Player Matchup

Ra
Ra
GhostNinja7
Ra
Level 87
God Stats
5W - 8L
1,133 SR
Queue Stats
209W - 161L
1,596 Elo+
Solo
Anhur
Anhur
HustLeDaGOAT
Anhur
Level 138
God Stats
2W - 3L
1,506 SR
Queue Stats
67W - 60L
1,515 Elo+
Party 1
Bacchus
Bacchus
Infernego
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,514 Elo+
Party 1
Odin
Odin
TwinkiesEater
Odin
Level 102
God Stats
3W - 2L
1,606 SR
Queue Stats
96W - 89L
1,494 Elo+
Party 1
Bellona
Bellona
Vxbes_
Bellona
Level 101
God Stats
7W - 6L
1,490 SR
Queue Stats
80W - 70L
1,509 Elo+
Party 1
Team Averages
Level 106
1,447 SR
1,526 Elo+

VS

Team Averages
Level 111
1,628 SR
1,525 Elo+
Nemesis
Nemesis
Abduljabar_27
Nemesis
Level 138
God Stats
2W - 1L
1,713 SR
Queue Stats
45W - 38L
1,491 Elo+
Party 2
Anubis
Anubis
DaveGiblet
Anubis
Level 125
God Stats
17W - 9L
1,882 SR
Queue Stats
222W - 217L
1,594 Elo+
Party 3
King Arthur
King Arthur
FacSoDADDY239
King Arthur
Level 108
God Stats
5W - 4L
1,613 SR
Queue Stats
55W - 55L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tricerptpaps
Kumbhakarna
Level 94
God Stats
6W - 13L
1,430 SR
Queue Stats
250W - 248L
1,600 Elo+
Party 3
Neith
Neith
YT_SirCharliePT_
Neith
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,510
501
1,987
8,415
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,370
488
6,158
8,008
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Infernego
Bacchus
8
1 / 3 / 1
5,169
470
4,708
8,716
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 0
5,985
544
3,458
8,070
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Vxbes_
Bellona
10
0 / 2 / 0
6,000
545
3,598
11,224
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 0 / 2
6,972
634
2,882
6,719
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
DaveGiblet
Anubis
12
9 / 1 / 1
7,406
673
13,360
6,869
3,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FacSoDADDY239
King Arthur
11
0 / 0 / 1
6,307
573
6,670
9,128
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Tricerptpaps
Kumbhakarna
9
0 / 0 / 6
5,889
535
3,014
6,740
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
5,965
542
4,249
7,658
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
0
2
5
W
Anubis
DaveGiblet
Anubis
9
1
1
9.5
W
King Arthur
FacSoDADDY239
King Arthur
0
0
1
0.5
L
0
7
0
0
L
0
1
2
1
L
Bacchus
Infernego
Bacchus
1
3
1
0.5
W
Kumbhakarna
Tricerptpaps
Kumbhakarna
0
0
6
3
L
1
0
0
1
L
Bellona
Vxbes_
Bellona
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,909
Damage
30,175
44,433
Taken
37,114
26,072
Mitigated
21,170
9,036
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,882
815
0
907
6,719
2,745
0
714
5,911
0
52,985
W
Anubis
DaveGiblet
Anubis
13,360
938
0
4,026
6,869
3,483
0
2,562
4,051
60,332
0
W
King Arthur
FacSoDADDY239
King Arthur
6,670
301
0
375
9,128
7,485
0
0
8,453
0
44,134
L
1,987
218
264
1,146
8,415
1,700
0
7,012
1,403
25,582
831
L
6,158
2,590
0
2,749
8,008
2,457
0
2,936
5,072
0
42,094
L
Bacchus
Infernego
Bacchus
4,708
564
0
1,152
8,716
7,018
0
3,679
5,037
13,985
0
W
Kumbhakarna
Tricerptpaps
Kumbhakarna
3,014
483
0
2,957
6,740
4,825
0
2,060
4,564
11,337
1,075
L
3,458
748
0
929
8,070
3,566
0
2,188
5,882
0
47,276
L
Bellona
Vxbes_
Bellona
3,598
846
0
2,796
11,224
11,331
0
0
11,224
0
38,656
W
4,249
1,060
0
1,171
7,658
2,632
672
854
6,804
0
48,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
32,539
304
Minions Killed
340
0
Camps Cleared
0
1,068,030
Distance Traveled
1,214,530
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,972
634
81
7
0
280,156
0
W
Anubis
7,406
673
89
8
0
214,232
4
W
King Arthur
6,307
573
74
7
0
252,505
3
L
Ra
5,510
501
70
6
0
199,868
0
L
Anhur
5,370
488
70
6
0
204,186
1
L
Bacchus
5,169
470
14
1
0
195,983
1
W
Kumbhakarna
5,889
535
14
1
0
257,348
2
L
Odin
5,985
544
74
7
0
267,906
1
L
Bellona
6,000
545
76
7
0
200,087
2
W
Neith
5,965
542
82
7
0
210,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role