Player Matchup

Sol
Sol
Arronex
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 314L
1,511 Elo+
Solo
King Arthur
King Arthur
Big Lego Base10
King Arthur
Level 149
God Stats
7W - 3L
1,696 SR
Queue Stats
134W - 115L
1,620 Elo+
Party 1
Ymir
Ymir
Little Gray 97
Ymir
Level 155
God Stats
37W - 28L
1,634 SR
Queue Stats
386W - 380L
1,575 Elo+
Party 1
Serqet
Serqet
PAGANWOLFPACK96
Serqet
Level 159
God Stats
0W - 2L
1,613 SR
Queue Stats
43W - 30L
1,158 Elo+
Solo
Kukulkan
Kukulkan
Ronyrolds
Kukulkan
Level 126
God Stats
10W - 5L
1,851 SR
Queue Stats
257W - 235L
1,600 Elo+
Solo
Team Averages
Level 144
1,659 SR
1,493 Elo+

VS

Team Averages
Level 147
1,553 SR
1,519 Elo+
Jing Wei
Jing Wei
Broksanta666
Jing Wei
Level 146
God Stats
3W - 1L
1,645 SR
Queue Stats
157W - 129L
1,580 Elo+
Solo
Nu Wa
Nu Wa
DAWIGGLER79
Nu Wa
Level 207
God Stats
76W - 46L
1,751 SR
Queue Stats
362W - 334L
1,510 Elo+
Solo
Ares
Ares
DJbeGreat
Ares
Level 142
God Stats
1W - 0L
1,311 SR
Queue Stats
41W - 42L
1,533 Elo+
Solo
Arachne
Arachne
ElsewhereHere
Arachne
Level 120
God Stats
67W - 45L
1,582 SR
Queue Stats
238W - 252L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 121
God Stats
152W - 134L
1,477 SR
Queue Stats
264W - 268L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 2 / 0
6,250
391
4,404
7,184
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Big Lego Base10
King Arthur
13
0 / 3 / 0
7,963
498
10,718
17,083
17,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 0 / 4
7,684
480
4,403
12,870
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,011
438
5,335
13,284
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ronyrolds
Kukulkan
16
3 / 3 / 0
8,795
550
10,506
9,394
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broksanta666
Jing Wei
16
3 / 0 / 2
9,355
585
9,489
9,883
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 4
8,815
551
8,598
6,325
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
1 / 2 / 3
8,158
510
6,479
14,678
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
16
5 / 0 / 3
9,544
597
6,390
14,693
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
donimique
Cu Chulainn
15
2 / 1 / 1
9,013
563
10,061
14,864
16,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
0
0.5
L
King Arthur
Big Lego Base10
King Arthur
0
3
0
0
W
Jing Wei
Broksanta666
Jing Wei
3
0
2
4
W
1
2
4
1.5
W
Ares
1
2
3
1.25
W
Arachne
5
0
3
6.5
L
0
0
4
2
L
1
4
2
0.5
L
Kukulkan
Ronyrolds
Kukulkan
3
3
0
1
W
Cu Chulainn
donimique
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,366
Damage
41,017
59,815
Taken
60,443
41,418
Mitigated
42,457
13,758
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,404
2,110
0
2,828
7,184
2,254
0
1,501
5,593
32,711
8,270
L
King Arthur
Big Lego Base10
King Arthur
10,718
1,416
0
2,775
17,083
17,740
0
1,345
15,651
421
74,026
W
Jing Wei
Broksanta666
Jing Wei
9,489
8,026
0
3,914
9,883
4,386
1,903
3,495
6,092
0
82,935
W
8,598
2,457
0
1,452
6,325
2,244
44
4,423
1,589
63,792
348
W
Ares
6,479
498
0
2,397
14,678
13,101
0
7,403
6,995
26,431
2,293
W
Arachne
6,390
4,124
0
10,135
14,693
6,615
0
1,779
12,386
0
88,722
L
4,403
1,041
287
5,812
12,870
10,717
0
5,475
6,965
28,003
0
L
5,335
1,215
0
1,330
13,284
6,218
0
2,747
10,331
0
50,073
L
Kukulkan
Ronyrolds
Kukulkan
10,506
603
0
726
9,394
4,489
0
3,786
5,479
89,397
0
W
Cu Chulainn
donimique
Cu Chulainn
10,061
1,660
0
5,225
14,864
16,111
201
1,709
12,953
1,929
75,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
44,885
492
Minions Killed
523
0
Camps Cleared
0
1,482,591
Distance Traveled
1,570,607
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,250
391
71
4
0
171,434
2
L
King Arthur
7,963
498
125
8
0
323,282
6
W
Jing Wei
9,355
585
134
8
0
299,860
0
W
Nu Wa
8,815
551
124
8
0
287,757
5
W
Ares
8,158
510
29
2
0
324,976
7
W
Arachne
9,544
597
116
7
0
382,079
0
L
Ymir
7,684
480
42
3
0
324,244
6
L
Serqet
7,011
438
74
5
0
357,452
0
L
Kukulkan
8,795
550
180
11
0
306,179
0
W
Cu Chulainn
9,013
563
120
8
0
275,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role