Player Matchup

Chang'e
Chang'e
Cwippy
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,325 Elo+
Party 1
Sobek
Sobek
DanGotu
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,245 Elo+
Party 1
Medusa
Medusa
MechaMonkeyz
Medusa
Level 26
God Stats
1W - 1L
1,258 SR
Queue Stats
39W - 40L
1,438 Elo+
Solo
Osiris
Osiris
Mrniceguy5730
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 112L
1,524 Elo+
Solo
Loki
Loki
MrxRiddle
Loki
Level 88
God Stats
4W - 3L
1,512 SR
Queue Stats
267W - 227L
1,415 Elo+
Party 1
Team Averages
Level 38
1,454 SR
1,389 Elo+

VS

Team Averages
Level 24
1,568 SR
1,385 Elo+
Medusa
Medusa
Albertocj93
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,100 Elo+
Solo
Athena
Athena
AsasinAqua
Athena
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 107L
1,408 Elo+
Party 2
Terra
Terra
GrandAsianWizard
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,489 Elo+
Solo
Lancelot
Lancelot
GreenyAppleTTV
Lancelot
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
xAssassinx ApeX
Sun Wukong
Level 43
God Stats
2W - 1L
1,842 SR
Queue Stats
50W - 48L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cwippy
Chang'e
7
1 / 2 / 2
4,893
979
1,404
3,475
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DanGotu
Sobek
10
0 / 1 / 4
5,420
1,084
1,166
4,105
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
2 / 2 / 1
5,470
1,094
2,597
3,680
1,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
6,202
1,240
3,361
6,185
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
9
0 / 2 / 3
4,996
999
2,449
2,411
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 0 / 5
5,998
1,200
6,880
3,708
1,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
AsasinAqua
Athena
1
0 / 0 / 0
1,220
244
0
0
0
11
0 / 2 / 5
5,122
1,024
3,730
5,357
5,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
10
5 / 2 / 2
5,505
1,101
4,196
3,226
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
xAssassinx ApeX
Sun Wukong
1
0 / 0 / 0
1,220
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
4
Kills
7
7
Deaths
4
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
0
5
4.5
L
Athena
AsasinAqua
Athena
0
0
0
0
W
Chang'e
Cwippy
Chang'e
1
2
2
1
W
Sobek
DanGotu
Sobek
0
1
4
2
L
0
2
5
1.25
L
Lancelot
5
2
2
3
W
Medusa
2
2
1
1.25
W
1
0
3
2.5
W
Loki
0
2
3
0.75
L
Sun Wukong
xAssassinx ApeX
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,977
Damage
14,806
19,856
Taken
12,291
11,538
Mitigated
8,018
7,239
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,880
1,787
0
480
3,708
1,397
0
339
3,034
0
19,649
L
Athena
AsasinAqua
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Cwippy
Chang'e
1,404
126
557
355
3,475
1,297
124
909
2,566
2,438
0
W
Sobek
DanGotu
Sobek
1,166
130
248
1,628
4,105
2,938
0
545
3,560
3,227
0
L
3,730
291
872
1,104
5,357
5,175
0
1,043
4,144
4,347
20
L
Lancelot
4,196
346
0
163
3,226
1,446
0
1,188
1,956
0
7,177
W
Medusa
2,597
1,530
158
709
3,680
1,412
716
983
2,697
0
8,472
W
3,361
538
149
2,773
6,185
4,965
98
787
5,398
0
13,590
W
Loki
2,449
545
534
128
2,411
926
0
486
1,925
0
3,826
L
Sun Wukong
xAssassinx ApeX
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
19,065
54
Minions Killed
32
0
Camps Cleared
0
539,980
Distance Traveled
289,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,998
1,200
32
6
0
120,481
0
L
Athena
1,220
244
0
0
0
0
0
W
Chang'e
4,893
979
5
1
0
107,408
0
W
Sobek
5,420
1,084
4
1
0
109,574
0
L
Terra
5,122
1,024
0
0
0
76,966
0
L
Lancelot
5,505
1,101
0
0
0
91,703
0
W
Medusa
5,470
1,094
18
4
0
84,702
0
W
Osiris
6,202
1,240
27
5
0
119,118
0
W
Loki
4,996
999
0
0
0
119,178
0
L
Sun Wukong
1,220
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role