Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BoogerMark
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ManKillaJay1
Medusa
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
26W - 41L
1,319 Elo+
Party 1
Kali
Kali
MercXMouth
Kali
Level 108
God Stats
1W - 2L
1,264 SR
Queue Stats
47W - 58L
1,376 Elo+
Party 1
Hera
Hera
RelostOne
Hera
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,520 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,443 Elo+

VS

Team Averages
Level 114
1,557 SR
1,477 Elo+
Sun Wukong
Sun Wukong
MovableJkmaster
Sun Wukong
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 106L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
PaksTop
Baron Samedi
Level 142
God Stats
23W - 19L
1,615 SR
Queue Stats
143W - 125L
1,470 Elo+
Solo
Danzaburou
Danzaburou
RIOS21
Danzaburou
Level 7
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 2
Fafnir
Fafnir
Wannabe_Jedi_66
Fafnir
Level 127
God Stats
1W - 2L
1,108 SR
Queue Stats
108W - 117L
1,465 Elo+
Solo
Arachne
Arachne
eppisaurus
Arachne
Level 153
God Stats
58W - 37L
1,745 SR
Queue Stats
111W - 111L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 0
6,174
441
4,583
4,677
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
5,004
357
2,020
9,644
3,023
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
12
7 / 2 / 0
7,531
538
12,183
9,800
3,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 5
6,271
448
2,729
11,501
6,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
1 / 3 / 0
7,208
515
6,315
7,896
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MovableJkmaster
Sun Wukong
13
4 / 0 / 1
8,209
586
5,687
9,815
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PaksTop
Baron Samedi
14
1 / 1 / 0
7,657
547
4,861
7,115
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
RIOS21
Danzaburou
11
0 / 5 / 2
6,758
483
5,804
8,755
2,975
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 2
7,282
520
3,443
10,260
9,190
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
eppisaurus
Arachne
14
10 / 2 / 0
8,573
612
8,194
13,648
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
15
16
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
0
6
0
0
L
Medusa
7
2
0
3.5
L
0
3
5
0.83
W
Sun Wukong
MovableJkmaster
Sun Wukong
4
0
1
4.5
W
Baron Samedi
PaksTop
Baron Samedi
1
1
0
1
W
Danzaburou
RIOS21
Danzaburou
0
5
2
0.2
L
Hera
1
3
0
0.33
W
0
0
2
1
W
Arachne
eppisaurus
Arachne
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
27,989
43,518
Taken
49,593
18,030
Mitigated
32,141
9,115
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,583
2,100
0
1,000
4,677
1,683
0
342
4,036
35,468
1,265
L
2,020
725
0
875
9,644
3,023
0
905
8,562
0
13,925
L
Medusa
12,183
5,696
0
3,489
9,800
3,954
72
1,606
8,194
0
52,234
L
2,729
881
0
2,211
11,501
6,357
48
1,787
9,672
0
14,176
W
Sun Wukong
MovableJkmaster
Sun Wukong
5,687
950
0
2,548
9,815
9,067
0
3,637
6,178
0
59,083
W
Baron Samedi
PaksTop
Baron Samedi
4,861
127
0
2,984
7,115
4,213
789
4,984
2,131
59,035
197
W
Danzaburou
RIOS21
Danzaburou
5,804
3,015
0
1,219
8,755
2,975
267
0
8,755
0
42,584
L
Hera
6,315
1,492
0
1,540
7,896
3,013
0
3,643
4,253
55,780
1,983
W
3,443
966
126
3,028
10,260
9,190
159
244
10,016
23,552
3,158
W
Arachne
eppisaurus
Arachne
8,194
6,384
0
4,493
13,648
6,696
0
2,357
11,291
0
66,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
38,479
263
Minions Killed
395
0
Camps Cleared
0
1,272,094
Distance Traveled
1,327,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,174
441
64
5
0
256,707
0
L
Pele
5,004
357
19
1
0
248,619
0
L
Medusa
7,531
538
66
5
0
231,344
0
L
Kali
6,271
448
11
1
0
276,886
0
W
Sun Wukong
8,209
586
97
7
0
273,664
1
W
Baron Samedi
7,657
547
97
7
0
224,921
2
W
Danzaburou
6,758
483
74
5
0
232,678
0
L
Hera
7,208
515
103
7
0
258,538
2
W
Fafnir
7,282
520
31
2
0
268,439
0
W
Arachne
8,573
612
96
7
0
327,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role