Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HiImPiv
Bellona
Level 5
God Stats
3W - 1L
1,310 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Ravana
Ravana
Nygamahnìgga
Ravana
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
flamminpooh
Sol
Level 151
God Stats
2W - 2L
1,715 SR
Queue Stats
39W - 49L
1,500 Elo+
Party 4
Team Averages
Level 65
1,505 SR
1,500 Elo+

VS

Team Averages
Level 70
1,449 SR
1,381 Elo+
Osiris
Osiris
Aqcuiant
Osiris
Level 123
God Stats
14W - 16L
1,563 SR
Queue Stats
117W - 139L
1,377 Elo+
Party 2
Thanatos
Thanatos
FatherKdog
Thanatos
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 1
Neith
Neith
Jake32M
Neith
Level 69
God Stats
2W - 7L
1,367 SR
Queue Stats
52W - 70L
1,418 Elo+
Party 2
Athena
Athena
Silent Playz334
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,462 Elo+
Party 1
He Bo
He Bo
awkwardments
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 136L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 3
7,417
742
4,335
5,592
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
 
Cu Chulainn
11
3 / 0 / 1
5,883
588
6,921
8,341
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
HiImPiv
Bellona
9
1 / 0 / 4
5,413
541
2,645
6,091
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 3
7,005
701
3,966
3,136
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,712
471
3,663
6,080
1,655
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aqcuiant
Osiris
11
3 / 2 / 1
6,157
616
5,093
9,782
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
FatherKdog
Thanatos
7
0 / 2 / 0
4,314
431
1,078
6,567
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Jake32M
Neith
7
1 / 2 / 0
4,464
446
2,450
6,728
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 3 / 1
4,368
437
1,288
5,880
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,432
443
970
6,660
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
3
7.5
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
L
Osiris
Aqcuiant
Osiris
3
2
1
1.75
L
Thanatos
FatherKdog
Thanatos
0
2
0
0
W
Bellona
HiImPiv
Bellona
1
0
4
3
L
Neith
Jake32M
Neith
1
2
0
0.5
W
4
1
3
5.5
L
1
3
1
0.5
L
0
5
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
10,879
29,240
Taken
35,617
15,649
Mitigated
18,569
9,793
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,335
2,638
0
4,469
5,592
2,197
190
857
4,735
0
53,839
W
Cu Chulainn
 
Cu Chulainn
6,921
981
0
1,301
8,341
5,877
374
734
7,607
0
47,744
L
Osiris
Aqcuiant
Osiris
5,093
1,863
0
4,147
9,782
7,992
23
3,166
6,616
0
41,129
L
Thanatos
FatherKdog
Thanatos
1,078
162
0
2,382
6,567
2,573
0
204
6,363
0
22,069
W
Bellona
HiImPiv
Bellona
2,645
566
0
1,186
6,091
4,723
481
214
5,877
0
15,815
L
Neith
Jake32M
Neith
2,450
708
0
1,660
6,728
2,211
0
0
6,728
0
19,275
W
3,966
1,176
0
1,876
3,136
1,197
0
195
2,941
0
43,485
L
1,288
431
0
892
5,880
3,993
0
293
5,587
8,366
0
L
970
136
0
380
6,660
1,800
0
0
6,660
21,177
0
W
3,663
1,279
27
934
6,080
1,655
0
258
5,822
24,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
23,735
323
Minions Killed
181
0
Camps Cleared
0
1,078,713
Distance Traveled
867,157
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,417
742
91
9
0
213,110
0
W
Cu Chulainn
5,883
588
74
7
0
219,395
0
L
Osiris
6,157
616
68
7
0
192,161
0
L
Thanatos
4,314
431
37
4
0
204,619
1
W
Bellona
5,413
541
35
4
0
214,427
0
L
Neith
4,464
446
33
3
0
164,311
0
W
Ravana
7,005
701
90
9
0
254,714
0
L
Athena
4,368
437
7
1
0
150,447
0
L
He Bo
4,432
443
36
4
0
155,619
2
W
Sol
4,712
471
33
3
0
177,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role