Player Matchup

Eset
Eset
Bxbyx160223
Eset
Level 66
God Stats
7W - 3L
1,624 SR
Queue Stats
141W - 125L
1,357 Elo+
Party 1
Raijin
Raijin
Gunnerzplay
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 181L
1,199 Elo+
Solo
Vamana
Vamana
Newby547
Vamana
Level 62
God Stats
6W - 5L
1,500 SR
Queue Stats
175W - 151L
1,461 Elo+
Party 2
Sobek
Sobek
Whoulf
Sobek
Level 30
God Stats
4W - 2L
1,646 SR
Queue Stats
42W - 52L
1,349 Elo+
Party 1
Fenrir
Fenrir
iitsHanzo
Fenrir
Level 55
God Stats
5W - 7L
1,352 SR
Queue Stats
11W - 15L
1,368 Elo+
Party 2
Team Averages
Level 49
1,524 SR
1,347 Elo+

VS

Team Averages
Level 88
1,508 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
T3MPL3
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 4
Arachne
Arachne
Wh331BigD3a1
Arachne
Level 85
God Stats
19W - 14L
1,542 SR
Queue Stats
38W - 40L
1,404 Elo+
Party 3
Bellona
Bellona
xKA0TICx
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 3
Medusa
Medusa
xPoppi
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 5
6,769
521
8,110
5,618
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
11
0 / 6 / 0
5,849
450
820
7,914
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vamana
Newby547
Vamana
12
3 / 0 / 1
6,863
528
7,450
7,055
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Whoulf
Sobek
11
3 / 1 / 8
7,032
541
4,908
10,040
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
iitsHanzo
Fenrir
13
3 / 0 / 0
6,948
534
3,228
8,508
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 1 / 1
7,694
592
4,861
5,322
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
T3MPL3
Sobek
8
0 / 5 / 1
5,681
437
2,199
9,509
7,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Wh331BigD3a1
Arachne
9
2 / 1 / 0
5,894
453
2,061
5,796
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
xKA0TICx
Bellona
11
0 / 2 / 0
6,326
487
4,206
10,091
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xPoppi
Medusa
9
2 / 7 / 0
5,908
454
7,613
10,810
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
7
9
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
1
1
3.5
W
6
2
5
4.25
W
Raijin
0
6
0
0
W
Vamana
Newby547
Vamana
3
0
1
3.5
L
Sobek
T3MPL3
Sobek
0
5
1
0.1
L
Arachne
Wh331BigD3a1
Arachne
2
1
0
2
W
Sobek
Whoulf
Sobek
3
1
8
7
W
Fenrir
iitsHanzo
Fenrir
3
0
0
3
L
Bellona
xKA0TICx
Bellona
0
2
0
0
L
Medusa
xPoppi
Medusa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
20,940
39,135
Taken
41,528
23,574
Mitigated
25,714
7,022
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,861
994
0
250
5,322
2,089
577
1,104
4,173
55,526
875
W
8,110
1,201
336
265
5,618
1,780
388
622
4,996
35,402
0
W
Raijin
820
134
0
30
7,914
2,804
608
3,637
4,277
31,293
965
W
Vamana
Newby547
Vamana
7,450
3,190
0
2,136
7,055
6,067
0
392
6,663
0
43,554
L
Sobek
T3MPL3
Sobek
2,199
271
0
1,588
9,509
7,490
0
5,224
4,196
9,728
620
L
Arachne
Wh331BigD3a1
Arachne
2,061
1,367
0
2,043
5,796
2,345
0
636
4,996
0
22,762
W
Sobek
Whoulf
Sobek
4,908
819
0
2,536
10,040
8,740
262
1,312
8,728
16,907
1,397
W
Fenrir
iitsHanzo
Fenrir
3,228
467
0
1,719
8,508
4,183
0
924
7,584
0
58,583
L
Bellona
xKA0TICx
Bellona
4,206
1,177
0
3,408
10,091
9,687
18
0
9,429
0
37,620
L
Medusa
xPoppi
Medusa
7,613
3,880
0
1,059
10,810
4,103
0
6,537
4,228
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
31,503
282
Minions Killed
252
0
Camps Cleared
0
1,234,579
Distance Traveled
1,225,564
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,694
592
101
8
0
267,527
0
W
Eset
6,769
521
44
3
0
239,825
0
W
Raijin
5,849
450
58
4
0
186,368
0
W
Vamana
6,863
528
71
5
0
245,428
3
L
Sobek
5,681
437
20
2
0
189,760
0
L
Arachne
5,894
453
47
4
0
301,974
0
W
Sobek
7,032
541
22
2
0
258,509
0
W
Fenrir
6,948
534
87
7
0
304,449
0
L
Bellona
6,326
487
54
4
0
246,145
0
L
Medusa
5,908
454
30
2
0
220,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role