Player Matchup

Odin
Odin
AstroNightmares
Odin
Level 148
God Stats
0W - 2L
1,704 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
ISMAILY_2
Yu Huang
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,531 Elo+
Party 1
King Arthur
King Arthur
M40A3-Guanaco-ES
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,461 Elo+
Solo
Eset
Eset
Oohpieceocandy
Eset
Level 128
God Stats
3W - 4L
1,469 SR
Queue Stats
107W - 107L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Skad-i
Heimdallr
Level 129
God Stats
1W - 1L
1,420 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 1
Team Averages
Level 120
1,519 SR
1,493 Elo+

VS

Team Averages
Level 128
1,488 SR
1,565 Elo+
Hun Batz
Hun Batz
Healioss
Hun Batz
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Heavendayo
Danzaburou
Level 159
God Stats
1W - 2L
1,297 SR
Queue Stats
35W - 41L
1,396 Elo+
Solo
Anubis
Anubis
MajorTi7ties
Anubis
Level 101
God Stats
11W - 6L
1,572 SR
Queue Stats
21W - 16L
1,676 Elo+
Solo
Mulan
Mulan
Son of Fire6225
Mulan
Level 86
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 5L
1,615 Elo+
Party 2
Charon
Charon
bioticxgrasp
Charon
Level 143
God Stats
1W - 0L
1,342 SR
Queue Stats
14W - 13L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,890
789
7,386
10,676
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
ISMAILY_2
Yu Huang
14
0 / 2 / 1
7,517
752
3,993
8,280
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
M40A3-Guanaco-ES
King Arthur
14
2 / 2 / 0
7,799
780
5,883
13,842
10,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 2
8,094
809
10,775
8,475
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Skad-i
Heimdallr
14
0 / 3 / 3
7,604
760
8,442
11,523
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Healioss
Hun Batz
15
2 / 1 / 6
8,544
854
11,902
9,119
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Heavendayo
Danzaburou
14
2 / 1 / 6
8,213
821
5,684
6,950
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
16
6 / 1 / 6
9,105
911
13,758
8,376
5,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 0 / 5
7,882
788
8,152
12,168
11,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
15
1 / 1 / 6
8,828
883
6,373
10,549
10,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
13
13
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Hun Batz
Healioss
Hun Batz
2
1
6
5
W
Danzaburou
Heavendayo
Danzaburou
2
1
6
5
L
Yu Huang
ISMAILY_2
Yu Huang
0
2
1
0.25
L
King Arthur
M40A3-Guanaco-ES
King Arthur
2
2
0
1
W
Anubis
6
1
6
9
L
2
5
2
0.6
L
Heimdallr
Skad-i
Heimdallr
0
3
3
0.5
W
2
0
5
4.5
W
Charon
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
45,869
52,796
Taken
47,162
28,672
Mitigated
35,726
9,256
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,386
625
0
2,085
10,676
6,623
0
4,641
6,035
0
23,898
W
Hun Batz
Healioss
Hun Batz
11,902
1,651
0
368
9,119
5,529
0
1,201
7,718
0
45,064
W
Danzaburou
Heavendayo
Danzaburou
5,684
1,362
0
1,224
6,950
3,282
101
1,713
4,952
0
16,540
L
Yu Huang
ISMAILY_2
Yu Huang
3,993
74
0
1,192
8,280
3,049
0
3,970
4,310
18,323
0
L
King Arthur
M40A3-Guanaco-ES
King Arthur
5,883
1,019
0
750
13,842
10,628
0
4,810
9,032
0
16,177
W
Anubis
13,758
591
0
3,353
8,376
5,064
58
2,988
5,101
39,062
191
L
10,775
438
1,089
834
8,475
3,564
0
3,369
5,106
23,948
550
L
Heimdallr
Skad-i
Heimdallr
8,442
2,927
0
3,306
11,523
4,808
0
3,449
8,074
0
21,963
W
8,152
579
0
1,135
12,168
11,138
0
4,336
7,569
185
13,042
W
Charon
6,373
1,511
0
3,437
10,549
10,713
138
3,488
6,573
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
42,572
200
Minions Killed
195
0
Camps Cleared
0
1,037,892
Distance Traveled
1,106,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,890
789
47
5
0
234,208
0
W
Hun Batz
8,544
854
73
7
0
232,157
0
W
Danzaburou
8,213
821
35
4
0
220,083
0
L
Yu Huang
7,517
752
52
5
0
199,087
0
L
King Arthur
7,799
780
21
2
0
217,853
0
W
Anubis
9,105
911
57
6
0
205,546
2
L
Eset
8,094
809
37
4
0
193,402
3
L
Heimdallr
7,604
760
43
4
0
193,342
0
W
Mulan
7,882
788
15
2
0
241,878
0
W
Charon
8,828
883
15
2
0
207,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role