Player Matchup

Ullr
Ullr
SakuraCB
Ullr
Level 51
God Stats
8W - 6L
1,454 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatBlueGdSTi
Baron Samedi
Level 108
God Stats
37W - 24L
1,672 SR
Queue Stats
49W - 47L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dankballs17
Cu Chulainn
Level 28
God Stats
19W - 12L
1,763 SR
Queue Stats
50W - 50L
1,554 Elo+
Party 2
Team Averages
Level 62
1,629 SR
1,519 Elo+

VS

Team Averages
Level 61
1,631 SR
1,616 Elo+
Nox
Nox
Amastew
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1
Fafnir
Fafnir
DarKMxnkey
Fafnir
Level 15
God Stats
3W - 1L
1,745 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1
Bellona
Bellona
NotVivvid
Bellona
Level 62
God Stats
3W - 1L
1,649 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
8 / 1 / 7
11,845
740
8,405
11,932
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ThatBlueGdSTi
Baron Samedi
17
4 / 1 / 12
11,669
729
18,738
11,878
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
dankballs17
Cu Chulainn
16
4 / 2 / 11
11,255
703
16,004
18,209
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 6 / 3
10,162
635
10,053
11,861
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DarKMxnkey
Fafnir
14
2 / 5 / 1
9,423
589
4,225
17,612
23,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NotVivvid
Bellona
15
1 / 5 / 2
9,465
592
13,575
21,322
26,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
4
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
1
6
3
0.42
L
Fafnir
DarKMxnkey
Fafnir
2
5
1
0.5
L
Bellona
NotVivvid
Bellona
1
5
2
0.4
W
Ullr
8
1
7
11.5
W
Baron Samedi
ThatBlueGdSTi
Baron Samedi
4
1
12
10
W
Cu Chulainn
dankballs17
Cu Chulainn
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,147
Damage
27,853
42,019
Taken
50,795
30,823
Mitigated
56,142
15,602
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
10,053
1,184
0
500
11,861
6,351
0
3,619
7,935
61,733
100
L
Fafnir
DarKMxnkey
Fafnir
4,225
1,434
0
856
17,612
23,297
0
6,567
10,484
11,817
895
L
Bellona
NotVivvid
Bellona
13,575
2,618
0
3,433
21,322
26,494
0
8,595
11,919
1,070
26,561
W
Ullr
8,405
3,141
0
1,336
11,932
5,042
1,467
6,037
5,636
0
22,525
W
Baron Samedi
ThatBlueGdSTi
Baron Samedi
18,738
843
3,435
6,947
11,878
7,493
842
2,655
8,806
59,865
0
W
Cu Chulainn
dankballs17
Cu Chulainn
16,004
3,331
0
3,884
18,209
18,288
136
6,151
11,558
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
29,050
161
Minions Killed
158
0
Camps Cleared
0
880,482
Distance Traveled
839,520
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,162
635
112
7
0
247,314
0
L
Fafnir
9,423
589
15
1
0
292,825
4
L
Bellona
9,465
592
31
2
0
299,381
0
W
Ullr
11,845
740
29
2
0
282,703
4
W
Baron Samedi
11,669
729
84
5
0
285,983
5
W
Cu Chulainn
11,255
703
48
3
0
311,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role