Player Matchup

Horus
Horus
Gold III
SneakyWoIf
Horus
Gold III
Level 157
God Stats
15W - 2L
1,999 SR
Queue Stats
42W - 8L
1,847 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
SulfaBL
Kuzenbo
Gold III
Level 195
God Stats
8W - 0L
1,500 SR
Queue Stats
36W - 6L
1,847 MMR
Party 1
Vulcan
Vulcan
Gold III
oCruXo
Vulcan
Gold III
Level 201
God Stats
5W - 2L
1,843 SR
Queue Stats
42W - 8L
1,847 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 184
1,781 SR
1,847 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,546 SR
1,430 MMR
Gilgamesh
Gilgamesh
Bronze IV
BakeryFreshVinny
Gilgamesh
Bronze IV
Level 75
God Stats
9W - 15L
1,271 SR
Queue Stats
32W - 107L
1,003 MMR
Solo
Bacchus
Bacchus
Gold V
ThaLordLoki
Bacchus
Gold V
Level 69
God Stats
2W - 5L
1,525 SR
Queue Stats
7W - 9L
1,661 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
ÐÂÐÐY
Ah Muzen Cab
Gold V
Level 136
God Stats
3W - 2L
1,842 SR
Queue Stats
15W - 13L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 0 / 7
8,572
779
8,173
8,712
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SulfaBL
Kuzenbo
14
3 / 0 / 7
8,785
799
7,413
9,291
11,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
oCruXo
Vulcan
15
4 / 0 / 5
9,133
830
13,048
3,486
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneAchillesCharonNe ZhaAtlas

VS

Bans
ThothHeraMorgan Le FayBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 4 / 0
6,368
579
2,110
12,347
6,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ThaLordLoki
Bacchus
10
0 / 3 / 0
6,516
592
3,147
12,404
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ÐÂÐÐY
Ah Muzen Cab
13
0 / 3 / 0
7,327
666
5,977
8,195
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
4
0
0
W
Horus
3
0
7
6.5
W
Kuzenbo
SulfaBL
Kuzenbo
3
0
7
6.5
L
Bacchus
ThaLordLoki
Bacchus
0
3
0
0
W
Vulcan
oCruXo
Vulcan
4
0
5
6.5
L
Ah Muzen Cab
ÐÂÐÐY
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
11,234
21,489
Taken
32,946
21,623
Mitigated
19,983
5,100
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2,110
130
0
538
12,347
6,469
0
7,223
4,348
0
9,730
W
Horus
8,173
2,872
1,002
2,708
8,712
8,621
128
1,163
7,426
437
19,541
W
Kuzenbo
SulfaBL
Kuzenbo
7,413
2,795
0
472
9,291
11,499
125
1,231
7,836
19,727
4,343
L
Bacchus
ThaLordLoki
Bacchus
3,147
146
0
1,501
12,404
10,644
0
7,264
4,437
12,351
0
W
Vulcan
oCruXo
Vulcan
13,048
4,576
0
918
3,486
1,503
1,637
318
3,052
61,647
1,154
L
Ah Muzen Cab
ÐÂÐÐY
Ah Muzen Cab
5,977
1,630
0
443
8,195
2,870
0
4,297
3,567
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
20,211
179
Minions Killed
119
0
Camps Cleared
0
658,089
Distance Traveled
583,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,368
579
13
1
0
171,313
0
W
Horus
8,572
779
37
3
0
222,826
0
W
Kuzenbo
8,785
799
34
3
0
209,854
0
L
Bacchus
6,516
592
22
2
0
201,017
0
W
Vulcan
9,133
830
108
10
0
225,409
0
L
Ah Muzen Cab
7,327
666
84
8
0
210,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role