Player Matchup

Nut
Nut
ImmortalMeta
Nut
Level 167
God Stats
25W - 25L
1,561 SR
Queue Stats
128W - 120L
1,555 Elo+
Party 1
Janus
Janus
Lcojoker
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,571 Elo+
Party 2
Nemesis
Nemesis
Zhivanevskaya
Nemesis
Level 211
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 2
He Bo
He Bo
lLone Assassinl
He Bo
Level 162
God Stats
7W - 2L
1,755 SR
Queue Stats
131W - 135L
1,540 Elo+
Party 1
Nox
Nox
x2eZ MaJiiN x
Nox
Level 250
God Stats
7W - 8L
1,398 SR
Queue Stats
497W - 521L
1,489 Elo+
Party 1
Team Averages
Level 190
1,584 SR
1,540 Elo+

VS

Team Averages
Level 149
1,618 SR
1,579 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pkoko
Neith
Level 146
God Stats
0W - 1L
1,846 SR
Queue Stats
9W - 7L
1,633 Elo+
Party 4
Arachne
Arachne
XLuckSkillsX
Arachne
Level 148
God Stats
0W - 6L
1,263 SR
Queue Stats
173W - 132L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
roffle1
Kukulkan
Level 145
God Stats
23W - 11L
1,856 SR
Queue Stats
133W - 101L
1,595 Elo+
Party 3
Charon
Charon
tunegromasna
Charon
Level 159
God Stats
12W - 5L
1,625 SR
Queue Stats
73W - 73L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,214
643
1,720
3,209
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Lcojoker
Janus
6
0 / 1 / 0
3,392
678
224
2,456
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
7
2 / 0 / 0
4,407
881
1,572
3,065
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 0
3,536
707
1,252
2,610
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

5
0 / 0 / 0
3,426
685
1,049
2,770
1,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
3
0 / 2 / 0
2,712
542
952
2,489
643
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Neith
Pkoko
Neith
6
0 / 0 / 2
3,173
635
1,296
2,822
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
XLuckSkillsX
Arachne
5
1 / 0 / 1
3,219
644
960
2,353
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
roffle1
Kukulkan
7
1 / 0 / 0
3,721
744
966
1,694
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
5
1 / 1 / 1
3,604
721
2,187
3,271
1,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
W
0
2
1
0.25
W
Janus
Lcojoker
Janus
0
1
0
0
L
Neith
Pkoko
Neith
0
0
2
1
L
Arachne
XLuckSkillsX
Arachne
1
0
1
1.5
W
Nemesis
2
0
0
2
W
1
0
0
1
L
Kukulkan
roffle1
Kukulkan
1
0
0
1
L
Charon
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,817
Damage
6,361
14,110
Taken
12,629
5,664
Mitigated
4,654
5,354
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
952
328
0
570
2,489
643
0
0
2,318
0
5,930
W
1,720
1,187
0
817
3,209
1,040
0
977
2,232
0
16,599
W
Janus
Lcojoker
Janus
224
123
0
500
2,456
745
0
660
1,796
16,734
0
L
Neith
Pkoko
Neith
1,296
153
0
1,042
2,822
881
12
700
2,122
0
16,636
L
Arachne
XLuckSkillsX
Arachne
960
648
0
1,139
2,353
696
0
607
1,732
0
11,432
W
Nemesis
1,572
771
0
1,130
3,065
1,712
0
0
3,065
0
21,286
W
1,252
0
0
1,571
2,610
657
0
527
2,083
18,079
1,493
L
Kukulkan
roffle1
Kukulkan
966
88
0
250
1,694
576
0
471
1,223
22,073
0
L
Charon
2,187
466
0
1,392
3,271
1,858
11
675
2,596
10,056
833
W
1,049
167
0
1,336
2,770
1,510
0
780
1,990
9,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,975
Gold Earned
16,429
177
Minions Killed
119
0
Camps Cleared
0
535,342
Distance Traveled
503,880
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,712
542
9
2
0
48,387
0
W
Nut
3,214
643
27
5
0
94,996
0
W
Janus
3,392
678
34
7
0
99,405
0
L
Neith
3,173
635
38
8
0
105,926
1
L
Arachne
3,219
644
22
4
0
128,943
0
W
Nemesis
4,407
881
47
9
0
122,533
0
W
He Bo
3,536
707
50
10
0
119,437
0
L
Kukulkan
3,721
744
44
9
0
105,350
0
L
Charon
3,604
721
6
1
0
115,274
0
W
Nox
3,426
685
19
4
0
98,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role