Player Matchup

Hercules
Hercules
CecilBDemented
Hercules
Level 41
God Stats
0W - 4L
1,577 SR
Queue Stats
3W - 8L
1,188 Elo+
Party 2
Fenrir
Fenrir
SpaceyVoid
Fenrir
Level 160
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 10L
1,468 Elo+
Solo
Ra
Ra
jstone646
Ra
Level 44
God Stats
0W - 1L
1,302 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 82
1,387 SR
1,385 Elo+

VS

Team Averages
Level 130
1,472 SR
1,593 Elo+
Raijin
Raijin
Quik8201
Raijin
Level 143
God Stats
7W - 6L
1,446 SR
Queue Stats
551W - 589L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Slowdance32
Cthulhu
Level 159
God Stats
4W - 1L
1,698 SR
Queue Stats
50W - 51L
1,545 Elo+
Party 1
Hachiman
Hachiman
Vegaruu
Hachiman
Level 88
God Stats
1W - 0L
1,272 SR
Queue Stats
4W - 0L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 4 / 2
6,425
584
2,205
10,460
6,128
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
SpaceyVoid
Fenrir
10
2 / 5 / 0
6,740
613
7,169
10,121
4,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 0
7,350
668
2,736
7,964
2,822
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Quik8201
Raijin
14
5 / 2 / 6
9,113
828
5,458
5,369
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Slowdance32
Cthulhu
15
8 / 0 / 5
9,604
873
13,840
9,791
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Vegaruu
Hachiman
14
0 / 1 / 9
8,059
733
4,548
4,564
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
2
0.25
W
Raijin
Quik8201
Raijin
5
2
6
4
W
Cthulhu
Slowdance32
Cthulhu
8
0
5
10.5
L
Fenrir
SpaceyVoid
Fenrir
2
5
0
0.4
W
Hachiman
Vegaruu
Hachiman
0
1
9
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,110
Damage
23,846
28,545
Taken
19,724
13,222
Mitigated
13,074
3,153
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,205
944
0
1,031
10,460
6,128
0
5,916
3,618
0
7,835
W
Raijin
Quik8201
Raijin
5,458
563
0
1,805
5,369
2,012
962
528
4,841
29,159
1,038
W
Cthulhu
Slowdance32
Cthulhu
13,840
1,878
172
1,996
9,791
9,449
30
1,549
8,142
40,558
2,816
L
Fenrir
SpaceyVoid
Fenrir
7,169
1,655
0
1,513
10,121
4,272
0
5,022
4,436
0
15,534
W
Hachiman
Vegaruu
Hachiman
4,548
2,265
0
1,484
4,564
1,613
1,070
756
3,749
0
21,835
L
2,736
100
146
463
7,964
2,822
0
5,440
2,071
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,515
Gold Earned
26,776
75
Minions Killed
164
0
Camps Cleared
0
586,851
Distance Traveled
615,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,425
584
14
1
0
195,572
0
W
Raijin
9,113
828
71
6
0
184,215
0
W
Cthulhu
9,604
873
46
4
0
215,682
0
L
Fenrir
6,740
613
16
1
0
188,271
0
W
Hachiman
8,059
733
47
4
0
215,632
0
L
Ra
7,350
668
45
4
0
203,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role