Player Matchup

Arachne
Arachne
Chaslougerd
Arachne
Level 128
God Stats
13W - 2L
1,890 SR
Queue Stats
92W - 67L
1,582 Elo+
Party 1
Sobek
Sobek
DeeplnThought
Sobek
Level 109
God Stats
5W - 1L
1,603 SR
Queue Stats
127W - 107L
1,542 Elo+
Solo
Persephone
Persephone
ExplosiveFrag
Persephone
Level 88
God Stats
21W - 14L
1,130 SR
Queue Stats
177W - 142L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
Level 101
God Stats
6W - 4L
1,545 SR
Queue Stats
37W - 34L
1,598 Elo+
Party 1
Ymir
Ymir
kiyabu
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,607 Elo+
Party 1
Team Averages
Level 103
1,534 SR
1,585 Elo+

VS

Team Averages
Level 117
1,681 SR
1,551 Elo+
Geb
Geb
Burly Jr
Geb
Level 108
God Stats
0W - 3L
1,794 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Odin
Odin
Iovemeplz
Odin
Level 128
God Stats
5W - 4L
1,822 SR
Queue Stats
605W - 574L
1,513 Elo+
Solo
Nut
Nut
MugBlooded5977
Nut
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
King Arthur
King Arthur
WiIISand
King Arthur
Level 143
God Stats
50W - 28L
1,632 SR
Queue Stats
226W - 191L
1,642 Elo+
Solo
Ra
Ra
Yellowshadow100
Ra
Level 81
God Stats
12W - 7L
1,654 SR
Queue Stats
448W - 396L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaslougerd
Arachne
16
8 / 3 / 3
8,984
599
9,528
19,885
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 1 / 7
7,684
512
8,067
15,315
16,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ExplosiveFrag
Persephone
12
1 / 4 / 3
8,030
535
7,647
10,720
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
blooddragneel
Ah Muzen Cab
16
5 / 1 / 1
9,276
618
6,296
5,288
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
kiyabu
Ymir
14
0 / 2 / 1
7,591
506
7,577
14,236
13,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,924
462
4,953
11,226
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
15
7 / 2 / 1
8,526
568
8,297
14,601
7,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 1
6,272
418
1,368
6,886
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
WiIISand
King Arthur
14
2 / 3 / 1
8,645
576
10,581
16,502
12,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 2
7,878
525
7,954
8,168
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
11
11
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Arachne
Chaslougerd
Arachne
8
3
3
3.17
W
0
1
7
3.5
W
Persephone
ExplosiveFrag
Persephone
1
4
3
0.63
L
Odin
7
2
1
3.75
L
1
3
1
0.5
L
King Arthur
WiIISand
King Arthur
2
3
1
0.83
L
1
3
2
0.67
W
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
5
1
1
5.5
W
Ymir
kiyabu
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
33,153
65,444
Taken
57,383
45,703
Mitigated
34,897
22,429
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,953
743
0
1,699
11,226
8,905
0
3,738
7,488
23,928
0
W
Arachne
Chaslougerd
Arachne
9,528
7,769
0
11,586
19,885
8,925
200
2,009
17,876
0
63,876
W
8,067
927
0
4,970
15,315
16,535
0
5,974
9,165
27,129
3,260
W
Persephone
ExplosiveFrag
Persephone
7,647
624
0
3,347
10,720
4,189
0
4,193
6,518
69,481
0
L
Odin
8,297
1,539
0
1,097
14,601
7,777
121
3,315
11,286
0
73,804
L
1,368
526
0
546
6,886
1,952
90
1,190
5,696
0
26,757
L
King Arthur
WiIISand
King Arthur
10,581
1,108
0
6,944
16,502
12,890
0
6,915
8,833
0
72,386
L
7,954
1,102
672
3,113
8,168
3,373
58
5,797
2,371
67,642
579
W
Ah Muzen Cab
blooddragneel
Ah Muzen Cab
6,296
2,065
0
656
5,288
2,143
260
349
4,939
0
91,854
W
Ymir
kiyabu
Ymir
7,577
1,413
0
1,870
14,236
13,911
0
0
14,236
51,893
2,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
38,245
494
Minions Killed
435
0
Camps Cleared
0
1,500,158
Distance Traveled
1,508,586
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,924
462
24
2
0
321,723
0
W
Arachne
8,984
599
92
6
0
339,713
0
W
Sobek
7,684
512
33
2
0
323,361
4
W
Persephone
8,030
535
115
8
0
276,267
2
L
Odin
8,526
568
117
8
0
328,521
4
L
Nut
6,272
418
56
4
0
229,283
0
L
King Arthur
8,645
576
113
8
0
311,202
0
L
Ra
7,878
525
125
8
0
317,857
2
W
Ah Muzen Cab
9,276
618
158
11
0
303,092
0
W
Ymir
7,591
506
96
6
0
257,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role