Player Matchup

Morgan Le Fay
Morgan Le Fay
Saiyan660-
Morgan Le Fay
Level 105
God Stats
19W - 12L
1,458 SR
Queue Stats
340W - 327L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
cjtony24
Hun Batz
Level 123
God Stats
11W - 7L
1,652 SR
Queue Stats
219W - 231L
1,512 Elo+
Party 2
Arachne
Arachne
nundai2005
Arachne
Level 72
God Stats
19W - 19L
1,064 SR
Queue Stats
168W - 175L
1,457 Elo+
Party 2
Team Averages
Level 100
1,391 SR
1,489 Elo+

VS

Team Averages
Level 103
1,414 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
Xxxterptacion
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,021 Elo+
Solo
Geb
Geb
ignorantscourge1
Geb
Level 127
God Stats
1W - 2L
1,242 SR
Queue Stats
153W - 150L
1,518 Elo+
Party 1
Eset
Eset
immortalshrimp
Eset
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 201L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Saiyan660-
Morgan Le Fay
14
4 / 0 / 8
8,322
832
11,247
5,588
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
cjtony24
Hun Batz
13
4 / 0 / 6
7,836
784
6,073
7,262
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
nundai2005
Arachne
14
4 / 1 / 7
8,258
826
5,506
6,453
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Xxxterptacion
Ah Muzen Cab
11
0 / 4 / 0
6,386
639
4,367
9,021
3,278
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
6,462
646
6,788
13,923
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
6,310
631
3,500
6,371
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Saiyan660-
Morgan Le Fay
4
0
8
8
L
Ah Muzen Cab
Xxxterptacion
Ah Muzen Cab
0
4
0
0
W
Hun Batz
cjtony24
Hun Batz
4
0
6
7
L
1
4
0
0.25
L
0
4
0
0
W
Arachne
nundai2005
Arachne
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
14,655
19,303
Taken
29,315
9,399
Mitigated
15,787
3,049
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Saiyan660-
Morgan Le Fay
11,247
552
0
640
5,588
2,406
204
3,248
2,012
36,663
0
L
Ah Muzen Cab
Xxxterptacion
Ah Muzen Cab
4,367
964
0
952
9,021
3,278
50
2,396
6,296
0
26,312
W
Hun Batz
cjtony24
Hun Batz
6,073
899
0
479
7,262
3,820
1,733
3,870
3,112
0
24,844
L
6,788
741
0
1,789
13,923
10,660
96
4,375
9,048
20,368
406
L
3,500
139
123
123
6,371
1,849
52
3,417
2,622
20,561
401
W
Arachne
nundai2005
Arachne
5,506
4,695
0
1,930
6,453
3,173
943
2,198
3,955
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
19,158
123
Minions Killed
123
0
Camps Cleared
0
604,699
Distance Traveled
527,271
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,322
832
66
7
0
199,469
1
L
Ah Muzen Cab
6,386
639
45
5
0
181,712
0
W
Hun Batz
7,836
784
31
3
0
202,908
0
L
Geb
6,462
646
31
3
0
177,028
0
L
Eset
6,310
631
47
5
0
168,531
0
W
Arachne
8,258
826
26
3
0
202,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role