Player Matchup

Xbalanque
Xbalanque
Asian1223
Xbalanque
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
CoCà
Amaterasu
Level 204
God Stats
1W - 1L
1,299 SR
Queue Stats
30W - 15L
1,663 Elo+
Party 1
Tiamat
Tiamat
Godspeace
Tiamat
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 84L
1,550 Elo+
Party 1
Fenrir
Fenrir
VKageV
Fenrir
Level 158
God Stats
2W - 6L
1,536 SR
Queue Stats
150W - 155L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
shubhat
Sylvanus
Level 157
God Stats
3W - 4L
1,220 SR
Queue Stats
70W - 62L
1,587 Elo+
Party 1
Team Averages
Level 159
1,411 SR
1,581 Elo+

VS

Team Averages
Level 141
1,555 SR
1,556 Elo+
Hachiman
Hachiman
HeribertoVR
Hachiman
Level 129
God Stats
3W - 3L
1,699 SR
Queue Stats
311W - 319L
1,524 Elo+
Solo
Fenrir
Fenrir
MelanieCrescent
Fenrir
Level 165
God Stats
5W - 6L
1,512 SR
Queue Stats
329W - 335L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
NighthawkL06
Kuzenbo
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,567 Elo+
Solo
Atlas
Atlas
TheGodNC
Atlas
Level 138
God Stats
2W - 3L
1,566 SR
Queue Stats
78W - 86L
1,494 Elo+
Solo
Guan Yu
Guan Yu
iYuca
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Asian1223
Xbalanque
12
0 / 0 / 9
6,449
921
10,850
6,480
3,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
CoCà
Amaterasu
11
2 / 2 / 6
6,798
971
3,338
10,596
10,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Godspeace
Tiamat
12
1 / 1 / 6
6,360
909
8,229
5,422
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
VKageV
Fenrir
12
4 / 2 / 6
6,745
964
3,757
6,785
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
shubhat
Sylvanus
12
3 / 0 / 7
7,225
1,032
4,624
8,828
6,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeribertoVR
Hachiman
7
0 / 1 / 2
5,229
747
3,217
3,130
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
6,100
871
4,035
7,493
3,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
NighthawkL06
Kuzenbo
13
1 / 3 / 3
6,137
877
7,698
7,722
10,640
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
TheGodNC
Atlas
12
2 / 1 / 2
6,482
926
9,313
6,284
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
iYuca
Guan Yu
11
0 / 3 / 5
5,718
817
4,091
8,466
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
10
Kills
5
5
Deaths
10
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Asian1223
Xbalanque
0
0
9
4.5
W
Amaterasu
CoCà
Amaterasu
2
2
6
2.5
W
Tiamat
Godspeace
Tiamat
1
1
6
4
L
Hachiman
HeribertoVR
Hachiman
0
1
2
1
L
2
2
3
1.75
L
Kuzenbo
NighthawkL06
Kuzenbo
1
3
3
0.83
L
Atlas
TheGodNC
Atlas
2
1
2
3
W
Fenrir
VKageV
Fenrir
4
2
6
3.5
L
Guan Yu
iYuca
Guan Yu
0
3
5
0.83
W
Sylvanus
shubhat
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
28,354
38,111
Taken
33,095
28,306
Mitigated
25,156
19,063
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Asian1223
Xbalanque
10,850
6,210
877
1,016
6,480
3,512
827
3,219
2,919
0
24,887
W
Amaterasu
CoCà
Amaterasu
3,338
416
290
2,731
10,596
10,326
0
3,859
6,580
0
5,797
W
Tiamat
Godspeace
Tiamat
8,229
322
474
630
5,422
4,487
142
2,051
3,324
19,751
2,412
L
Hachiman
HeribertoVR
Hachiman
3,217
976
386
235
3,130
1,014
0
1,143
1,987
0
7,818
L
4,035
426
493
1,870
7,493
3,358
0
2,641
4,852
0
6,169
L
Kuzenbo
NighthawkL06
Kuzenbo
7,698
1,652
0
1,076
7,722
10,640
0
2,676
5,046
12,699
0
L
Atlas
TheGodNC
Atlas
9,313
1,712
728
1,169
6,284
3,749
0
2,715
3,569
24,464
305
W
Fenrir
VKageV
Fenrir
3,757
448
0
530
6,785
3,269
0
3,003
3,565
0
6,200
L
Guan Yu
iYuca
Guan Yu
4,091
508
3,586
2,121
8,466
6,395
0
3,282
5,184
0
6,345
W
Sylvanus
shubhat
Sylvanus
4,624
754
7,554
4,961
8,828
6,712
187
3,791
4,950
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
29,666
96
Minions Killed
75
0
Camps Cleared
0
704,870
Distance Traveled
638,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,449
921
43
6
0
127,054
0
W
Amaterasu
6,798
971
8
1
0
148,386
0
W
Tiamat
6,360
909
34
5
0
138,864
0
L
Hachiman
5,229
747
18
3
0
75,533
0
L
Fenrir
6,100
871
4
1
0
142,367
0
L
Kuzenbo
6,137
877
16
2
0
135,029
0
L
Atlas
6,482
926
29
4
0
142,937
0
W
Fenrir
6,745
964
5
1
0
132,372
0
L
Guan Yu
5,718
817
8
1
0
142,620
0
W
Sylvanus
7,225
1,032
6
1
0
158,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role