Player Matchup

Chiron
Chiron
 
Chiron
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BandzMW
Zeus
Level 101
God Stats
1W - 6L
1,500 SR
Queue Stats
175W - 201L
1,529 Elo+
Party 2
Nemesis
Nemesis
BoostLeeRoy
Nemesis
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 135L
1,550 Elo+
Party 2
Ymir
Ymir
TJ_Scar_
Ymir
Level 140
God Stats
8W - 18L
1,621 SR
Queue Stats
139W - 172L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
thatguydowntown
Baron Samedi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 97L
1,624 Elo+
Party 2
Team Averages
Level 148
1,524 SR
1,544 Elo+

VS

Team Averages
Level 120
1,479 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
Allan_0702
Kumbhakarna
Level 135
God Stats
8W - 4L
1,557 SR
Queue Stats
20W - 7L
1,641 Elo+
Solo
Ra
Ra
D0RK5T3R
Ra
Level 88
God Stats
9W - 11L
1,335 SR
Queue Stats
27W - 35L
1,416 Elo+
Solo
Ishtar
Ishtar
Ivystra
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlzDont12
Cu Chulainn
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Rodneykins
Nu Wa
Level 86
God Stats
1W - 0L
1,504 SR
Queue Stats
12W - 16L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 1 / 3
7,452
1,065
3,547
5,812
1,808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
BandzMW
Zeus
13
2 / 3 / 4
8,324
1,189
11,868
9,313
3,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BoostLeeRoy
Nemesis
13
2 / 3 / 4
8,262
1,180
8,067
12,147
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
1 / 1 / 5
7,868
1,124
4,643
12,250
8,385
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
thatguydowntown
Baron Samedi
13
1 / 3 / 3
8,173
1,168
8,335
8,416
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Allan_0702
Kumbhakarna
14
1 / 0 / 8
8,952
1,279
4,644
6,979
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 6
8,477
1,211
5,732
4,079
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Ivystra
Ishtar
13
3 / 1 / 5
8,293
1,185
7,314
7,169
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
PlzDont12
Cu Chulainn
14
2 / 3 / 6
8,244
1,178
13,013
13,693
12,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
14
3 / 2 / 4
8,467
1,210
12,410
6,798
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
7
Kills
11
11
Deaths
7
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
3
2.5
W
Kumbhakarna
Allan_0702
Kumbhakarna
1
0
8
5
L
Zeus
BandzMW
Zeus
2
3
4
1.33
L
Nemesis
BoostLeeRoy
Nemesis
2
3
4
1.33
W
2
1
6
5
W
Ishtar
Ivystra
Ishtar
3
1
5
5.5
W
Cu Chulainn
PlzDont12
Cu Chulainn
2
3
6
1.67
W
Nu Wa
3
2
4
2.5
L
Ymir
1
1
5
3.5
L
Baron Samedi
thatguydowntown
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
43,113
47,938
Taken
38,718
23,235
Mitigated
26,745
4,848
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,547
2,027
268
600
5,812
1,808
0
3,168
2,566
0
10,999
W
Kumbhakarna
Allan_0702
Kumbhakarna
4,644
61
0
1,417
6,979
7,881
0
4,901
2,078
6,716
2,401
L
Zeus
BandzMW
Zeus
11,868
1,215
0
21
9,313
3,567
0
4,122
5,191
33,951
0
L
Nemesis
BoostLeeRoy
Nemesis
8,067
1,650
0
697
12,147
5,269
0
5,173
6,851
0
23,250
W
5,732
63
953
575
4,079
1,537
0
2,497
1,582
25,784
33
W
Ishtar
Ivystra
Ishtar
7,314
3,689
0
322
7,169
2,668
0
5,527
1,642
0
16,063
W
Cu Chulainn
PlzDont12
Cu Chulainn
13,013
2,415
0
0
13,693
12,172
0
7,442
6,251
0
23,361
W
Nu Wa
12,410
5,821
0
250
6,798
2,487
0
4,479
2,319
23,976
483
L
Ymir
4,643
343
0
609
12,250
8,385
0
5,746
6,431
12,182
0
L
Baron Samedi
thatguydowntown
Baron Samedi
8,335
629
1,300
1,353
8,416
4,206
0
2,822
5,594
33,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
42,433
157
Minions Killed
144
6
Camps Cleared
3
670,156
Distance Traveled
748,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,452
1,065
20
3
1
112,869
0
W
Kumbhakarna
8,952
1,279
11
2
0
160,423
0
L
Zeus
8,324
1,189
44
6
2
133,044
0
L
Nemesis
8,262
1,180
25
4
2
152,050
0
W
Ra
8,477
1,211
55
8
1
155,827
0
W
Ishtar
8,293
1,185
31
4
1
138,417
0
W
Cu Chulainn
8,244
1,178
17
2
0
158,911
0
W
Nu Wa
8,467
1,210
30
4
1
134,491
0
L
Ymir
7,868
1,124
7
1
1
136,501
0
L
Baron Samedi
8,173
1,168
61
9
0
135,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role