Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
Aclwood
Horus
Silver I
Level 125
God Stats
4W - 2L
1,888 SR
Queue Stats
34W - 46L
1,216 MMR
Solo
Mulan
Mulan
Silver I
DeathStroke720
Mulan
Silver I
Level 141
God Stats
29W - 22L
1,504 SR
Queue Stats
102W - 108L
1,175 MMR
Solo
Danzaburou
Danzaburou
Silver I
Joaquin210502
Danzaburou
Silver I
Level 91
God Stats
65W - 63L
1,519 SR
Queue Stats
98W - 110L
1,174 MMR
Solo
Ix Chel
Ix Chel
Silver II
NyK0w
Ix Chel
Silver II
Level 158
God Stats
6W - 3L
1,763 SR
Queue Stats
110W - 124L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,635 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,527 SR
1,267 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
DoughBro121
Bellona
Silver III
Level 129
God Stats
5W - 9L
1,619 SR
Queue Stats
62W - 79L
1,183 MMR
Solo
Agni
Agni
Silver III
IGOTZSAUCE-
Agni
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 193L
985 MMR
Party 1
Geb
Geb
Silver II
ItsShoopie
Geb
Silver II
Level 113
God Stats
2W - 1L
1,514 SR
Queue Stats
27W - 36L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 0 / 1
7,138
549
2,465
7,892
5,527
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Aclwood
Horus
14
6 / 0 / 1
8,754
673
9,201
11,726
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
2 / 0 / 4
8,025
617
5,397
10,419
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Joaquin210502
Danzaburou
12
0 / 0 / 1
6,851
527
6,029
7,746
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
NyK0w
Ix Chel
14
3 / 2 / 2
8,249
635
4,566
7,717
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AchillesArachneBacchusBakasura

VS

Bans
CharonThanatosThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 1 / 0
6,194
476
6,204
9,072
3,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
 
Mercury
11
1 / 3 / 0
5,913
455
3,964
10,511
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Bellona
DoughBro121
Bellona
9
0 / 5 / 0
5,836
449
5,559
13,173
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,822
525
4,432
7,743
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 0
5,602
431
3,054
8,390
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
1
2.5
L
Anhur
 
Anhur
1
1
0
1
L
Mercury
 
Mercury
1
3
0
0.33
W
Horus
Aclwood
Horus
6
0
1
6.5
W
2
0
4
4
L
Bellona
DoughBro121
Bellona
0
5
0
0
L
0
4
1
0.13
L
0
0
0
0
W
Danzaburou
Joaquin210502
Danzaburou
0
0
1
0.5
W
Ix Chel
NyK0w
Ix Chel
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
23,213
45,500
Taken
48,889
25,410
Mitigated
27,307
17,585
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,465
62
2,040
2,472
7,892
5,527
0
1,414
6,478
20,922
2,703
L
Anhur
 
Anhur
6,204
3,876
0
3,814
9,072
3,032
0
1,135
7,937
0
48,845
L
Mercury
 
Mercury
3,964
1,310
0
595
10,511
4,121
0
379
10,132
0
44,177
W
Horus
Aclwood
Horus
9,201
4,601
110
4,025
11,726
8,439
0
0
10,919
0
63,080
W
5,397
1,209
0
3,101
10,419
5,619
0
1,919
8,248
0
80,207
L
Bellona
DoughBro121
Bellona
5,559
2,228
0
1,992
13,173
12,032
0
351
12,822
0
39,746
L
4,432
501
0
735
7,743
2,837
0
3,248
4,495
48,428
0
L
3,054
549
0
646
8,390
5,285
0
1,658
6,732
18,243
1,126
W
Danzaburou
Joaquin210502
Danzaburou
6,029
2,408
0
3,282
7,746
2,721
622
573
7,173
0
51,956
W
Ix Chel
NyK0w
Ix Chel
4,566
516
173
2,382
7,717
3,104
168
3,011
4,372
60,779
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
30,367
476
Minions Killed
354
0
Camps Cleared
0
1,342,564
Distance Traveled
1,220,424
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,138
549
39
3
0
270,062
2
L
Anhur
6,194
476
80
6
0
252,382
4
L
Mercury
5,913
455
79
6
0
278,003
0
W
Horus
8,754
673
87
7
0
263,332
0
W
Mulan
8,025
617
140
11
0
304,635
2
L
Bellona
5,836
449
69
5
0
219,270
0
L
Agni
6,822
525
96
7
0
244,583
2
L
Geb
5,602
431
30
2
0
226,186
4
W
Danzaburou
6,851
527
90
7
0
248,339
4
W
Ix Chel
8,249
635
120
9
0
256,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role