Player Matchup

Ymir
Ymir
BigTimTom
Ymir
Level 66
God Stats
8W - 11L
1,400 SR
Queue Stats
30W - 34L
1,413 Elo+
Party 1
Charybdis
Charybdis
REDDOTS FINEST1
Charybdis
Level 123
God Stats
7W - 9L
1,292 SR
Queue Stats
56W - 63L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
ZigZagDoobski
Ao Kuang
Level 109
God Stats
13W - 10L
1,533 SR
Queue Stats
56W - 63L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
diseased cat
Sun Wukong
Level 127
God Stats
1W - 3L
1,415 SR
Queue Stats
11W - 13L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
solosupport117
Baron Samedi
Level 143
God Stats
2W - 2L
1,696 SR
Queue Stats
51W - 40L
1,353 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,372 Elo+

VS

Team Averages
Level 120
1,458 SR
1,430 Elo+
Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DOCTOR XRAGE
Janus
Level 106
God Stats
2W - 7L
1,395 SR
Queue Stats
18W - 22L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
Devilz13Oz
Cernunnos
Level 88
God Stats
5W - 11L
1,394 SR
Queue Stats
158W - 161L
1,375 Elo+
Solo
Nox
Nox
Yusha Neon
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 86L
1,433 Elo+
Party 2
Eset
Eset
kaitokit1412
Eset
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 184L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 2
5,630
563
1,565
9,689
6,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
REDDOTS FINEST1
Charybdis
11
3 / 1 / 2
5,853
585
5,138
5,377
2,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
ZigZagDoobski
Ao Kuang
10
2 / 2 / 2
5,520
552
6,984
10,444
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
diseased cat
Sun Wukong
8
1 / 1 / 0
4,779
478
1,631
7,405
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
solosupport117
Baron Samedi
10
0 / 0 / 0
5,085
509
2,119
3,168
1,236
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 1 / 1
5,284
528
3,022
8,765
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 1
5,945
595
3,709
2,308
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Devilz13Oz
Cernunnos
10
1 / 3 / 0
5,263
526
3,305
7,104
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,419
542
2,889
6,838
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,984
698
4,074
3,555
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
1
1.5
W
Ymir
1
1
2
2
L
0
0
1
0.5
L
Cernunnos
Devilz13Oz
Cernunnos
1
3
0
0.33
W
Charybdis
REDDOTS FINEST1
Charybdis
3
1
2
4
L
1
2
1
0.75
W
Ao Kuang
ZigZagDoobski
Ao Kuang
2
2
2
1.5
W
Sun Wukong
diseased cat
Sun Wukong
1
1
0
1
L
1
1
0
1
W
Baron Samedi
solosupport117
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,437
Damage
16,999
36,083
Taken
28,570
19,121
Mitigated
13,470
6,948
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,022
1,425
0
917
8,765
3,936
0
4,331
4,434
0
36,037
W
Ymir
1,565
340
0
1,681
9,689
6,003
0
2,542
7,022
20,104
2,135
L
3,709
222
0
859
2,308
946
0
1,733
575
37,049
1,207
L
Cernunnos
Devilz13Oz
Cernunnos
3,305
1,851
0
1,758
7,104
2,711
0
1,674
5,430
0
30,378
W
Charybdis
REDDOTS FINEST1
Charybdis
5,138
3,318
0
958
5,377
2,003
937
1,242
4,135
0
40,688
L
2,889
246
0
1,121
6,838
4,659
0
2,354
4,484
15,989
1,103
W
Ao Kuang
ZigZagDoobski
Ao Kuang
6,984
2,824
0
2,153
10,444
4,150
0
1,523
8,793
37,992
3,841
W
Sun Wukong
diseased cat
Sun Wukong
1,631
549
0
921
7,405
5,729
0
3,106
3,571
0
18,041
L
4,074
223
0
1,387
3,555
1,218
0
387
3,168
42,705
1,431
W
Baron Samedi
solosupport117
Baron Samedi
2,119
38
119
1,116
3,168
1,236
45
871
2,221
31,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
28,895
227
Minions Killed
285
0
Camps Cleared
0
1,023,218
Distance Traveled
972,362
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,284
528
50
5
0
228,619
0
W
Ymir
5,630
563
28
3
0
180,520
2
L
Janus
5,945
595
75
8
0
198,524
2
L
Cernunnos
5,263
526
46
5
0
173,438
0
W
Charybdis
5,853
585
62
6
0
189,668
2
L
Nox
5,419
542
23
2
0
185,251
0
W
Ao Kuang
5,520
552
61
6
0
219,764
2
W
Sun Wukong
4,779
478
23
2
0
235,709
2
L
Eset
6,984
698
91
9
0
186,530
0
W
Baron Samedi
5,085
509
53
5
0
197,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role