Player Matchup

Chiron
Chiron
Ambuoroko
Chiron
Level 118
God Stats
9W - 6L
1,681 SR
Queue Stats
188W - 184L
1,482 Elo+
Party 1
Chaac
Chaac
ElLetosk8
Chaac
Level 89
God Stats
12W - 12L
1,531 SR
Queue Stats
103W - 107L
1,412 Elo+
Solo
Ymir
Ymir
FalseWeevil3919
Ymir
Level 69
God Stats
2W - 2L
1,524 SR
Queue Stats
44W - 26L
1,571 Elo+
Solo
Anhur
Anhur
Peanut1257
Anhur
Level 45
God Stats
14W - 12L
1,538 SR
Queue Stats
177W - 180L
1,387 Elo+
Party 1
Eset
Eset
joshnoecker
Eset
Level 105
God Stats
5W - 8L
1,633 SR
Queue Stats
321W - 304L
1,451 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,461 Elo+

VS

Team Averages
Level 115
1,450 SR
1,370 Elo+
Charon
Charon
Boots1889
Charon
Level 118
God Stats
5W - 3L
1,470 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 2
Thor
Thor
DarkPh0enix81
Thor
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,273 Elo+
Party 2
Cliodhna
Cliodhna
Gaptim_kira
Cliodhna
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 57L
1,392 Elo+
Solo
Odin
Odin
HeavensWarriorr
Odin
Level 47
God Stats
26W - 29L
1,300 SR
Queue Stats
261W - 274L
1,282 Elo+
Solo
Charybdis
Charybdis
phoenix81
Charybdis
Level 154
God Stats
1W - 1L
1,482 SR
Queue Stats
30W - 34L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ambuoroko
Chiron
13
2 / 6 / 1
7,865
463
11,931
17,073
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
ElLetosk8
Chaac
14
0 / 1 / 0
8,787
517
6,822
9,016
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 1
7,144
420
1,925
9,568
7,008
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
12
2 / 4 / 0
7,137
420
2,343
11,558
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
7,856
462
7,226
11,710
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Boots1889
Charon
14
3 / 0 / 6
9,117
536
7,833
9,730
6,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 3
9,014
530
10,958
12,803
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Gaptim_kira
Cliodhna
13
4 / 2 / 5
7,989
470
10,472
11,646
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 2
8,676
510
5,993
11,666
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
phoenix81
Charybdis
13
0 / 3 / 4
7,724
454
6,768
7,953
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
14
14
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ambuoroko
Chiron
2
6
1
0.42
W
Charon
Boots1889
Charon
3
0
6
6
W
6
1
3
7.5
L
Chaac
ElLetosk8
Chaac
0
1
0
0
L
1
0
1
1.5
W
Cliodhna
Gaptim_kira
Cliodhna
4
2
5
3.25
W
1
0
2
2
L
Anhur
2
4
0
0.5
L
1
3
3
0.83
W
Charybdis
phoenix81
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
42,024
58,925
Taken
53,798
31,222
Mitigated
27,831
13,281
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ambuoroko
Chiron
11,931
3,380
118
4,094
17,073
6,987
530
2,899
14,156
0
57,315
W
Charon
Boots1889
Charon
7,833
1,009
2,080
1,574
9,730
6,344
204
1,908
7,822
42,430
1,917
W
10,958
1,517
0
675
12,803
6,296
175
3,069
9,734
0
67,443
L
Chaac
ElLetosk8
Chaac
6,822
1,772
0
1,791
9,016
9,155
524
556
8,460
0
60,253
L
1,925
240
234
1,777
9,568
7,008
418
1,593
7,975
30,801
905
W
Cliodhna
Gaptim_kira
Cliodhna
10,472
1,855
0
266
11,646
3,955
0
1,597
10,049
0
34,663
W
5,993
2,379
0
2,638
11,666
8,593
0
0
11,666
3,483
58,025
L
Anhur
2,343
868
0
1,035
11,558
3,853
0
1,163
10,395
0
35,419
L
7,226
222
165
4,067
11,710
4,219
0
1,925
9,785
63,565
1,106
W
Charybdis
phoenix81
Charybdis
6,768
3,366
0
1,554
7,953
2,643
1,542
2,331
5,622
0
54,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
42,520
376
Minions Killed
403
0
Camps Cleared
0
1,540,491
Distance Traveled
1,626,105
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,865
463
77
5
0
298,811
7
W
Charon
9,117
536
61
4
0
284,173
1
W
Thor
9,014
530
96
6
0
372,456
0
L
Chaac
8,787
517
114
7
0
297,344
0
L
Ymir
7,144
420
42
2
0
283,827
0
W
Cliodhna
7,989
470
42
2
0
363,624
6
W
Odin
8,676
510
114
7
0
325,112
5
L
Anhur
7,137
420
59
3
0
310,796
0
L
Eset
7,856
462
84
5
0
349,713
0
W
Charybdis
7,724
454
90
5
0
280,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role