Player Matchup

Bastet
Bastet
Femmboy
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
Givemedagems
Yu Huang
Level 86
God Stats
0W - 4L
1,334 SR
Queue Stats
34W - 46L
1,422 Elo+
Party 1
Hachiman
Hachiman
HoleLottaCap
Hachiman
Level 108
God Stats
2W - 3L
1,541 SR
Queue Stats
31W - 47L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
Siegfriedhohen
Kuzenbo
Level 155
God Stats
6W - 6L
1,452 SR
Queue Stats
63W - 80L
1,451 Elo+
Solo
King Arthur
King Arthur
Squidrifikk
King Arthur
Level 70
God Stats
3W - 14L
1,108 SR
Queue Stats
11W - 30L
1,273 Elo+
Party 1
Team Averages
Level 101
1,387 SR
1,392 Elo+

VS

Team Averages
Level 95
1,551 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JackDusk
Cliodhna
Level 121
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Unknownking2444
Anubis
Level 66
God Stats
2W - 0L
1,598 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
candiced111k
Medusa
Level 55
God Stats
29W - 33L
1,462 SR
Queue Stats
168W - 187L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Femmboy
Bastet
10
1 / 2 / 4
5,227
871
5,440
6,612
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Givemedagems
Yu Huang
11
2 / 3 / 2
5,476
913
3,669
4,869
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HoleLottaCap
Hachiman
12
3 / 1 / 0
6,073
1,012
3,783
5,398
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,444
741
0
0
0
King Arthur
Squidrifikk
King Arthur
10
0 / 3 / 4
4,998
833
3,149
6,510
4,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 6
5,689
948
6,953
6,767
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
 
Sun Wukong
11
2 / 2 / 6
5,613
936
4,178
5,034
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
JackDusk
Cliodhna
10
2 / 2 / 3
5,277
880
4,086
3,336
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
5,838
973
3,599
2,258
1,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 1 / 3
5,373
896
1,463
5,239
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
9
9
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
6
5
W
Sun Wukong
 
Sun Wukong
2
2
6
2.5
L
Bastet
Femmboy
Bastet
1
2
4
1.5
L
Yu Huang
Givemedagems
Yu Huang
2
3
2
1
L
Hachiman
HoleLottaCap
Hachiman
3
1
0
3
W
Cliodhna
JackDusk
Cliodhna
2
2
3
1.75
L
0
0
0
0
L
King Arthur
Squidrifikk
King Arthur
0
3
4
0.67
W
2
0
3
3.5
W
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
20,279
23,389
Taken
22,634
9,868
Mitigated
12,918
3,534
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,953
452
0
1,015
6,767
5,832
0
795
5,972
15,800
1,198
W
Sun Wukong
 
Sun Wukong
4,178
855
0
544
5,034
3,016
0
815
4,219
0
10,505
L
Bastet
Femmboy
Bastet
5,440
1,478
0
599
6,612
2,083
0
2,851
3,475
0
10,047
L
Yu Huang
Givemedagems
Yu Huang
3,669
582
0
1,000
4,869
1,774
0
1,684
3,108
13,520
332
L
Hachiman
HoleLottaCap
Hachiman
3,783
2,152
0
1,271
5,398
1,953
0
3,113
2,238
0
20,366
W
Cliodhna
JackDusk
Cliodhna
4,086
139
0
798
3,336
1,075
0
347
2,989
0
7,497
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Squidrifikk
King Arthur
3,149
799
0
664
6,510
4,058
0
2,086
4,263
0
8,038
W
3,599
0
0
595
2,258
1,049
0
240
2,018
18,264
0
W
Medusa
1,463
673
0
246
5,239
1,946
0
1,358
3,881
0
13,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
27,790
84
Minions Killed
117
0
Camps Cleared
0
515,654
Distance Traveled
685,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,689
948
30
5
0
142,686
0
W
Sun Wukong
5,613
936
20
3
0
132,130
0
L
Bastet
5,227
871
10
2
0
151,986
0
L
Yu Huang
5,476
913
31
5
0
121,709
0
L
Hachiman
6,073
1,012
32
5
0
116,518
0
W
Cliodhna
5,277
880
7
1
0
140,207
2
L
Kuzenbo
4,444
741
0
0
0
0
0
L
King Arthur
4,998
833
11
2
0
125,441
0
W
Anubis
5,838
973
29
5
0
135,664
0
W
Medusa
5,373
896
31
5
0
134,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role