Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Alerdavs115
Vulcan
Level 126
God Stats
92W - 54L
1,628 SR
Queue Stats
359W - 338L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
Artorius2201
Tsukuyomi
Level 159
God Stats
1W - 0L
1,330 SR
Queue Stats
100W - 93L
1,465 Elo+
Party 1
Chaac
Chaac
Ekuro
Chaac
Level 87
God Stats
7W - 10L
1,472 SR
Queue Stats
46W - 44L
1,559 Elo+
Solo
Team Averages
Level 125
1,486 SR
1,527 Elo+

VS

Team Averages
Level 136
1,690 SR
1,573 Elo+
Xing Tian
Xing Tian
AphroT1ddy
Xing Tian
Level 121
God Stats
0W - 1L
1,623 SR
Queue Stats
98W - 84L
1,610 Elo+
Solo
Ratatoskr
Ratatoskr
Dorcha13
Ratatoskr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,566 Elo+
Party 2
Bellona
Bellona
MrBigSniff
Bellona
Level 107
God Stats
17W - 13L
1,709 SR
Queue Stats
73W - 62L
1,549 Elo+
Party 2
Scylla
Scylla
SouthHook
Scylla
Level 149
God Stats
3W - 1L
1,872 SR
Queue Stats
19W - 24L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
jrada
Xbalanque
Level 157
God Stats
3W - 1L
1,746 SR
Queue Stats
108W - 98L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 5
7,865
874
4,112
8,964
8,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
 
Izanami
13
2 / 1 / 6
7,416
824
4,879
4,606
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
3 / 0 / 7
8,263
918
7,819
2,229
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Artorius2201
Tsukuyomi
14
4 / 1 / 6
8,020
891
6,424
6,838
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Ekuro
Chaac
14
1 / 0 / 6
7,511
835
5,505
6,922
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AphroT1ddy
Xing Tian
11
0 / 0 / 1
6,568
730
2,063
5,516
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Dorcha13
Ratatoskr
13
1 / 6 / 1
6,997
777
4,161
9,688
4,854
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
MrBigSniff
Bellona
10
0 / 2 / 1
6,131
681
1,815
5,396
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SouthHook
Scylla
13
0 / 4 / 1
7,064
785
6,057
6,860
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
jrada
Xbalanque
14
1 / 1 / 0
7,083
787
3,299
6,035
2,433
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
13
Kills
2
2
Deaths
13
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
5
5.5
W
Izanami
 
Izanami
2
1
6
5
W
Vulcan
3
0
7
6.5
L
Xing Tian
AphroT1ddy
Xing Tian
0
0
1
0.5
W
Tsukuyomi
Artorius2201
Tsukuyomi
4
1
6
7
L
Ratatoskr
Dorcha13
Ratatoskr
1
6
1
0.25
W
Chaac
Ekuro
Chaac
1
0
6
4
L
Bellona
MrBigSniff
Bellona
0
2
1
0.25
L
Scylla
SouthHook
Scylla
0
4
1
0.13
L
Xbalanque
jrada
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
17,395
29,559
Taken
33,495
21,283
Mitigated
18,274
4,621
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,112
339
0
701
8,964
8,448
458
2,431
6,233
19,895
0
W
Izanami
 
Izanami
4,879
2,586
0
251
4,606
1,972
1,767
1,346
2,972
0
21,019
W
Vulcan
7,819
4,208
0
250
2,229
933
90
297
1,842
27,274
0
L
Xing Tian
AphroT1ddy
Xing Tian
2,063
112
716
1,748
5,516
2,503
0
1,786
3,558
4,537
0
W
Tsukuyomi
Artorius2201
Tsukuyomi
6,424
931
0
1,001
6,838
2,837
42
921
5,638
0
23,553
L
Ratatoskr
Dorcha13
Ratatoskr
4,161
401
0
408
9,688
4,854
0
3,658
5,832
0
16,896
W
Chaac
Ekuro
Chaac
5,505
585
0
2,418
6,922
7,093
468
2,494
4,100
0
22,350
L
Bellona
MrBigSniff
Bellona
1,815
214
0
190
5,396
6,023
0
2,358
2,853
0
2,195
L
Scylla
SouthHook
Scylla
6,057
749
0
500
6,860
2,461
0
2,110
4,300
25,146
0
L
Xbalanque
jrada
Xbalanque
3,299
674
0
2,081
6,035
2,433
0
1,441
4,364
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
33,843
222
Minions Killed
149
0
Camps Cleared
0
945,358
Distance Traveled
677,155
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,865
874
39
4
0
185,624
0
W
Izanami
7,416
824
42
5
0
159,810
6
W
Vulcan
8,263
918
56
6
0
188,121
0
L
Xing Tian
6,568
730
5
1
0
100,742
0
W
Tsukuyomi
8,020
891
45
5
0
215,238
0
L
Ratatoskr
6,997
777
21
2
0
183,449
0
W
Chaac
7,511
835
40
4
0
196,565
3
L
Bellona
6,131
681
0
0
0
48,651
0
L
Scylla
7,064
785
66
7
0
175,911
0
L
Xbalanque
7,083
787
57
6
0
168,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role