550
630
961
16,696
6,629
0
10,944
5,752
0
32,312
W
Aphrodite
Merlybrit
Aphrodite
5,116
826
10,858
6,357
9,694
5,673
943
1,149
8,545
11,442
262
L
13,484
178
861
1,628
21,211
19,308
0
13,655
7,556
1,216
25,031
W
Cthulhu
Xenocatt
Cthulhu
13,512
948
1,025
3,619
17,454
20,769
323
2,439
15,015
24,136
192
W
Vulcan
djalex03
Vulcan
20,835
4,570
594
2,117
8,783
4,148
523
2,814
5,969
33,848
334
L
Ao Kuang
heju
Ao Kuang
7,095
2,053
479
2,048
15,755
7,149
0
8,091
7,664
14,830
0
L
11,477
4,210
1,101
3,651
16,594
6,534
0
10,369
6,225
0
39,988
W
13,407
3,369
684
916
8,986
3,421
3,311
2,513
6,473
32,537
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
54,883
165
Minions Killed
146
0
Camps Cleared
0
1,102,603
Distance Traveled
1,399,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,960
569
13
1
0
217,295
0
W
Ah Muzen Cab
12,456
890
35
3
0
268,444
0
L
Izanami
8,079
577
53
4
0
186,219
0
W
Aphrodite
9,696
693
22
2
0
273,371
0
L
Nike
8,982
642
25
2
0
204,393
0
W
Cthulhu
12,151
868
21
2
0
317,126
0
W
Vulcan
10,584
756
34
2
0
286,066
0
L
Ao Kuang
9,220
659
17
1
0
243,195
0
L
Nut
9,219
659
57
4
0
251,501
0
W
Nu Wa
9,996
714
34
2
0
254,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role