Player Matchup

Terra
Terra
Birdz87
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
Kreeloc02
Ne Zha
Level 162
God Stats
3W - 4L
1,294 SR
Queue Stats
73W - 74L
1,512 Elo+
Party 1
Hercules
Hercules
MeX xRiiCH BoYx
Hercules
Level 146
God Stats
3W - 2L
1,735 SR
Queue Stats
237W - 238L
1,488 Elo+
Party 1
Scylla
Scylla
Shaded n Faded
Scylla
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
62W - 61L
1,521 Elo+
Party 1
Zeus
Zeus
XxMyJetSkiixX
Zeus
Level 44
God Stats
2W - 0L
1,688 SR
Queue Stats
36W - 27L
1,563 Elo+
Party 1
Team Averages
Level 119
1,587 SR
1,511 Elo+

VS

Team Averages
Level 119
1,548 SR
1,636 Elo+
Jing Wei
Jing Wei
BaranTheDT98
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,756 Elo+
Party 2
Tiamat
Tiamat
G8trfn15
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,594 Elo+
Party 2
Discordia
Discordia
ItsmeButter
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,653 Elo+
Party 2
Ix Chel
Ix Chel
KiiNGz_N3KO-
Ix Chel
Level 142
God Stats
1W - 1L
1,738 SR
Queue Stats
82W - 85L
1,534 Elo+
Solo
Odin
Odin
The0V
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Birdz87
Terra
14
1 / 1 / 10
8,404
840
2,357
12,715
10,183
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Kreeloc02
Ne Zha
15
2 / 1 / 13
8,264
826
10,545
10,445
7,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hercules
13
2 / 1 / 10
7,875
788
5,073
12,547
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 6
9,088
909
7,888
9,216
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 0 / 6
8,673
867
16,549
8,078
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaranTheDT98
Jing Wei
12
0 / 6 / 3
6,715
672
6,133
11,114
3,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
G8trfn15
Tiamat
12
0 / 4 / 5
7,148
715
10,053
7,981
6,285
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
ItsmeButter
Discordia
15
1 / 1 / 2
7,688
769
10,853
7,446
3,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
KiiNGz_N3KO-
Ix Chel
14
1 / 4 / 1
7,286
729
4,095
9,147
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
The0V
Odin
14
3 / 2 / 2
7,735
774
7,078
9,352
8,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
17
Kills
5
5
Deaths
17
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BaranTheDT98
Jing Wei
0
6
3
0.25
W
Terra
Birdz87
Terra
1
1
10
6
L
Tiamat
G8trfn15
Tiamat
0
4
5
0.63
L
Discordia
ItsmeButter
Discordia
1
1
2
2
L
Ix Chel
KiiNGz_N3KO-
Ix Chel
1
4
1
0.38
W
Ne Zha
Kreeloc02
Ne Zha
2
1
13
8.5
W
Hercules
2
1
10
7
W
6
2
6
4.5
L
Odin
The0V
Odin
3
2
2
2
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
38,212
53,001
Taken
45,040
37,627
Mitigated
25,948
29,254
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BaranTheDT98
Jing Wei
6,133
3,676
716
622
11,114
3,838
0
6,597
3,885
0
13,297
W
Terra
Birdz87
Terra
2,357
138
7,982
5,669
12,715
10,183
343
4,338
8,377
3,021
1,286
L
Tiamat
G8trfn15
Tiamat
10,053
1,474
301
1,105
7,981
6,285
9
3,237
4,482
14,869
0
L
Discordia
ItsmeButter
Discordia
10,853
174
404
1,544
7,446
3,784
0
4,001
3,067
27,151
0
L
Ix Chel
KiiNGz_N3KO-
Ix Chel
4,095
242
5,412
1,670
9,147
3,467
0
6,799
1,983
17,349
0
W
Ne Zha
Kreeloc02
Ne Zha
10,545
1,424
717
4,316
10,445
7,602
423
4,509
5,936
0
19,174
W
Hercules
5,073
988
44
2,060
12,547
11,548
0
5,298
7,249
0
9,795
W
7,888
440
2,456
1,785
9,216
4,324
835
5,232
3,984
28,300
0
L
Odin
The0V
Odin
7,078
1,297
1,032
1,728
9,352
8,574
0
3,705
5,332
0
8,466
W
16,549
430
3,145
1,080
8,078
3,970
336
5,624
2,454
24,878
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
36,572
134
Minions Killed
102
0
Camps Cleared
0
1,005,463
Distance Traveled
955,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,715
672
22
2
0
197,473
0
W
Terra
8,404
840
8
1
0
192,480
0
L
Tiamat
7,148
715
10
1
0
173,657
0
L
Discordia
7,688
769
34
3
0
183,617
0
L
Ix Chel
7,286
729
27
3
0
172,512
0
W
Ne Zha
8,264
826
15
2
0
211,714
0
W
Hercules
7,875
788
20
2
0
208,733
0
W
Scylla
9,088
909
58
6
0
186,464
0
L
Odin
7,735
774
9
1
0
227,808
0
W
Zeus
8,673
867
33
3
0
206,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role