Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AntiSocialIl-
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,427 Elo+
Solo
Izanami
Izanami
Boi a god
Izanami
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 115L
1,491 Elo+
Solo
Thanatos
Thanatos
LordLugs
Thanatos
Level 86
God Stats
85W - 72L
1,563 SR
Queue Stats
566W - 552L
1,510 Elo+
Solo
Mulan
Mulan
eXo Arrow
Mulan
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 3L
1,485 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,482 Elo+

VS

Team Averages
Level 112
1,511 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MascaliJulian21
Hun Batz
Level 78
God Stats
0W - 1L
1,258 SR
Queue Stats
41W - 30L
1,474 Elo+
Solo
Skadi
Skadi
MinoTehren
Skadi
Level 121
God Stats
83W - 50L
1,641 SR
Queue Stats
322W - 301L
1,502 Elo+
Solo
Nike
Nike
Rufcon1457
Nike
Level 128
God Stats
6W - 2L
1,654 SR
Queue Stats
34W - 29L
1,523 Elo+
Party 1
Artio
Artio
TRA1LM1X
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 3
6,892
574
5,336
5,298
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
6,376
531
3,173
9,536
8,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Boi a god
Izanami
11
1 / 3 / 1
6,245
520
5,862
10,745
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
LordLugs
Thanatos
13
2 / 2 / 4
6,623
552
2,800
10,427
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
eXo Arrow
Mulan
12
2 / 0 / 3
7,024
585
4,880
7,268
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 3 / 0
6,320
527
7,650
7,139
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
2
0 / 0 / 0
3,835
320
0
417
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
12
3 / 2 / 0
6,200
517
8,332
7,472
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 1 / 3
6,057
505
5,398
8,321
6,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
TRA1LM1X
Artio
9
0 / 3 / 0
5,474
456
3,154
9,695
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
6
6
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
W
1
0
4
3
W
Izanami
Boi a god
Izanami
1
3
1
0.5
W
Thanatos
LordLugs
Thanatos
2
2
4
2
L
Hun Batz
0
0
0
0
L
Skadi
3
2
0
1.5
L
0
1
3
1.5
L
Artio
TRA1LM1X
Artio
0
3
0
0
W
Mulan
eXo Arrow
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
24,534
43,274
Taken
33,044
23,588
Mitigated
22,424
18,324
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,336
302
678
1,660
5,298
2,503
0
3,564
1,646
42,438
1,553
L
Morgan Le Fay
 
Morgan Le Fay
7,650
626
0
1,041
7,139
3,078
0
3,210
3,929
43,559
1,554
W
3,173
888
0
2,160
9,536
8,169
40
1,618
7,918
18,873
0
W
Izanami
Boi a god
Izanami
5,862
4,367
0
3,968
10,745
4,039
0
0
10,745
0
55,371
W
Thanatos
LordLugs
Thanatos
2,800
964
0
8,426
10,427
4,138
0
2,153
8,144
0
60,038
L
Hun Batz
0
0
0
137
417
86
0
0
417
0
1,098
L
Skadi
8,332
2,202
0
750
7,472
2,507
0
791
6,681
0
46,991
L
5,398
580
0
2,478
8,321
6,964
0
2,338
5,983
0
29,007
L
Artio
TRA1LM1X
Artio
3,154
559
200
2,096
9,695
9,789
0
2,147
7,548
24,788
1,415
W
Mulan
eXo Arrow
Mulan
4,880
660
0
1,432
7,268
4,739
0
2,840
4,065
0
39,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
27,886
369
Minions Killed
245
0
Camps Cleared
0
1,130,988
Distance Traveled
877,009
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,892
574
74
6
0
237,858
0
L
Morgan Le Fay
6,320
527
79
7
0
230,417
7
W
Athena
6,376
531
34
3
0
257,725
1
W
Izanami
6,245
520
91
8
0
195,509
0
W
Thanatos
6,623
552
96
8
0
250,348
2
L
Hun Batz
3,835
320
4
0
0
21,233
0
L
Skadi
6,200
517
81
7
0
214,073
0
L
Nike
6,057
505
42
4
0
246,590
1
L
Artio
5,474
456
39
3
0
164,696
0
W
Mulan
7,024
585
74
6
0
189,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role