Player Matchup

Mercury
Mercury
MCjigglebutt
Mercury
Level 30
God Stats
1W - 3L
1,258 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Saredio
Cthulhu
Level 152
God Stats
0W - 1L
1,811 SR
Queue Stats
72W - 57L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
The McThiccy
Gilgamesh
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
46W - 43L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
YoungJJMONEY
Jing Wei
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 2
Thoth
Thoth
playzzrf
Thoth
Level 87
God Stats
4W - 4L
1,665 SR
Queue Stats
75W - 63L
1,548 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,509 Elo+

VS

Team Averages
Level 115
1,495 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
ChillPengeru
Morgan Le Fay
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
107W - 88L
1,648 Elo+
Party 1
Skadi
Skadi
Gemíní
Skadi
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 96L
1,590 Elo+
Party 3
Ymir
Ymir
Holywaxman
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,631 Elo+
Party 1
Horus
Horus
MobilizedEagle4
Horus
Level 158
God Stats
6W - 6L
1,381 SR
Queue Stats
189W - 167L
1,572 Elo+
Party 3
Susano
Susano
SCP1738
Susano
Level 115
God Stats
32W - 26L
1,595 SR
Queue Stats
262W - 235L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MCjigglebutt
Mercury
13
2 / 4 / 1
7,437
437
3,598
12,417
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Saredio
Cthulhu
15
4 / 2 / 2
9,778
575
18,361
16,779
17,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
The McThiccy
Gilgamesh
12
1 / 5 / 4
7,309
430
5,608
17,045
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
YoungJJMONEY
Jing Wei
15
0 / 5 / 0
8,749
515
2,071
10,652
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
playzzrf
Thoth
13
2 / 4 / 3
8,241
485
7,753
9,819
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChillPengeru
Morgan Le Fay
16
1 / 1 / 9
9,840
579
12,888
7,005
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Gemíní
Skadi
18
9 / 0 / 3
11,340
667
14,325
9,080
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 5
10,595
623
8,942
16,793
11,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 11
8,704
512
3,903
18,385
13,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
SCP1738
Susano
13
1 / 4 / 5
7,801
459
7,669
14,623
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
20
20
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChillPengeru
Morgan Le Fay
1
1
9
5.5
W
Skadi
Gemíní
Skadi
9
0
3
10.5
W
6
2
5
4.25
L
Mercury
MCjigglebutt
Mercury
2
4
1
0.63
W
3
2
11
4.25
W
Susano
SCP1738
Susano
1
4
5
0.88
L
Cthulhu
Saredio
Cthulhu
4
2
2
2.5
L
Gilgamesh
The McThiccy
Gilgamesh
1
5
4
0.6
L
Jing Wei
YoungJJMONEY
Jing Wei
0
5
0
0
L
Thoth
playzzrf
Thoth
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
47,727
66,712
Taken
65,886
42,927
Mitigated
37,063
11,315
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChillPengeru
Morgan Le Fay
12,888
808
0
1,607
7,005
3,306
776
2,560
4,115
89,819
1,140
W
Skadi
Gemíní
Skadi
14,325
6,614
0
1,358
9,080
3,961
4,132
2,870
5,785
0
109,810
W
8,942
1,706
0
4,173
16,793
11,122
329
7,684
7,981
63,206
2,967
L
Mercury
MCjigglebutt
Mercury
3,598
2,001
0
1,240
12,417
4,777
0
3,250
8,923
0
37,884
W
3,903
2,255
2,053
8,110
18,385
13,114
213
5,593
12,035
0
18,248
W
Susano
SCP1738
Susano
7,669
1,729
0
5,350
14,623
5,560
0
5,211
8,998
0
51,383
L
Cthulhu
Saredio
Cthulhu
18,361
1,093
273
4,872
16,779
17,090
175
7,071
9,053
74,115
1,105
L
Gilgamesh
The McThiccy
Gilgamesh
5,608
1,156
0
2,496
17,045
14,874
0
4,947
11,710
0
38,133
L
Jing Wei
YoungJJMONEY
Jing Wei
2,071
1,478
0
1,929
10,652
3,348
46
0
10,652
0
61,915
L
Thoth
playzzrf
Thoth
7,753
241
0
505
9,819
2,838
232
4,543
4,820
43,582
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
48,280
461
Minions Killed
550
0
Camps Cleared
0
1,619,083
Distance Traveled
1,607,256
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,840
579
155
9
0
311,656
4
W
Skadi
11,340
667
180
11
0
305,521
4
W
Ymir
10,595
623
136
8
0
261,804
0
L
Mercury
7,437
437
48
3
0
307,555
0
W
Horus
8,704
512
13
1
0
352,397
7
W
Susano
7,801
459
66
4
0
375,878
0
L
Cthulhu
9,778
575
147
9
0
318,031
0
L
Gilgamesh
7,309
430
62
4
0
331,827
0
L
Jing Wei
8,749
515
108
6
0
328,837
0
L
Thoth
8,241
485
96
6
0
332,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role