Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DRACONIONNINJA
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 128L
1,461 Elo+
Party 2
Fafnir
Fafnir
IamTripZ
Fafnir
Level 146
God Stats
5W - 3L
1,655 SR
Queue Stats
65W - 67L
1,390 Elo+
Party 3
Ganesha
Ganesha
Spritegeeker
Ganesha
Level 141
God Stats
6W - 0L
1,942 SR
Queue Stats
186W - 179L
1,459 Elo+
Party 2
Thoth
Thoth
lSheMightl
Thoth
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,406 Elo+
Party 3
Team Averages
Level 130
1,620 SR
1,443 Elo+

VS

Team Averages
Level 108
1,547 SR
1,450 Elo+
Tyr
Tyr
Nyar1athotep
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,444 Elo+
Party 1
Skadi
Skadi
Peisastros
Skadi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,521 Elo+
Solo
Neith
Neith
ScepticalAcorn6
Neith
Level 28
God Stats
1W - 4L
1,397 SR
Queue Stats
31W - 51L
1,350 Elo+
Party 1
Chaac
Chaac
Zombification69
Chaac
Level 109
God Stats
10W - 4L
1,837 SR
Queue Stats
138W - 132L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
chuckles57
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 3 / 9
10,125
779
11,232
9,132
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
DRACONIONNINJA
Ah Muzen Cab
17
4 / 2 / 9
10,027
771
26,366
11,296
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
IamTripZ
Fafnir
17
2 / 1 / 12
10,507
808
8,458
10,293
16,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Spritegeeker
Ganesha
15
0 / 5 / 15
8,668
667
7,938
15,157
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thoth
17
4 / 1 / 10
9,501
731
8,389
6,535
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
8,812
678
9,830
15,956
17,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
16
4 / 4 / 6
8,774
675
8,081
10,631
4,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
0 / 2 / 9
8,277
637
5,621
9,882
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 7
8,395
646
12,480
14,480
7,511
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
chuckles57
Kuzenbo
14
0 / 3 / 8
8,611
662
6,558
17,065
20,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
16
Kills
12
12
Deaths
16
55
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
9
3.5
W
Ah Muzen Cab
DRACONIONNINJA
Ah Muzen Cab
4
2
9
4.25
W
Fafnir
IamTripZ
Fafnir
2
1
12
8
L
6
3
2
2.33
L
Skadi
4
4
6
1.75
L
0
2
9
2.25
W
Ganesha
Spritegeeker
Ganesha
0
5
15
1.5
L
2
4
7
1.38
L
Kuzenbo
chuckles57
Kuzenbo
0
3
8
1.33
W
Thoth
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,383
Damage
42,570
52,413
Taken
68,014
50,443
Mitigated
54,286
13,146
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,232
3,674
1,166
1,498
9,132
3,833
1,051
1,235
7,897
22,657
0
W
Ah Muzen Cab
DRACONIONNINJA
Ah Muzen Cab
26,366
11,540
1,824
1,016
11,296
6,159
620
960
10,336
0
46,989
W
Fafnir
IamTripZ
Fafnir
8,458
1,524
346
3,319
10,293
16,916
348
931
9,362
15,000
1,124
L
9,830
38
2,427
3,944
15,956
17,599
0
7,886
7,254
0
18,164
L
Skadi
8,081
3,945
619
842
10,631
4,493
0
5,725
4,776
0
34,133
L
5,621
1,765
195
1,532
9,882
4,085
0
5,466
4,365
0
20,389
W
Ganesha
Spritegeeker
Ganesha
7,938
845
347
1,315
15,157
20,138
427
2,867
12,290
17,332
0
L
12,480
927
1,320
3,608
14,480
7,511
0
6,350
7,895
0
21,501
L
Kuzenbo
chuckles57
Kuzenbo
6,558
2,138
3,943
5,485
17,065
20,598
0
7,973
8,357
14,077
0
W
Thoth
8,389
1,333
681
1,634
6,535
3,397
0
565
5,970
21,099
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
42,869
158
Minions Killed
149
0
Camps Cleared
0
1,189,023
Distance Traveled
1,126,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,125
779
28
2
0
209,897
0
W
Ah Muzen Cab
10,027
771
64
5
0
249,490
0
W
Fafnir
10,507
808
21
2
0
278,542
0
L
Tyr
8,812
678
8
1
0
275,061
0
L
Skadi
8,774
675
65
5
0
192,354
0
L
Neith
8,277
637
30
2
0
207,842
1
W
Ganesha
8,668
667
0
0
0
213,425
0
L
Chaac
8,395
646
21
2
0
223,102
0
L
Kuzenbo
8,611
662
25
2
0
228,379
0
W
Thoth
9,501
731
45
3
0
237,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role