Player Matchup

Hou Yi
Hou Yi
BackpackAxx
Hou Yi
Level 144
God Stats
0W - 2L
1,302 SR
Queue Stats
67W - 66L
1,575 Elo+
Party 1
Ymir
Ymir
JadedWRLD
Ymir
Level 145
God Stats
7W - 6L
1,438 SR
Queue Stats
107W - 102L
1,596 Elo+
Party 1
Thor
Thor
Lambley
Thor
Level 147
God Stats
4W - 3L
1,700 SR
Queue Stats
32W - 18L
1,592 Elo+
Solo
Odin
Odin
Lockedln
Odin
Level 60
God Stats
1W - 3L
1,583 SR
Queue Stats
99W - 106L
1,609 Elo+
Party 1
Merlin
Merlin
xxxNoir
Merlin
Level 86
God Stats
0W - 3L
1,145 SR
Queue Stats
5W - 15L
1,345 Elo+
Party 1
Team Averages
Level 116
1,433 SR
1,544 Elo+

VS

Team Averages
Level 178
1,518 SR
1,573 Elo+
Mercury
Mercury
DeadDemons
Mercury
Level 167
God Stats
3W - 1L
1,456 SR
Queue Stats
30W - 29L
1,499 Elo+
Solo
Osiris
Osiris
Di1ks
Osiris
Level 165
God Stats
1W - 2L
1,298 SR
Queue Stats
249W - 203L
1,608 Elo+
Solo
Sol
Sol
IPHE7VOM
Sol
Level 204
God Stats
5W - 1L
1,906 SR
Queue Stats
144W - 162L
1,552 Elo+
Party 2
Charon
Charon
SliceDice
Charon
Level 189
God Stats
13W - 16L
1,528 SR
Queue Stats
133W - 158L
1,584 Elo+
Party 2
Ix Chel
Ix Chel
Thatboisquidman
Ix Chel
Level 167
God Stats
1W - 1L
1,403 SR
Queue Stats
27W - 23L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 1 / 0
4,953
495
5,642
7,354
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 4 / 1
4,668
467
1,571
8,153
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thor
Lambley
Thor
8
0 / 4 / 1
4,468
447
3,096
8,638
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
0 / 3 / 0
5,396
540
4,937
9,449
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
xxxNoir
Merlin
10
0 / 1 / 0
5,247
525
2,356
4,250
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeadDemons
Mercury
11
7 / 0 / 2
6,477
648
7,404
6,869
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Di1ks
Osiris
11
2 / 0 / 2
6,607
661
6,720
8,174
6,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,248
625
5,229
6,636
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
SliceDice
Charon
10
1 / 0 / 6
6,205
621
3,934
5,870
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 4
6,554
655
3,491
3,997
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
1
0
1
W
Mercury
DeadDemons
Mercury
7
0
2
8
W
Osiris
Di1ks
Osiris
2
0
2
3
W
2
1
3
3.5
L
Ymir
0
4
1
0.13
L
Thor
Lambley
Thor
0
4
1
0.13
L
Odin
0
3
0
0
W
Charon
SliceDice
Charon
1
0
6
4
W
1
0
4
3
L
Merlin
xxxNoir
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
26,778
37,844
Taken
31,546
20,559
Mitigated
16,918
10,163
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,642
3,014
0
2,905
7,354
2,943
0
4,212
3,142
0
36,609
W
Mercury
DeadDemons
Mercury
7,404
3,251
0
875
6,869
2,797
0
747
6,122
0
48,459
W
Osiris
Di1ks
Osiris
6,720
3,113
0
3,064
8,174
6,145
0
0
8,174
0
44,750
W
5,229
3,495
0
4,443
6,636
2,080
664
292
6,344
51,427
4,768
L
Ymir
1,571
561
0
1,600
8,153
5,835
0
4,869
3,202
11,182
86
L
Thor
Lambley
Thor
3,096
1,037
0
2,477
8,638
3,055
0
2,175
6,385
0
24,283
L
Odin
4,937
716
0
2,744
9,449
7,224
0
65
9,344
0
37,438
W
Charon
SliceDice
Charon
3,934
820
0
1,938
5,870
4,207
0
1,451
4,419
14,626
0
W
3,491
590
716
1,992
3,997
1,689
0
1,351
2,646
48,688
695
L
Merlin
xxxNoir
Merlin
2,356
85
0
437
4,250
1,502
0
871
3,266
39,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
32,091
272
Minions Killed
393
0
Camps Cleared
0
970,690
Distance Traveled
1,054,609
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,953
495
56
6
0
185,191
0
W
Mercury
6,477
648
76
8
0
259,556
3
W
Osiris
6,607
661
82
8
0
187,873
0
W
Sol
6,248
625
102
10
0
186,947
2
L
Ymir
4,668
467
16
2
0
185,023
1
L
Thor
4,468
447
42
4
0
214,288
0
L
Odin
5,396
540
68
7
0
194,613
0
W
Charon
6,205
621
22
2
0
213,223
6
W
Ix Chel
6,554
655
111
11
0
207,010
1
L
Merlin
5,247
525
90
9
0
191,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role