Player Matchup

Fafnir
Fafnir
Aggiungere
Fafnir
Level 102
God Stats
10W - 4L
1,643 SR
Queue Stats
38W - 29L
1,566 Elo+
Solo
Cliodhna
Cliodhna
FlamesMcgeee
Cliodhna
Level 135
God Stats
6W - 0L
1,956 SR
Queue Stats
258W - 196L
1,880 Elo+
Solo
Bacchus
Bacchus
ThaWraith
Bacchus
Level 129
God Stats
7W - 12L
1,526 SR
Queue Stats
81W - 58L
1,547 Elo+
Solo
Agni
Agni
ghostyeet
Agni
Level 158
God Stats
28W - 25L
1,535 SR
Queue Stats
71W - 82L
1,507 Elo+
Solo
Anhur
Anhur
l have downs11
Anhur
Level 105
God Stats
1W - 0L
1,702 SR
Queue Stats
111W - 103L
1,530 Elo+
Solo
Team Averages
Level 126
1,672 SR
1,606 Elo+

VS

Team Averages
Level 119
1,616 SR
1,519 Elo+
Anhur
Anhur
G_Lucky7_
Anhur
Level 127
God Stats
26W - 23L
1,637 SR
Queue Stats
661W - 598L
1,549 Elo+
Solo
Odin
Odin
MourningPoki
Odin
Level 126
God Stats
1W - 3L
1,535 SR
Queue Stats
183W - 163L
1,533 Elo+
Solo
Geb
Geb
PapiToño1
Geb
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 185L
1,489 Elo+
Party 1
Poseidon
Poseidon
Patho6699
Poseidon
Level 89
God Stats
7W - 3L
1,825 SR
Queue Stats
206W - 224L
1,515 Elo+
Party 1
Thoth
Thoth
toro_valeroso501
Thoth
Level 126
God Stats
12W - 14L
1,584 SR
Queue Stats
191W - 205L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aggiungere
Fafnir
14
1 / 0 / 1
8,017
573
4,317
9,549
10,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
FlamesMcgeee
Cliodhna
16
3 / 1 / 2
8,747
625
6,835
12,706
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
ThaWraith
Bacchus
12
2 / 1 / 2
7,192
514
7,388
13,626
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
5 / 1 / 2
8,474
605
8,374
6,884
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
8,015
573
9,336
11,455
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G_Lucky7_
Anhur
13
1 / 1 / 1
7,375
527
7,479
9,623
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
8,370
598
8,843
9,972
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 2 / 1
6,025
430
3,921
12,955
9,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Patho6699
Poseidon
14
1 / 3 / 1
7,358
526
3,581
11,981
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 0
6,972
498
1,509
8,631
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aggiungere
Fafnir
1
0
1
1.5
W
Cliodhna
FlamesMcgeee
Cliodhna
3
1
2
4
L
Anhur
G_Lucky7_
Anhur
1
1
1
1.5
L
1
2
0
0.5
L
0
2
1
0.25
L
Poseidon
Patho6699
Poseidon
1
3
1
0.5
W
Bacchus
ThaWraith
Bacchus
2
1
2
3
W
Agni
5
1
2
6
W
1
1
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
25,333
54,220
Taken
53,162
36,457
Mitigated
25,746
24,525
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aggiungere
Fafnir
4,317
965
0
4,289
9,549
10,374
0
467
8,259
40,003
0
W
Cliodhna
FlamesMcgeee
Cliodhna
6,835
1,727
0
9,160
12,706
5,482
253
537
12,071
0
89,859
L
Anhur
G_Lucky7_
Anhur
7,479
5,073
0
4,277
9,623
3,002
0
1,975
7,608
0
59,309
L
8,843
1,483
0
2,253
9,972
6,948
0
3,386
6,002
0
63,236
L
3,921
570
0
1,909
12,955
9,551
0
5,064
7,744
19,324
327
L
Poseidon
Patho6699
Poseidon
3,581
482
0
5,561
11,981
3,544
0
3,091
8,588
64,692
0
W
Bacchus
ThaWraith
Bacchus
7,388
1,405
0
3,366
13,626
14,000
18
2,854
10,680
32,245
1,489
W
Agni
8,374
593
0
743
6,884
2,639
0
3,281
3,603
57,052
1,376
W
9,336
4,764
0
6,967
11,455
3,962
836
1,650
9,756
0
72,871
L
1,509
209
0
1,005
8,631
2,701
0
4,729
3,672
50,999
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
36,100
489
Minions Killed
455
0
Camps Cleared
0
1,439,127
Distance Traveled
1,385,829
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,017
573
98
7
0
281,820
2
W
Cliodhna
8,747
625
126
9
0
328,189
2
L
Anhur
7,375
527
100
7
0
253,851
3
L
Odin
8,370
598
117
8
0
248,012
0
L
Geb
6,025
430
22
2
0
305,792
4
L
Poseidon
7,358
526
116
8
0
316,902
0
W
Bacchus
7,192
514
22
2
0
295,641
3
W
Agni
8,474
605
120
9
0
302,742
5
W
Anhur
8,015
573
123
9
0
230,735
0
L
Thoth
6,972
498
100
7
0
261,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role