Player Matchup

Thanatos
Thanatos
CancerousOreo
Thanatos
Level 126
God Stats
1W - 2L
1,684 SR
Queue Stats
24W - 31L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
MephostopheIes
Kukulkan
Level 148
God Stats
2W - 1L
1,938 SR
Queue Stats
24W - 31L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
ReapersGrave
Gilgamesh
Level 159
God Stats
1W - 4L
1,698 SR
Queue Stats
17W - 26L
1,471 Elo+
Party 1
Ymir
Ymir
deathbreath96
Ymir
Level 125
God Stats
2W - 4L
1,524 SR
Queue Stats
17W - 28L
1,489 Elo+
Party 1
Izanami
Izanami
ultimatepunch75
Izanami
Level 104
God Stats
3W - 3L
1,496 SR
Queue Stats
7W - 18L
1,373 Elo+
Party 1
Team Averages
Level 132
1,668 SR
1,469 Elo+

VS

Team Averages
Level 107
1,390 SR
1,516 Elo+
Thanatos
Thanatos
HouseDude
Thanatos
Level 102
God Stats
8W - 7L
1,486 SR
Queue Stats
111W - 98L
1,541 Elo+
Solo
Hades
Hades
Lumpnit
Hades
Level 57
God Stats
1W - 1L
1,172 SR
Queue Stats
47W - 64L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Projectkilljoy
Hou Yi
Level 159
God Stats
3W - 2L
1,311 SR
Queue Stats
64W - 55L
1,533 Elo+
Solo
King Arthur
King Arthur
StashMan
King Arthur
Level 88
God Stats
5W - 7L
1,428 SR
Queue Stats
26W - 21L
1,549 Elo+
Solo
Sobek
Sobek
Ticay C MonNom
Sobek
Level 128
God Stats
11W - 6L
1,555 SR
Queue Stats
143W - 127L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CancerousOreo
Thanatos
9
0 / 3 / 0
4,869
487
3,803
9,822
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
8
0 / 3 / 0
4,660
466
2,560
4,487
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ReapersGrave
Gilgamesh
10
0 / 0 / 0
5,935
594
3,951
9,263
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,632
463
2,140
5,195
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,707
471
1,029
4,695
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HouseDude
Thanatos
11
5 / 0 / 2
6,411
641
5,222
9,061
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Lumpnit
Hades
11
4 / 0 / 2
6,653
665
6,286
8,727
4,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 0 / 4
5,913
591
3,009
2,829
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
StashMan
King Arthur
12
0 / 0 / 0
6,731
673
5,010
5,570
3,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

10
2 / 0 / 2
6,033
603
2,134
5,441
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CancerousOreo
Thanatos
0
3
0
0
W
Thanatos
HouseDude
Thanatos
5
0
2
6
W
Hades
Lumpnit
Hades
4
0
2
5
L
Kukulkan
0
3
0
0
W
0
0
4
2
L
Gilgamesh
ReapersGrave
Gilgamesh
0
0
0
0
W
King Arthur
StashMan
King Arthur
0
0
0
0
W
2
0
2
3
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
21,661
33,462
Taken
31,628
16,363
Mitigated
17,230
12,848
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CancerousOreo
Thanatos
3,803
1,875
0
6,478
9,822
3,420
0
2,617
7,205
0
32,178
W
Thanatos
HouseDude
Thanatos
5,222
1,869
0
7,263
9,061
4,010
0
1,177
7,884
0
51,242
W
Hades
Lumpnit
Hades
6,286
652
405
5,579
8,727
4,575
0
2,241
6,486
40,846
1,642
L
Kukulkan
2,560
614
0
515
4,487
1,434
0
3,039
1,448
23,953
0
W
3,009
1,420
0
1,038
2,829
1,039
948
368
2,461
0
46,068
L
Gilgamesh
ReapersGrave
Gilgamesh
3,951
1,057
0
3,809
9,263
6,965
0
542
8,721
0
40,027
W
King Arthur
StashMan
King Arthur
5,010
988
0
2,670
5,570
3,565
0
0
5,570
0
52,629
W
2,134
429
0
3,350
5,441
4,041
0
914
4,527
15,540
0
L
2,140
348
0
1,767
5,195
3,186
0
1,263
3,932
11,111
0
L
1,029
687
0
279
4,695
1,358
0
549
4,146
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
31,741
292
Minions Killed
366
0
Camps Cleared
0
953,184
Distance Traveled
1,037,512
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,869
487
66
7
0
230,137
0
W
Thanatos
6,411
641
81
8
0
240,132
0
W
Hades
6,653
665
70
7
0
186,114
0
L
Kukulkan
4,660
466
43
4
0
125,490
0
W
Hou Yi
5,913
591
83
8
0
174,887
0
L
Gilgamesh
5,935
594
100
10
0
206,724
3
W
King Arthur
6,731
673
115
12
0
216,493
0
W
Sobek
6,033
603
17
2
0
219,886
0
L
Ymir
4,632
463
19
2
0
212,196
5
L
Izanami
4,707
471
64
6
0
178,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role