Player Matchup

King Arthur
King Arthur
HombreCoito
King Arthur
Level 10
God Stats
2W - 0L
1,229 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 1
Hercules
Hercules
TomiElMasViral
Hercules
Level 13
God Stats
1W - 0L
1,229 SR
Queue Stats
10W - 11L
1,593 Elo+
Party 1
Odin
Odin
melexan
Odin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,525 Elo+
Party 1
Team Averages
Level 45
1,319 SR
1,519 Elo+

VS

Team Averages
Level 103
1,505 SR
1,232 Elo+
Medusa
Medusa
eusoutu
Medusa
Level 30
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 10L
1,091 Elo+
Solo
Discordia
Discordia
ksfeeders
Discordia
Level 159
God Stats
10W - 8L
1,732 SR
Queue Stats
184W - 213L
1,512 Elo+
Solo
Khepri
Khepri
matatutonoia
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HombreCoito
King Arthur
16
2 / 0 / 6
10,085
630
6,914
15,182
13,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
17
4 / 0 / 4
10,813
676
12,901
14,979
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
melexan
Odin
17
2 / 0 / 6
10,556
660
8,037
11,602
10,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
eusoutu
Medusa
13
0 / 4 / 0
9,011
563
5,179
11,180
5,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
ksfeeders
Discordia
17
0 / 1 / 0
10,161
635
18,061
7,977
4,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
15
0 / 3 / 0
9,339
584
6,331
15,004
23,777
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HombreCoito
King Arthur
2
0
6
5
W
Hercules
4
0
4
6
L
Medusa
eusoutu
Medusa
0
4
0
0
L
Discordia
ksfeeders
Discordia
0
1
0
0
L
Khepri
0
3
0
0
W
Odin
melexan
Odin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
29,571
41,763
Taken
34,161
36,442
Mitigated
33,549
7,178
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HombreCoito
King Arthur
6,914
590
0
756
15,182
13,889
86
9,187
5,786
0
30,827
W
Hercules
12,901
2,728
750
5,342
14,979
12,381
165
7,433
7,328
0
42,109
L
Medusa
eusoutu
Medusa
5,179
2,485
0
703
11,180
5,157
0
0
10,852
0
37,587
L
Discordia
ksfeeders
Discordia
18,061
1,576
0
2,137
7,977
4,615
0
40
7,737
68,020
1,864
L
Khepri
6,331
605
0
605
15,004
23,777
0
0
14,229
22,104
2,332
W
Odin
melexan
Odin
8,037
1,374
0
330
11,602
10,172
177
5,478
5,977
0
46,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
28,511
176
Minions Killed
182
0
Camps Cleared
0
908,622
Distance Traveled
865,504
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,085
630
45
3
0
291,348
0
W
Hercules
10,813
676
57
4
0
330,651
1
L
Medusa
9,011
563
50
3
0
274,445
0
L
Discordia
10,161
635
95
6
0
298,613
6
L
Khepri
9,339
584
37
2
0
292,446
5
W
Odin
10,556
660
74
5
0
286,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role