Player Matchup

Ao Kuang
Ao Kuang
JewSmoove
Ao Kuang
Level 118
God Stats
0W - 5L
1,186 SR
Queue Stats
91W - 146L
1,423 Elo+
Party 1
Janus
Janus
PresidentFat
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 169L
1,404 Elo+
Party 1
Bellona
Bellona
ShirtlessRex
Bellona
Level 98
God Stats
2W - 13L
1,094 SR
Queue Stats
67W - 116L
1,391 Elo+
Party 1
Athena
Athena
TwoWayTwin
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 89L
1,391 Elo+
Party 1
Apollo
Apollo
orpten
Apollo
Level 129
God Stats
5W - 3L
1,649 SR
Queue Stats
68W - 112L
1,397 Elo+
Party 1
Team Averages
Level 100
1,386 SR
1,401 Elo+

VS

Team Averages
Level 110
1,496 SR
1,486 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ceontrace
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,196 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaCactus1107
Morgan Le Fay
Level 84
God Stats
3W - 2L
1,519 SR
Queue Stats
111W - 87L
1,573 Elo+
Solo
Chiron
Chiron
StudCarter
Chiron
Level 161
God Stats
22W - 9L
1,260 SR
Queue Stats
220W - 203L
1,554 Elo+
Solo
Izanami
Izanami
elwamba
Izanami
Level 108
God Stats
48W - 52L
1,703 SR
Queue Stats
254W - 255L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JewSmoove
Ao Kuang
12
2 / 4 / 1
7,011
467
3,564
13,581
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
6,903
460
3,613
10,004
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ShirtlessRex
Bellona
15
1 / 0 / 0
8,841
589
4,334
11,772
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
TwoWayTwin
Athena
11
0 / 1 / 2
6,651
443
2,667
14,650
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
orpten
Apollo
14
0 / 3 / 1
7,638
509
4,404
10,889
4,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 5
7,978
532
6,723
12,861
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Ceontrace
Ganesha
12
0 / 0 / 7
7,918
528
4,540
7,347
5,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
DaCactus1107
Morgan Le Fay
16
8 / 0 / 1
9,726
648
16,194
7,208
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
StudCarter
Chiron
16
2 / 1 / 0
9,585
639
9,848
10,090
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
elwamba
Izanami
14
0 / 0 / 0
8,486
566
4,798
7,090
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
5
1.75
W
Ganesha
Ceontrace
Ganesha
0
0
7
3.5
W
Morgan Le Fay
DaCactus1107
Morgan Le Fay
8
0
1
8.5
L
Ao Kuang
JewSmoove
Ao Kuang
2
4
1
0.63
L
0
4
0
0
L
Bellona
ShirtlessRex
Bellona
1
0
0
1
W
Chiron
StudCarter
Chiron
2
1
0
2
L
Athena
TwoWayTwin
Athena
0
1
2
1
W
Izanami
elwamba
Izanami
0
0
0
0
L
Apollo
orpten
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
42,103
60,896
Taken
44,596
34,371
Mitigated
23,112
17,717
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,723
2,183
0
3,629
12,861
6,068
20
3,442
9,419
0
68,522
W
Ganesha
Ceontrace
Ganesha
4,540
591
0
2,175
7,347
5,854
0
1,519
5,828
22,497
0
W
Morgan Le Fay
DaCactus1107
Morgan Le Fay
16,194
1,936
0
989
7,208
3,442
21
3,606
3,602
87,587
2,589
L
Ao Kuang
JewSmoove
Ao Kuang
3,564
857
0
5,220
13,581
4,540
0
5,237
8,344
39,684
0
L
3,613
80
0
740
10,004
2,868
0
7,023
2,981
55,702
0
L
Bellona
ShirtlessRex
Bellona
4,334
146
0
3,181
11,772
11,059
0
1,908
9,864
9,064
66,339
W
Chiron
StudCarter
Chiron
9,848
3,423
297
3,643
10,090
4,922
284
806
9,257
0
102,328
L
Athena
TwoWayTwin
Athena
2,667
878
0
4,289
14,650
11,732
0
5,852
8,798
21,155
1,325
W
Izanami
elwamba
Izanami
4,798
3,924
0
3,094
7,090
2,826
730
855
6,235
0
70,971
L
Apollo
orpten
Apollo
4,404
2,197
0
4,287
10,889
4,172
0
356
10,533
0
71,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
43,693
473
Minions Killed
547
0
Camps Cleared
0
1,566,932
Distance Traveled
1,522,383
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,978
532
96
6
0
369,493
0
W
Ganesha
7,918
528
4
0
0
296,409
3
W
Morgan Le Fay
9,726
648
145
10
0
346,351
7
L
Ao Kuang
7,011
467
67
4
0
332,807
2
L
Janus
6,903
460
97
6
0
308,169
0
L
Bellona
8,841
589
142
9
0
291,387
0
W
Chiron
9,585
639
167
11
0
265,813
0
L
Athena
6,651
443
42
3
0
345,707
1
W
Izanami
8,486
566
135
9
0
244,317
7
L
Apollo
7,638
509
125
8
0
288,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role