Player Matchup

Gilgamesh
Gilgamesh
Darkmatter6569
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 1
Geb
Geb
I-Okami-Chan-I
Geb
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 138L
1,339 Elo+
Party 1
Ra
Ra
Oh_Hey_Merlin
Ra
Level 79
God Stats
1W - 2L
1,165 SR
Queue Stats
27W - 49L
1,329 Elo+
Party 1
Odin
Odin
deathbringer3469
Odin
Level 181
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 193L
1,313 Elo+
Party 1
Anhur
Anhur
lord_Helix_421
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 132L
1,401 Elo+
Party 1
Team Averages
Level 141
1,433 SR
1,351 Elo+

VS

Team Averages
Level 196
1,468 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GrindingGears22
Nemesis
Level 145
God Stats
6W - 4L
1,428 SR
Queue Stats
50W - 50L
1,533 Elo+
Party 2
Horus
Horus
Kentiepoo08
Horus
Level 270
God Stats
4W - 12L
1,410 SR
Queue Stats
295W - 290L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Prokchop9258
Kuzenbo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 140L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkmatter6569
Gilgamesh
6
0 / 0 / 0
3,159
632
1,008
4,085
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,350
670
1,033
1,994
1,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,757
751
1,041
1,925
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,833
767
1,801
3,627
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

7
0 / 0 / 0
3,729
746
288
1,913
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,460
692
1,510
2,454
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
 
Izanami
6
0 / 0 / 0
3,092
618
291
1,766
412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

4
0 / 0 / 0
2,740
548
1,319
2,368
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,418
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Prokchop9258
Kuzenbo
6
0 / 1 / 0
3,374
675
1,306
3,791
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Gilgamesh
Darkmatter6569
Gilgamesh
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
1
0
0
1
L
Kuzenbo
Prokchop9258
Kuzenbo
0
1
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,171
Damage
4,426
13,544
Taken
10,379
5,413
Mitigated
4,478
6,247
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,510
173
0
340
2,454
744
0
1,164
1,238
14,733
967
L
Izanami
 
Izanami
291
255
0
787
1,766
412
0
63
1,703
0
14,308
W
Gilgamesh
Darkmatter6569
Gilgamesh
1,008
273
0
2,299
4,085
1,394
0
263
3,724
0
15,600
L
1,319
565
0
1,173
2,368
553
0
304
2,025
0
5,939
W
1,033
357
0
1,012
1,994
1,036
0
260
1,626
6,723
1,517
L
0
0
0
0
0
0
0
0
0
0
0
W
1,041
80
72
723
1,925
565
0
479
1,328
21,512
0
L
Kuzenbo
Prokchop9258
Kuzenbo
1,306
562
0
1,085
3,791
2,769
0
339
3,174
11,989
0
W
1,801
482
0
1,080
3,627
1,816
0
1,053
2,409
0
15,693
W
288
58
0
1,061
1,913
602
0
93
1,784
0
25,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,828
Gold Earned
15,084
170
Minions Killed
104
0
Camps Cleared
0
522,453
Distance Traveled
406,200
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,460
692
38
8
0
87,083
1
L
Izanami
3,092
618
29
6
0
108,442
0
W
Gilgamesh
3,159
632
33
7
0
129,651
0
L
Nemesis
2,740
548
9
2
0
118,442
2
W
Geb
3,350
670
18
4
0
120,859
0
L
Horus
2,418
484
0
0
0
116
0
W
Ra
3,757
751
40
8
0
88,166
0
L
Kuzenbo
3,374
675
28
6
0
92,117
0
W
Odin
3,833
767
33
7
0
101,039
0
W
Anhur
3,729
746
46
9
0
82,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role