Player Matchup

Mulan
Mulan
EaZy_SLAYs
Mulan
Level 140
God Stats
4W - 4L
1,782 SR
Queue Stats
22W - 21L
1,529 Elo+
Party 1
Chang'e
Chang'e
XxENERGY_FTWxX
Chang'e
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,250 Elo+
Solo
Ix Chel
Ix Chel
tensa9669
Ix Chel
Level 41
God Stats
2W - 1L
1,471 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,362 Elo+

VS

Team Averages
Level 53
1,513 SR
1,437 Elo+
Ra
Ra
BebesitaaaBrrr
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 2
Anubis
Anubis
SoBlessed719
Anubis
Level 68
God Stats
26W - 33L
1,539 SR
Queue Stats
31W - 49L
1,429 Elo+
Solo
Artemis
Artemis
vucano12
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
8 / 2 / 11
9,323
932
11,904
14,602
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 11
8,467
847
6,297
8,069
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
tensa9669
Ix Chel
14
7 / 2 / 10
9,150
915
6,402
7,465
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,863
686
2,683
9,425
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
1 / 6 / 3
7,097
710
6,034
8,308
4,492
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
vucano12
Artemis
11
2 / 6 / 2
7,336
734
6,753
9,571
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Mulan
8
2
11
6.75
L
Anubis
1
6
3
0.42
W
4
1
11
9.5
W
Ix Chel
tensa9669
Ix Chel
7
2
10
6
L
Artemis
vucano12
Artemis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
15,470
30,136
Taken
27,304
19,111
Mitigated
11,473
8,248
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,683
543
240
591
9,425
3,546
0
3,224
5,884
13,010
0
W
Mulan
11,904
1,154
0
1,712
14,602
13,302
338
4,650
9,952
0
30,596
L
Anubis
6,034
0
0
881
8,308
4,492
0
4,540
3,598
24,333
0
W
6,297
319
1,421
2,479
8,069
2,892
396
2,134
5,935
38,269
0
W
Ix Chel
tensa9669
Ix Chel
6,402
335
1,428
1,208
7,465
2,917
308
2,021
5,444
19,141
527
L
Artemis
vucano12
Artemis
6,753
1,861
0
656
9,571
3,435
0
4,931
4,387
0
24,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
21,296
121
Minions Killed
110
0
Camps Cleared
0
571,182
Distance Traveled
468,119
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,863
686
31
3
0
146,112
0
W
Mulan
9,323
932
29
3
0
184,416
0
L
Anubis
7,097
710
38
4
0
171,947
5
W
Chang'e
8,467
847
65
7
0
187,993
0
W
Ix Chel
9,150
915
27
3
0
198,773
0
L
Artemis
7,336
734
41
4
0
150,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role