Player Matchup

Cabrakan
Cabrakan
Amerigucci
Cabrakan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigBamps
Morgan Le Fay
Level 151
God Stats
0W - 1L
1,757 SR
Queue Stats
73W - 84L
1,533 Elo+
Party 1
Kali
Kali
SemtexBoi
Kali
Level 68
God Stats
0W - 2L
1,833 SR
Queue Stats
44W - 48L
1,513 Elo+
Party 1
Izanami
Izanami
TweenSensation
Izanami
Level 80
God Stats
0W - 2L
1,444 SR
Queue Stats
7W - 5L
1,660 Elo+
Party 1
Hun Batz
Hun Batz
xClickk
Hun Batz
Level 125
God Stats
0W - 3L
1,221 SR
Queue Stats
12W - 18L
1,476 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,544 Elo+

VS

Team Averages
Level 137
1,572 SR
1,533 Elo+
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AccountBanned
Bellona
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 92L
1,482 Elo+
Solo
Sylvanus
Sylvanus
AlphaPeruano
Sylvanus
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
588W - 535L
1,550 Elo+
Party 2
Arachne
Arachne
CRACKLOLEO
Arachne
Level 152
God Stats
4W - 3L
1,840 SR
Queue Stats
441W - 405L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
ZetArc
Baron Samedi
Level 79
God Stats
73W - 41L
1,522 SR
Queue Stats
363W - 329L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Amerigucci
Cabrakan
12
0 / 6 / 1
7,232
723
2,585
15,451
17,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BigBamps
Morgan Le Fay
14
1 / 3 / 3
7,968
797
13,007
9,224
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
0 / 4 / 2
7,852
785
7,889
12,626
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,362
736
5,749
7,736
3,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
xClickk
Hun Batz
15
2 / 4 / 2
8,287
829
9,499
11,823
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
5 / 1 / 6
8,864
886
10,484
5,405
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
13
1 / 1 / 13
7,865
787
10,986
12,277
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
AlphaPeruano
Sylvanus
14
2 / 0 / 12
8,633
863
7,650
13,466
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
CRACKLOLEO
Arachne
15
6 / 2 / 8
8,799
880
9,471
12,529
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZetArc
Baron Samedi
16
5 / 0 / 10
9,358
936
10,221
6,893
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
4
Kills
19
19
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
1
6
8
W
Bellona
1
1
13
7.5
W
Sylvanus
AlphaPeruano
Sylvanus
2
0
12
8
L
Cabrakan
Amerigucci
Cabrakan
0
6
1
0.08
L
Morgan Le Fay
BigBamps
Morgan Le Fay
1
3
3
0.83
W
Arachne
CRACKLOLEO
Arachne
6
2
8
5
L
Kali
0
4
2
0.25
L
1
2
1
0.75
W
Baron Samedi
ZetArc
Baron Samedi
5
0
10
10
L
Hun Batz
xClickk
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
48,812
56,860
Taken
50,570
37,160
Mitigated
40,566
5,904
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,484
6,299
0
1,439
5,405
2,280
1,568
1,530
3,789
0
34,650
W
Bellona
10,986
2,294
0
1,445
12,277
14,113
446
3,757
8,078
637
15,740
W
Sylvanus
AlphaPeruano
Sylvanus
7,650
2,137
2,910
4,408
13,466
13,798
337
3,103
10,019
15,090
516
L
Cabrakan
Amerigucci
Cabrakan
2,585
463
0
774
15,451
17,602
0
4,251
10,822
4,976
0
L
Morgan Le Fay
BigBamps
Morgan Le Fay
13,007
801
0
700
9,224
3,948
0
3,941
5,166
30,206
0
W
Arachne
CRACKLOLEO
Arachne
9,471
5,647
0
4,896
12,529
6,983
835
2,744
9,483
0
26,121
L
Kali
7,889
3,136
0
3,015
12,626
5,421
317
5,140
7,280
0
32,035
L
5,749
4,895
0
1,040
7,736
3,240
0
1,100
6,414
0
19,638
W
Baron Samedi
ZetArc
Baron Samedi
10,221
1,151
1,758
2,339
6,893
3,392
1,139
2,946
3,609
37,674
452
L
Hun Batz
xClickk
Hun Batz
9,499
1,224
0
375
11,823
6,949
0
3,454
8,234
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
43,519
203
Minions Killed
199
0
Camps Cleared
0
998,049
Distance Traveled
1,006,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,864
886
52
5
0
185,220
0
W
Bellona
7,865
787
12
1
0
222,308
0
W
Sylvanus
8,633
863
24
2
0
184,192
0
L
Cabrakan
7,232
723
10
1
0
183,960
0
L
Morgan Le Fay
7,968
797
62
6
0
201,606
0
W
Arachne
8,799
880
38
4
0
229,612
0
L
Kali
7,852
785
56
6
0
218,120
0
L
Izanami
7,362
736
36
4
0
192,811
0
W
Baron Samedi
9,358
936
73
7
0
184,909
0
L
Hun Batz
8,287
829
39
4
0
201,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role