Player Matchup

Neith
Neith
Draco-Demonheart
Neith
Level 129
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 37L
1,273 Elo+
Party 1
King Arthur
King Arthur
Exiled-Weeb
King Arthur
Level 124
God Stats
1W - 1L
1,154 SR
Queue Stats
17W - 13L
1,137 Elo+
Party 1
Ah Puch
Ah Puch
Star_Lord_n_Co
Ah Puch
Level 156
God Stats
7W - 2L
1,834 SR
Queue Stats
77W - 57L
1,502 Elo+
Solo
Ares
Ares
TinSao15
Ares
Level 108
God Stats
54W - 41L
1,635 SR
Queue Stats
229W - 224L
1,415 Elo+
Solo
Hel
Hel
Young_Gerald0
Hel
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,365 Elo+

VS

Team Averages
Level 131
1,433 SR
1,445 Elo+
Cthulhu
Cthulhu
Darklink_gold
Cthulhu
Level 134
God Stats
2W - 5L
1,314 SR
Queue Stats
13W - 28L
1,329 Elo+
Solo
Athena
Athena
Deaths_Dealer97
Athena
Level 129
God Stats
0W - 2L
1,283 SR
Queue Stats
212W - 171L
1,512 Elo+
Solo
Hachiman
Hachiman
Failureman
Hachiman
Level 105
God Stats
2W - 3L
1,231 SR
Queue Stats
293W - 285L
1,415 Elo+
Solo
Ne Zha
Ne Zha
QUEEN V xLFx
Ne Zha
Level 129
God Stats
19W - 18L
1,526 SR
Queue Stats
59W - 55L
1,507 Elo+
Party 2
Poseidon
Poseidon
se7en xLFx
Poseidon
Level 158
God Stats
4W - 6L
1,811 SR
Queue Stats
218W - 222L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,186
519
2,644
6,112
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Exiled-Weeb
King Arthur
11
4 / 0 / 0
7,228
723
4,616
7,006
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
5,833
583
4,850
4,300
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
1 / 0 / 2
5,593
559
3,153
6,243
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,009
501
3,093
9,341
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 0
4,985
499
2,210
7,501
3,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,668
467
3,352
7,168
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Failureman
Hachiman
8
1 / 3 / 0
4,523
452
2,008
7,933
2,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
10
1 / 1 / 2
5,265
527
2,310
7,155
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
se7en xLFx
Poseidon
11
2 / 0 / 1
5,796
580
6,284
4,043
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
4
4
Deaths
9
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
L
0
4
0
0
W
2
1
0
2
W
King Arthur
Exiled-Weeb
King Arthur
4
0
0
4
L
Hachiman
Failureman
Hachiman
1
3
0
0.33
L
Ne Zha
1
1
2
2
W
1
1
0
1
W
Ares
1
0
2
2
W
0
2
0
0
L
Poseidon
se7en xLFx
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
16,164
33,002
Taken
33,800
15,264
Mitigated
14,170
13,683
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,210
341
1,099
1,140
7,501
3,661
0
3,559
3,942
29,063
0
L
3,352
919
0
554
7,168
3,711
0
0
7,168
19,948
1,304
W
2,644
713
0
2,324
6,112
2,008
0
1,045
5,067
0
30,640
W
King Arthur
Exiled-Weeb
King Arthur
4,616
850
0
1,841
7,006
3,614
0
2,916
3,694
0
50,063
L
Hachiman
Failureman
Hachiman
2,008
1,254
0
1,567
7,933
2,790
0
3,708
4,225
0
23,285
L
Ne Zha
2,310
271
0
604
7,155
2,732
0
1,484
5,671
0
29,287
W
4,850
482
0
1,862
4,300
1,698
349
679
3,621
46,356
1,130
W
Ares
3,153
121
61
1,878
6,243
5,227
42
1,773
4,470
19,155
0
W
3,093
195
417
5,300
9,341
2,717
0
4,981
4,360
32,790
0
L
Poseidon
se7en xLFx
Poseidon
6,284
1,157
0
961
4,043
1,276
250
2,150
1,893
43,612
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
25,237
297
Minions Killed
238
0
Camps Cleared
0
963,414
Distance Traveled
967,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,985
499
27
3
0
218,349
0
L
Athena
4,668
467
41
4
0
168,103
0
W
Neith
5,186
519
58
6
0
210,965
0
W
King Arthur
7,228
723
93
9
0
179,018
0
L
Hachiman
4,523
452
48
5
0
159,849
4
L
Ne Zha
5,265
527
52
5
0
231,866
0
W
Ah Puch
5,833
583
70
7
0
186,842
0
W
Ares
5,593
559
27
3
0
195,131
7
W
Hel
5,009
501
49
5
0
191,458
0
L
Poseidon
5,796
580
70
7
0
189,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role