Player Matchup

Sun Wukong
Sun Wukong
MysticzTanks
Sun Wukong
Level 62
God Stats
3W - 3L
1,657 SR
Queue Stats
364W - 368L
1,591 Elo+
Party 1
Anhur
Anhur
PapiMeatFlap
Anhur
Level 27
God Stats
4W - 2L
1,846 SR
Queue Stats
38W - 40L
1,509 Elo+
Party 1
Charon
Charon
Rimzehh
Charon
Level 67
God Stats
8W - 7L
1,742 SR
Queue Stats
366W - 359L
1,566 Elo+
Party 1
Team Averages
Level 52
1,748 SR
1,556 Elo+

VS

Team Averages
Level 60
1,513 SR
1,644 Elo+
Cliodhna
Cliodhna
JIN-THE-ROCK
Cliodhna
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,578 Elo+
Solo
Bastet
Bastet
SAMU24OMAR
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,847 Elo+
Party 2
Thoth
Thoth
SarynOf_Moon_UwU
Thoth
Level 129
God Stats
1W - 0L
1,538 SR
Queue Stats
12W - 14L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MysticzTanks
Sun Wukong
15
1 / 2 / 5
9,169
611
13,055
21,002
22,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 4
9,445
630
3,957
14,723
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Rimzehh
Charon
16
4 / 2 / 2
9,880
659
12,739
18,983
22,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JIN-THE-ROCK
Cliodhna
15
3 / 5 / 1
10,343
690
8,859
12,115
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
SAMU24OMAR
Bastet
16
4 / 1 / 5
10,534
702
13,090
13,836
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
3 / 0 / 6
11,418
761
23,873
10,274
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
10
10
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
JIN-THE-ROCK
Cliodhna
3
5
1
0.7
L
Sun Wukong
MysticzTanks
Sun Wukong
1
2
5
1.75
L
1
6
4
0.5
L
Charon
Rimzehh
Charon
4
2
2
2.5
W
Bastet
SAMU24OMAR
Bastet
4
1
5
6.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
45,822
54,708
Taken
36,225
49,871
Mitigated
17,582
11,616
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
JIN-THE-ROCK
Cliodhna
8,859
1,399
0
3,120
12,115
5,056
0
3,770
7,248
0
19,626
L
Sun Wukong
MysticzTanks
Sun Wukong
13,055
1,679
0
5,112
21,002
22,291
0
7,971
11,517
0
36,022
L
3,957
1,676
0
2,010
14,723
4,740
0
7,450
6,551
0
28,993
L
Charon
Rimzehh
Charon
12,739
1,557
0
4,494
18,983
22,840
0
5,278
12,829
35,797
0
W
Bastet
SAMU24OMAR
Bastet
13,090
2,988
0
1,538
13,836
7,273
131
4,068
8,840
0
34,162
W
23,873
840
0
2,825
10,274
5,253
927
3,299
6,213
79,639
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
32,295
155
Minions Killed
173
0
Camps Cleared
0
813,970
Distance Traveled
873,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,343
690
27
2
0
269,947
0
L
Sun Wukong
9,169
611
44
3
0
307,742
0
L
Anhur
9,445
630
62
4
0
232,456
0
L
Charon
9,880
659
49
3
0
273,772
0
W
Bastet
10,534
702
33
2
0
311,260
0
W
Thoth
11,418
761
113
8
0
291,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role