Player Matchup

Merlin
Merlin
AltoNat
Merlin
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 53L
1,021 Elo+
Solo
Bacchus
Bacchus
Eh Chis
Bacchus
Level 13
God Stats
4W - 4L
1,431 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 1
Chiron
Chiron
Mannywins27
Chiron
Level 146
God Stats
2W - 1L
1,526 SR
Queue Stats
18W - 9L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Sheis1990
Danzaburou
Level 6
God Stats
26W - 22L
1,803 SR
Queue Stats
31W - 35L
1,726 Elo+
Party 3
Surtr
Surtr
TERMITONNY
Surtr
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
65W - 58L
1,706 Elo+
Party 3
Team Averages
Level 67
1,507 SR
1,480 Elo+

VS

Team Averages
Level 63
1,523 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jackaya
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
NickolasDEH
Aphrodite
Level 41
God Stats
26W - 33L
1,522 SR
Queue Stats
369W - 348L
1,479 Elo+
Party 4
Pele
Pele
OrosNoodle
Pele
Level 135
God Stats
14W - 10L
1,595 SR
Queue Stats
504W - 520L
1,452 Elo+
Party 4
Atlas
Atlas
RocketPug
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AltoNat
Merlin
13
2 / 1 / 8
8,006
1,144
6,368
4,072
1,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
Eh Chis
Bacchus
12
2 / 0 / 6
7,599
1,086
5,863
6,561
7,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
12
1 / 4 / 9
7,379
1,054
8,793
8,234
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sheis1990
Danzaburou
13
3 / 0 / 3
7,573
1,082
4,290
3,292
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
13
4 / 2 / 7
8,208
1,173
6,767
10,060
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

323

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 3 / 6
7,046
1,007
7,938
9,013
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Jackaya
Artemis
12
0 / 3 / 3
6,966
995
4,567
5,316
2,367
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NickolasDEH
Aphrodite
12
0 / 1 / 4
6,605
944
1,296
2,301
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
6 / 3 / 1
8,472
1,210
9,069
10,516
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
RocketPug
Atlas
12
1 / 2 / 5
7,727
1,104
7,287
10,027
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
12
Kills
7
7
Deaths
12
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
6
1
W
Merlin
AltoNat
Merlin
2
1
8
6
W
Bacchus
Eh Chis
Bacchus
2
0
6
5
L
Artemis
Jackaya
Artemis
0
3
3
0.5
W
Chiron
1
4
9
1.38
L
Aphrodite
NickolasDEH
Aphrodite
0
1
4
2
L
6
3
1
2.17
L
Atlas
RocketPug
Atlas
1
2
5
1.75
W
Danzaburou
Sheis1990
Danzaburou
3
0
3
4.5
W
Surtr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
30,157
32,219
Taken
37,173
22,987
Mitigated
26,688
3,160
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,938
1,707
0
1,005
9,013
9,378
0
3,680
5,333
0
14,780
W
Merlin
AltoNat
Merlin
6,368
178
0
114
4,072
1,618
0
1,135
2,855
23,473
0
W
Bacchus
Eh Chis
Bacchus
5,863
118
0
134
6,561
7,918
0
2,392
3,944
10,236
0
L
Artemis
Jackaya
Artemis
4,567
2,865
132
193
5,316
2,367
0
2,046
3,270
0
14,863
W
Chiron
8,793
4,170
404
812
8,234
3,494
0
1,930
6,304
0
15,268
L
Aphrodite
NickolasDEH
Aphrodite
1,296
191
825
795
2,301
970
0
494
1,474
5,996
0
L
9,069
2,787
0
934
10,516
4,551
0
2,359
8,157
0
21,478
L
Atlas
RocketPug
Atlas
7,287
2,657
0
757
10,027
9,422
0
3,838
6,189
23,024
0
W
Danzaburou
Sheis1990
Danzaburou
4,290
1,804
0
704
3,292
1,911
0
743
2,379
0
9,601
W
Surtr
6,767
2,571
0
992
10,060
8,046
0
2,383
7,380
215
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
36,816
105
Minions Killed
115
6
Camps Cleared
3
622,237
Distance Traveled
602,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,046
1,007
24
3
1
139,966
0
W
Merlin
8,006
1,144
44
6
2
129,728
0
W
Bacchus
7,599
1,086
13
2
0
133,723
0
L
Artemis
6,966
995
30
4
1
101,251
0
W
Chiron
7,379
1,054
16
2
2
117,447
0
L
Aphrodite
6,605
944
12
2
1
69,749
0
L
Pele
8,472
1,210
19
3
0
151,034
0
L
Atlas
7,727
1,104
30
4
0
140,568
0
W
Danzaburou
7,573
1,082
11
2
1
105,674
0
W
Surtr
8,208
1,173
21
3
1
135,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role