Player Matchup

Ah Puch
Ah Puch
ELIOZZY1
Ah Puch
Level 30
God Stats
4W - 7L
1,484 SR
Queue Stats
76W - 94L
1,326 Elo+
Party 3
Kuzenbo
Kuzenbo
Mrpolarbear123
Kuzenbo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,324 Elo+
Party 3
Pele
Pele
SU4FDRAGON7
Pele
Level 80
God Stats
2W - 1L
1,455 SR
Queue Stats
28W - 33L
1,414 Elo+
Party 3
Cerberus
Cerberus
WhaleLord16
Cerberus
Level 115
God Stats
4W - 1L
1,762 SR
Queue Stats
83W - 60L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
blackhole713
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,481 Elo+
Party 3
Team Averages
Level 87
1,540 SR
1,402 Elo+

VS

Team Averages
Level 49
1,435 SR
1,526 Elo+
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
JDOT GAMBINO
Nut
Level 38
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 14L
1,673 Elo+
Party 1
Chaac
Chaac
TheChrisBKreme
Chaac
Level 42
God Stats
11W - 13L
1,447 SR
Queue Stats
65W - 82L
1,407 Elo+
Party 2
Thor
Thor
ZOEHITTA083
Thor
Level 52
God Stats
1W - 2L
1,409 SR
Queue Stats
74W - 82L
1,673 Elo+
Party 1
Skadi
Skadi
devils_eagle252
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ELIOZZY1
Ah Puch
12
3 / 4 / 4
7,697
550
6,491
8,204
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 8
7,835
560
4,676
10,044
10,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 1 / 2
9,090
649
8,638
12,774
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
WhaleLord16
Cerberus
15
11 / 0 / 4
9,658
690
13,151
10,046
10,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
blackhole713
Danzaburou
14
7 / 1 / 4
9,134
652
13,178
10,180
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 4
6,287
449
5,414
12,758
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 10 / 0
5,189
371
3,814
11,722
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
5,921
423
5,649
16,280
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 1
6,146
439
6,649
11,743
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 7 / 2
6,192
442
7,855
12,519
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
32
Kills
6
7
Deaths
32
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
4
1
W
Ah Puch
ELIOZZY1
Ah Puch
3
4
4
1.25
L
1
10
0
0.1
W
2
1
8
6
W
9
1
2
10
L
0
7
2
0.14
W
Cerberus
WhaleLord16
Cerberus
11
0
4
13
L
2
6
1
0.42
W
Danzaburou
blackhole713
Danzaburou
7
1
4
9
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
29,381
51,248
Taken
65,022
34,722
Mitigated
31,534
16,898
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,414
489
0
4,098
12,758
11,261
0
3,251
9,507
24,534
0
W
Ah Puch
ELIOZZY1
Ah Puch
6,491
548
0
1,551
8,204
3,337
1,183
1,211
6,993
44,285
1,050
L
3,814
2,733
0
503
11,722
2,921
0
5,253
6,111
0
14,601
W
4,676
2,006
0
1,728
10,044
10,694
349
1,735
8,256
12,598
0
W
8,638
2,227
0
4,770
12,774
6,006
958
402
12,258
0
81,967
L
5,649
835
0
4,262
16,280
8,389
0
6,626
9,151
0
42,509
W
Cerberus
WhaleLord16
Cerberus
13,151
713
0
4,082
10,046
10,065
0
0
9,752
56,370
1,712
L
6,649
1,725
0
666
11,743
4,710
0
3,511
8,064
0
36,307
W
Danzaburou
blackhole713
Danzaburou
13,178
7,212
0
4,767
10,180
4,620
3,144
2,066
8,114
0
74,156
L
7,855
2,159
0
1,204
12,519
4,253
0
4,222
8,237
0
43,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
29,735
448
Minions Killed
215
0
Camps Cleared
0
1,323,246
Distance Traveled
1,239,808
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,287
449
21
2
0
271,625
4
W
Ah Puch
7,697
550
64
5
0
231,876
0
L
Nut
5,189
371
18
1
0
213,280
0
W
Kuzenbo
7,835
560
19
1
0
294,773
0
W
Pele
9,090
649
127
9
0
263,952
0
L
Chaac
5,921
423
63
5
0
233,054
0
W
Cerberus
9,658
690
121
9
0
275,289
2
L
Thor
6,146
439
54
4
0
282,935
0
W
Danzaburou
9,134
652
117
8
0
257,356
0
L
Skadi
6,192
442
59
4
0
238,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role