Player Matchup

Bacchus
Bacchus
CiciOhPlay
Bacchus
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 67L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
DaBlumpKnKing
Ah Puch
Level 15
God Stats
8W - 3L
1,871 SR
Queue Stats
162W - 122L
1,413 Elo+
Party 1
Ravana
Ravana
Im xim g
Ravana
Level 64
God Stats
1W - 2L
1,203 SR
Queue Stats
22W - 31L
1,396 Elo+
Solo
Mercury
Mercury
ItzMackAttack
Mercury
Level 154
God Stats
7W - 1L
1,915 SR
Queue Stats
139W - 124L
1,434 Elo+
Solo
Medusa
Medusa
kdawgkilla
Medusa
Level 106
God Stats
9W - 4L
1,617 SR
Queue Stats
133W - 97L
1,444 Elo+
Party 1
Team Averages
Level 89
1,621 SR
1,408 Elo+

VS

Team Averages
Level 70
1,468 SR
1,386 Elo+
Charybdis
Charybdis
AbutreDoBelzebu
Charybdis
Level 47
God Stats
1W - 3L
1,286 SR
Queue Stats
25W - 28L
1,386 Elo+
Solo
Odin
Odin
KRnitAsada
Odin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,246 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lamonte_Games
Kumbhakarna
Level 69
God Stats
10W - 13L
1,564 SR
Queue Stats
240W - 225L
1,457 Elo+
Solo
Maman Brigitte
Maman Brigitte
marakas1225
Maman Brigitte
Level 110
God Stats
3W - 4L
1,439 SR
Queue Stats
129W - 111L
1,406 Elo+
Party 2
Chiron
Chiron
rollingsmke
Chiron
Level 109
God Stats
36W - 24L
1,551 SR
Queue Stats
807W - 790L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CiciOhPlay
Bacchus
11
1 / 2 / 2
6,245
480
4,870
10,124
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
13
2 / 2 / 2
7,469
575
8,379
7,535
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Im xim g
Ravana
11
0 / 1 / 0
6,553
504
4,435
7,632
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
13
1 / 1 / 4
7,072
544
4,808
11,963
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
kdawgkilla
Medusa
13
3 / 1 / 2
6,954
535
8,543
10,389
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbutreDoBelzebu
Charybdis
10
1 / 0 / 1
6,046
465
7,061
6,979
3,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
6,967
536
8,475
11,455
10,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Lamonte_Games
Kumbhakarna
13
1 / 0 / 0
7,181
552
5,805
9,569
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
marakas1225
Maman Brigitte
12
0 / 3 / 2
6,025
463
3,163
10,064
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
3 / 2 / 1
7,172
552
5,425
10,273
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
7
7
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbutreDoBelzebu
Charybdis
1
0
1
1.5
W
Bacchus
CiciOhPlay
Bacchus
1
2
2
1
W
Ah Puch
2
2
2
1.5
W
Ravana
Im xim g
Ravana
0
1
0
0
W
Mercury
1
1
4
3
L
2
2
2
1.5
L
Kumbhakarna
Lamonte_Games
Kumbhakarna
1
0
0
1
W
Medusa
kdawgkilla
Medusa
3
1
2
4
L
Maman Brigitte
marakas1225
Maman Brigitte
0
3
2
0.33
L
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
29,929
47,643
Taken
48,340
25,935
Mitigated
28,988
16,057
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbutreDoBelzebu
Charybdis
7,061
3,092
0
893
6,979
3,532
0
1,247
5,732
0
43,964
W
Bacchus
CiciOhPlay
Bacchus
4,870
478
225
2,098
10,124
9,314
0
1,332
8,792
21,919
0
W
Ah Puch
8,379
111
0
2,365
7,535
2,958
0
465
7,070
50,021
663
W
Ravana
Im xim g
Ravana
4,435
1,141
0
2,561
7,632
4,629
0
4,412
2,693
0
44,489
W
Mercury
4,808
2,628
141
3,617
11,963
5,158
0
2,312
9,571
0
68,857
L
8,475
951
0
3,247
11,455
10,084
280
3,021
8,434
1,984
26,910
L
Kumbhakarna
Lamonte_Games
Kumbhakarna
5,805
806
0
2,032
9,569
7,131
328
0
8,974
44,204
2,655
W
Medusa
kdawgkilla
Medusa
8,543
4,407
0
5,050
10,389
3,876
0
740
9,649
0
55,196
L
Maman Brigitte
marakas1225
Maman Brigitte
3,163
285
0
3,604
10,064
3,709
0
1,890
8,092
36,343
918
L
Chiron
5,425
1,235
131
2,587
10,273
4,532
0
7,091
3,182
0
46,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
33,391
383
Minions Killed
351
0
Camps Cleared
0
1,372,413
Distance Traveled
1,253,148
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,046
465
72
6
0
209,576
0
W
Bacchus
6,245
480
28
2
0
265,773
3
W
Ah Puch
7,469
575
84
6
0
266,796
0
W
Ravana
6,553
504
80
6
0
265,613
0
W
Mercury
7,072
544
102
8
0
316,973
0
L
Odin
6,967
536
41
3
0
281,769
0
L
Kumbhakarna
7,181
552
97
7
0
255,309
0
W
Medusa
6,954
535
89
7
0
257,258
0
L
Maman Brigitte
6,025
463
56
4
0
259,125
0
L
Chiron
7,172
552
85
7
0
247,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role