Player Matchup

Hun Batz
Hun Batz
GodOfWar357
Hun Batz
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,307 Elo+
Party 1
Nut
Nut
VenomDKS
Nut
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 1
Vulcan
Vulcan
Xenrin
Vulcan
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,869 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,575 Elo+

VS

Team Averages
Level 182
1,560 SR
1,531 Elo+
Nut
Nut
 
Nut
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Hefeflo
Eset
Level 187
God Stats
0W - 2L
1,268 SR
Queue Stats
37W - 34L
1,611 Elo+
Solo
Hercules
Hercules
marman2422
Hercules
Level 159
God Stats
1W - 1L
1,912 SR
Queue Stats
38W - 45L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GodOfWar357
Hun Batz
13
4 / 0 / 4
8,244
824
7,347
7,579
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 1 / 6
7,655
766
10,413
7,285
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Xenrin
Vulcan
13
5 / 0 / 6
8,184
818
14,671
3,276
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 4 / 1
6,162
616
4,243
11,204
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Eset
Hefeflo
Eset
10
0 / 4 / 1
5,974
597
3,989
9,959
5,850
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
marman2422
Hercules
10
1 / 4 / 0
6,152
615
3,474
15,209
15,514
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
1
0.13
W
Hun Batz
GodOfWar357
Hun Batz
4
0
4
6
L
Eset
Hefeflo
Eset
0
4
1
0.13
W
3
1
6
6
W
Vulcan
Xenrin
Vulcan
5
0
6
8
L
Hercules
marman2422
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
11,706
18,140
Taken
36,372
8,125
Mitigated
26,288
4,154
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,243
2,234
0
3,224
11,204
4,924
0
4,513
6,558
0
29,591
W
Hun Batz
GodOfWar357
Hun Batz
7,347
2,769
0
579
7,579
3,685
0
2,165
5,006
0
32,484
L
Eset
Hefeflo
Eset
3,989
315
379
1,759
9,959
5,850
0
3,872
5,971
18,483
940
W
10,413
7,221
0
2,741
7,285
3,071
649
562
6,564
0
26,101
W
Vulcan
Xenrin
Vulcan
14,671
8,315
0
834
3,276
1,369
925
562
2,635
33,653
0
L
Hercules
marman2422
Hercules
3,474
1,205
0
2,322
15,209
15,514
0
5,901
9,124
0
8,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
18,288
133
Minions Killed
88
0
Camps Cleared
0
573,727
Distance Traveled
508,168
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,162
616
52
5
0
149,903
0
W
Hun Batz
8,244
824
46
5
0
194,358
2
L
Eset
5,974
597
24
2
0
164,030
4
W
Nut
7,655
766
41
4
0
167,697
0
W
Vulcan
8,184
818
46
5
0
211,672
0
L
Hercules
6,152
615
12
1
0
194,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role