Player Matchup

Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IVN115
Atlas
Level 113
God Stats
2W - 2L
1,511 SR
Queue Stats
47W - 44L
1,459 Elo+
Solo
Maman Brigitte
Maman Brigitte
WARDENHUSK
Maman Brigitte
Level 40
God Stats
2W - 7L
1,212 SR
Queue Stats
109W - 135L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
zuko41423
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Team Averages
Level 65
1,444 SR
1,432 Elo+

VS

Team Averages
Level 75
1,528 SR
1,398 Elo+
Apollo
Apollo
Cxutixn
Apollo
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,347 Elo+
Party 2
Yemoja
Yemoja
Khiianna
Yemoja
Level 70
God Stats
66W - 68L
1,441 SR
Queue Stats
80W - 80L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Sundown 9
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hera
Hera
Youdafedz
Hera
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 2
Chaac
Chaac
lelosin12
Chaac
Level 59
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 4L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 2 / 3
8,197
1,366
6,556
9,423
4,053
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cernunnos
 
Cernunnos
12
0 / 4 / 6
6,945
1,158
6,063
10,038
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
IVN115
Atlas
12
2 / 2 / 5
7,759
1,293
5,106
7,787
7,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
WARDENHUSK
Maman Brigitte
12
0 / 8 / 5
6,958
1,160
6,076
12,716
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
zuko41423
Nu Wa
13
1 / 8 / 6
7,578
1,263
8,180
10,638
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cxutixn
Apollo
14
7 / 2 / 13
9,243
1,541
12,385
9,036
4,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Khiianna
Yemoja
14
0 / 1 / 10
7,237
1,206
3,062
6,440
4,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
Sundown 9
Sun Wukong
14
1 / 2 / 14
7,421
1,237
4,939
7,367
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
14
8 / 0 / 10
8,922
1,487
13,682
3,734
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
lelosin12
Chaac
14
8 / 2 / 9
8,985
1,498
10,625
9,775
4,783
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
7
Kills
24
24
Deaths
7
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
2
3
2.75
L
Cernunnos
 
Cernunnos
0
4
6
0.75
W
Apollo
Cxutixn
Apollo
7
2
13
6.75
L
Atlas
IVN115
Atlas
2
2
5
2.25
W
Yemoja
Khiianna
Yemoja
0
1
10
5
W
Sun Wukong
Sundown 9
Sun Wukong
1
2
14
4
L
Maman Brigitte
WARDENHUSK
Maman Brigitte
0
8
5
0.31
W
Hera
8
0
10
13
W
Chaac
lelosin12
Chaac
8
2
9
6.25
L
Nu Wa
zuko41423
Nu Wa
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
44,693
50,602
Taken
36,352
26,232
Mitigated
20,387
1,373
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,556
1,248
255
600
9,423
4,053
0
3,235
6,188
22,257
682
L
Cernunnos
 
Cernunnos
6,063
2,099
0
175
10,038
4,703
0
1,419
8,619
66
17,510
W
Apollo
Cxutixn
Apollo
12,385
8,820
0
2,346
9,036
4,138
0
6,406
2,630
0
28,277
L
Atlas
IVN115
Atlas
5,106
2,084
0
282
7,787
7,617
0
2,945
4,842
11,247
0
W
Yemoja
Khiianna
Yemoja
3,062
659
1,981
300
6,440
4,552
0
4,557
1,883
8,577
0
W
Sun Wukong
Sundown 9
Sun Wukong
4,939
813
312
802
7,367
5,402
0
4,366
3,001
0
11,528
L
Maman Brigitte
WARDENHUSK
Maman Brigitte
6,076
1,154
0
61
12,716
5,610
0
4,213
8,503
14,697
588
W
Hera
13,682
3,220
0
250
3,734
1,512
0
3,148
586
27,065
1,507
W
Chaac
lelosin12
Chaac
10,625
5,751
0
2,051
9,775
4,783
0
6,897
2,878
0
25,065
L
Nu Wa
zuko41423
Nu Wa
8,180
3,419
0
0
10,638
4,249
0
4,725
5,913
17,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
41,808
113
Minions Killed
139
3
Camps Cleared
3
524,144
Distance Traveled
582,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,197
1,366
35
6
1
109,842
0
L
Cernunnos
6,945
1,158
29
5
1
98,008
0
W
Apollo
9,243
1,541
32
5
0
113,603
0
L
Atlas
7,759
1,293
14
2
1
97,335
0
W
Yemoja
7,237
1,206
14
2
0
109,278
0
W
Sun Wukong
7,421
1,237
11
2
0
105,893
0
L
Maman Brigitte
6,958
1,160
21
4
0
119,502
0
W
Hera
8,922
1,487
37
6
0
132,930
0
W
Chaac
8,985
1,498
45
8
3
120,977
0
L
Nu Wa
7,578
1,263
14
2
0
99,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role